d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006556: [03:48:27] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006556: [03:48:27] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006556: [03:48:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006556: [03:48:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006556: [03:48:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11672 RDOC 011672: [03:48:28] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011672: [03:48:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011672: [03:48:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011672: [03:48:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011672: [03:48:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011672: [03:48:28] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011672: [03:48:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011672: [03:48:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011672: [03:48:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011672: [03:48:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011672: [03:48:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011672: [03:48:28] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011672: [03:48:28] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011672: [03:48:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011672: [03:48:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006556: [03:48:28] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11672] RDOC 011672: [03:48:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011672: [03:48:28] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000198DB7FF3D8 RDOC 011672: [03:48:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011672: [03:48:28] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011672: [03:48:28] core.cpp(1977) - Log - Removing device frame capturer for 0x00000198DB7FF3D8 RDOC 011672: [03:48:28] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000198DB7FF3D8 RDOC 011672: [03:48:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011672: [03:48:28] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x00000198DB7FF3D8 / 0x0000000000030066 RDOC 011672: [03:48:28] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011672: [03:48:28] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006556: [03:48:28] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 011672: [03:48:28] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011672: [03:48:28] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011672: [03:48:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39672 (1.58 %) RDOC 011672: [03:48:28] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.014309 seconds RDOC 011672: [03:48:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 011672: [03:48:28] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011672: [03:48:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 006556: [03:48:28] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (45983 bytes) (time 1659840508) 2527 byte thumbnail RDOC 006556: [03:48:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 006556: [03:48:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006556: [03:48:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006556: [03:48:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006556: [03:48:29] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006556: [03:48:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006556: [03:48:29] d3d11_replay.cpp(4366) - Log - Created device. RDOC 006556: [03:48:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006556: [03:48:29] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006556: [03:48:29] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006556: [03:48:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006556: [03:48:29] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.240 ms RDOC 006556: [03:48:29] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 006556: [03:48:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006556: [03:48:29] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 006556: [03:48:29] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 006556: [03:48:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011916: [03:48:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011916: [03:48:29] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011916: [03:48:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011916: [03:48:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011916: [03:48:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11100 RDOC 011100: [03:48:30] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011100: [03:48:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011100: [03:48:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011100: [03:48:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011100: [03:48:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011100: [03:48:30] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011100: [03:48:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011100: [03:48:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011100: [03:48:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011100: [03:48:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011100: [03:48:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011100: [03:48:30] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011100: [03:48:30] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011100: [03:48:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011100: [03:48:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011916: [03:48:30] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11100] RDOC 011100: [03:48:30] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011100: [03:48:30] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000212F8C8E548 RDOC 011100: [03:48:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011100: [03:48:30] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011100: [03:48:30] core.cpp(1977) - Log - Removing device frame capturer for 0x00000212F8C8E548 RDOC 011100: [03:48:30] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000212F8C8E548 RDOC 011100: [03:48:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011100: [03:48:30] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x00000212F8C8E548 / 0x0000000000040066 RDOC 011100: [03:48:30] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011100: [03:48:30] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011916: [03:48:30] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 011100: [03:48:30] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011100: [03:48:30] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011100: [03:48:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61664 (2.41 %) RDOC 011100: [03:48:30] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.013199 seconds RDOC 011100: [03:48:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 011100: [03:48:30] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011100: [03:48:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011916: [03:48:30] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (71643 bytes) (time 1659840510) 5476 byte thumbnail RDOC 011916: [03:48:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011916: [03:48:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011916: [03:48:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011916: [03:48:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011916: [03:48:31] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011916: [03:48:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011916: [03:48:31] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011916: [03:48:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011916: [03:48:31] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011916: [03:48:31] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011916: [03:48:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011916: [03:48:31] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.392 ms RDOC 011916: [03:48:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008876: [03:48:31] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008876: [03:48:31] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008876: [03:48:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008876: [03:48:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008876: [03:48:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1780 RDOC 001780: [03:48:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001780: [03:48:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001780: [03:48:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001780: [03:48:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001780: [03:48:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001780: [03:48:32] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001780: [03:48:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001780: [03:48:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001780: [03:48:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001780: [03:48:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001780: [03:48:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001780: [03:48:32] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001780: [03:48:32] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001780: [03:48:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001780: [03:48:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008876: [03:48:32] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1780] RDOC 001780: [03:48:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001780: [03:48:32] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000025233681D18 RDOC 001780: [03:48:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001780: [03:48:32] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001780: [03:48:32] core.cpp(1977) - Log - Removing device frame capturer for 0x0000025233681D18 RDOC 001780: [03:48:32] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000025233681D18 RDOC 001780: [03:48:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001780: [03:48:32] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000025233681D18 / 0x0000000000050390 RDOC 001780: [03:48:32] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001780: [03:48:32] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008876: [03:48:32] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 001780: [03:48:32] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001780: [03:48:32] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 001780: [03:48:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33655 (5.90 %) RDOC 001780: [03:48:32] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014133 seconds RDOC 001780: [03:48:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001780: [03:48:32] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 001780: [03:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008876: [03:48:32] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (43404 bytes) (time 1659840512) 5116 byte thumbnail RDOC 008876: [03:48:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008876: [03:48:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008876: [03:48:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008876: [03:48:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008876: [03:48:33] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008876: [03:48:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008876: [03:48:33] d3d11_replay.cpp(4366) - Log - Created device. RDOC 008876: [03:48:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008876: [03:48:33] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008876: [03:48:33] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008876: [03:48:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008876: [03:48:33] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.252 ms RDOC 008876: [03:48:33] d3d11_counters.cpp( 579) - Log - Timer Fetch Counters, counters to fetch 7 - 4.386 ms RDOC 008876: [03:48:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011868: [03:48:33] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011868: [03:48:33] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011868: [03:48:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011868: [03:48:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011868: [03:48:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7780 RDOC 007780: [03:48:34] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007780: [03:48:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007780: [03:48:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007780: [03:48:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007780: [03:48:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007780: [03:48:34] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007780: [03:48:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007780: [03:48:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007780: [03:48:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007780: [03:48:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007780: [03:48:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007780: [03:48:34] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007780: [03:48:34] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007780: [03:48:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007780: [03:48:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011868: [03:48:34] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7780] RDOC 007780: [03:48:34] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007780: [03:48:34] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000021CADCBF778 RDOC 007780: [03:48:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007780: [03:48:34] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007780: [03:48:34] core.cpp(1977) - Log - Removing device frame capturer for 0x0000021CADCBF778 RDOC 007780: [03:48:34] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000021CADCBF778 RDOC 007780: [03:48:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007780: [03:48:34] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000021CADCBF778 / 0x0000000000060390 RDOC 007780: [03:48:34] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007780: [03:48:34] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011868: [03:48:34] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 007780: [03:48:34] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007780: [03:48:34] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007780: [03:48:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 831104 bytes to 31337 (3.77 %) RDOC 007780: [03:48:34] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.792603 MB capture section in 0.012791 seconds RDOC 007780: [03:48:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007780: [03:48:34] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 007780: [03:48:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 011868: [03:48:34] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (39426 bytes) (time 1659840514) 3961 byte thumbnail RDOC 011868: [03:48:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 011868: [03:48:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011868: [03:48:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011868: [03:48:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011868: [03:48:35] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011868: [03:48:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011868: [03:48:35] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011868: [03:48:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011868: [03:48:35] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011868: [03:48:35] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011868: [03:48:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011868: [03:48:35] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.635 ms RDOC 011868: [03:48:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012172: [03:48:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 012172: [03:48:35] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 012172: [03:48:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012172: [03:48:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012172: [03:48:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12216 RDOC 012216: [03:48:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 012216: [03:48:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012216: [03:48:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012216: [03:48:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012216: [03:48:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012216: [03:48:35] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 012216: [03:48:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012216: [03:48:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012216: [03:48:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012216: [03:48:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012216: [03:48:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012216: [03:48:35] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 012216: [03:48:35] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 012216: [03:48:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012216: [03:48:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012172: [03:48:36] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [12216] RDOC 012216: [03:48:36] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012216: [03:48:36] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000002105DAC13E8 RDOC 012216: [03:48:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012216: [03:48:36] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 012216: [03:48:36] core.cpp(1977) - Log - Removing device frame capturer for 0x000002105DAC13E8 RDOC 012216: [03:48:36] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000002105DAC13E8 RDOC 012216: [03:48:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012216: [03:48:36] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000002105DAC13E8 / 0x0000000000070390 RDOC 012216: [03:48:36] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012216: [03:48:36] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012172: [03:48:36] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 012216: [03:48:36] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012216: [03:48:36] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012216: [03:48:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1331128 (0.79 %) RDOC 012216: [03:48:36] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.182300 seconds RDOC 012216: [03:48:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012216: [03:48:36] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 012216: [03:48:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 012172: [03:48:36] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (1337782 bytes) (time 1659840516) 2526 byte thumbnail RDOC 012172: [03:48:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 012172: [03:48:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012172: [03:48:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012172: [03:48:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012172: [03:48:37] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012172: [03:48:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012172: [03:48:37] d3d11_replay.cpp(4366) - Log - Created device. RDOC 012172: [03:48:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012172: [03:48:37] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012172: [03:48:37] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012172: [03:48:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012172: [03:48:38] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 336.066 ms RDOC 012172: [03:48:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007148: [03:48:42] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 007148: [03:48:42] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 007148: [03:48:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007148: [03:48:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007148: [03:48:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1628 RDOC 001628: [03:48:42] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001628: [03:48:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001628: [03:48:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001628: [03:48:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001628: [03:48:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001628: [03:48:42] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001628: [03:48:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001628: [03:48:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001628: [03:48:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001628: [03:48:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001628: [03:48:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001628: [03:48:42] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001628: [03:48:42] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001628: [03:48:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001628: [03:48:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007148: [03:48:42] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1628] RDOC 001628: [03:48:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001628: [03:48:42] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000012EF658D628 RDOC 001628: [03:48:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001628: [03:48:42] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001628: [03:48:42] core.cpp(1977) - Log - Removing device frame capturer for 0x0000012EF658D628 RDOC 001628: [03:48:42] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000012EF658D628 RDOC 001628: [03:48:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001628: [03:48:42] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000012EF658D628 / 0x0000000000080390 RDOC 001628: [03:48:42] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001628: [03:48:42] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001628: [03:48:43] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007148: [03:48:43] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 001628: [03:48:43] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 001628: [03:48:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85742 (3.35 %) RDOC 001628: [03:48:43] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.013591 seconds RDOC 001628: [03:48:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 001628: [03:48:43] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 001628: [03:48:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 007148: [03:48:43] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (101117 bytes) (time 1659840523) 9588 byte thumbnail RDOC 007148: [03:48:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 007148: [03:48:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007148: [03:48:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007148: [03:48:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007148: [03:48:44] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007148: [03:48:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007148: [03:48:44] d3d11_replay.cpp(4366) - Log - Created device. RDOC 007148: [03:48:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007148: [03:48:44] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007148: [03:48:44] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007148: [03:48:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007148: [03:48:44] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.746 ms RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 007148: [03:48:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012168: [03:48:44] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 012168: [03:48:44] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 012168: [03:48:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012168: [03:48:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012168: [03:48:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10392 RDOC 010392: [03:48:45] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010392: [03:48:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010392: [03:48:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010392: [03:48:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010392: [03:48:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010392: [03:48:45] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010392: [03:48:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010392: [03:48:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010392: [03:48:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010392: [03:48:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010392: [03:48:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010392: [03:48:45] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010392: [03:48:45] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010392: [03:48:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010392: [03:48:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010392: [03:48:45] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012168: [03:48:45] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10392] RDOC 010392: [03:48:45] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000020EB87FDD88 RDOC 010392: [03:48:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010392: [03:48:45] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010392: [03:48:45] core.cpp(1977) - Log - Removing device frame capturer for 0x0000020EB87FDD88 RDOC 010392: [03:48:45] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000020EB87FDD88 RDOC 010392: [03:48:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010392: [03:48:45] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000020EB87FDD88 / 0x0000000000090390 RDOC 010392: [03:48:45] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010392: [03:48:45] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012168: [03:48:45] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 010392: [03:48:45] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010392: [03:48:45] d3d11_device.cpp(2013) - Log - Finished capture, Frame 4294967295 RDOC 010392: [03:48:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 647 (2.68 %) RDOC 010392: [03:48:45] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.012382 seconds RDOC 010392: [03:48:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 010392: [03:48:45] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 010392: [03:48:45] core.cpp(2020) - Log - Removing frame capturer for 0x0000020EB87FDD88 / 0x0000000000090390 RDOC 010392: [03:48:45] core.cpp(2029) - Log - Removed last refcount RDOC 010392: [03:48:45] core.cpp(2033) - Log - Removed active window RDOC 010392: [03:48:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 010392: [03:48:45] core.cpp(1977) - Log - Removing device frame capturer for 0x0000020EB87FDD88 RDOC 012168: [03:48:45] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 4294967295) (22947 bytes) (time 1659840525) 8220 byte thumbnail RDOC 012168: [03:48:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012168: [03:48:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012168: [03:48:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012168: [03:48:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012168: [03:48:46] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012168: [03:48:46] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012168: [03:48:46] d3d11_replay.cpp(4366) - Log - Created device. RDOC 012168: [03:48:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012168: [03:48:46] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012168: [03:48:46] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012168: [03:48:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012168: [03:48:46] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.043 ms RDOC 012168: [03:48:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010884: [03:48:46] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010884: [03:48:46] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010884: [03:48:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010884: [03:48:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010884: [03:48:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6924 RDOC 006924: [03:48:46] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006924: [03:48:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006924: [03:48:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006924: [03:48:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006924: [03:48:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006924: [03:48:46] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006924: [03:48:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006924: [03:48:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006924: [03:48:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006924: [03:48:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006924: [03:48:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006924: [03:48:46] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006924: [03:48:46] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006924: [03:48:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006924: [03:48:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010884: [03:48:46] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6924] RDOC 006924: [03:48:46] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006924: [03:48:47] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000020B27A1F1C8 RDOC 006924: [03:48:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006924: [03:48:47] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006924: [03:48:47] core.cpp(1977) - Log - Removing device frame capturer for 0x0000020B27A1F1C8 RDOC 006924: [03:48:47] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000020B27A1F1C8 RDOC 006924: [03:48:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006924: [03:48:47] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 006924: [03:48:47] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000020B27A1F1C8 / 0x00000000000B0062 RDOC 006924: [03:48:47] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006924: [03:48:47] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006924: [03:48:47] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006924: [03:48:47] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 010884: [03:48:47] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 006924: [03:48:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34204 (6.01 %) RDOC 006924: [03:48:47] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.012164 seconds RDOC 006924: [03:48:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006924: [03:48:47] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 006924: [03:48:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010884: [03:48:47] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (43953 bytes) (time 1659840527) 5116 byte thumbnail RDOC 010884: [03:48:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010884: [03:48:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010884: [03:48:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010884: [03:48:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010884: [03:48:48] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010884: [03:48:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010884: [03:48:48] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010884: [03:48:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010884: [03:48:48] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010884: [03:48:48] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010884: [03:48:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010884: [03:48:48] dxbc_container.cpp(1568) - Warning - Unknown chunk Aon9 RDOC 010884: [03:48:48] dxbc_container.cpp(1857) - Warning - Unknown chunk: Aon9 RDOC 010884: [03:48:48] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.753 ms RDOC 010884: [03:48:48] dxbc_container.cpp(1568) - Warning - Unknown chunk Aon9 RDOC 010884: [03:48:48] dxbc_container.cpp(1857) - Warning - Unknown chunk: Aon9 RDOC 010884: [03:48:48] dxbc_container.cpp(1568) - Warning - Unknown chunk Aon9 RDOC 010884: [03:48:48] dxbc_container.cpp(1857) - Warning - Unknown chunk: Aon9 RDOC 010884: [03:48:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012056: [03:48:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 012056: [03:48:48] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 012056: [03:48:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012056: [03:48:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012056: [03:48:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4680 RDOC 004680: [03:48:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004680: [03:48:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004680: [03:48:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004680: [03:48:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004680: [03:48:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004680: [03:48:48] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004680: [03:48:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004680: [03:48:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004680: [03:48:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004680: [03:48:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004680: [03:48:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004680: [03:48:48] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004680: [03:48:48] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004680: [03:48:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004680: [03:48:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012056: [03:48:48] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4680] RDOC 004680: [03:48:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004680: [03:48:49] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000178AB8ADDD8 RDOC 004680: [03:48:49] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004680: [03:48:49] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004680: [03:48:49] core.cpp(1977) - Log - Removing device frame capturer for 0x00000178AB8ADDD8 RDOC 004680: [03:48:49] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000178AB8ADDD8 RDOC 004680: [03:48:49] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004680: [03:48:49] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x00000178AB8ADDD8 / 0x0000000000170232 RDOC 004680: [03:48:49] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004680: [03:48:49] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004680: [03:48:49] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004680: [03:48:49] d3d11_device.cpp(2013) - Log - Finished capture, Frame 0 RDOC 012056: [03:48:49] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 004680: [03:48:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6621 (9.69 %) RDOC 004680: [03:48:49] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.034621 seconds RDOC 004680: [03:48:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004680: [03:48:49] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 004680: [03:48:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 012056: [03:48:49] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 0) (16370 bytes) (time 1659840529) 5116 byte thumbnail RDOC 012056: [03:48:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 012056: [03:48:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012056: [03:48:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012056: [03:48:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012056: [03:48:50] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012056: [03:48:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012056: [03:48:50] d3d11_replay.cpp(4366) - Log - Created device. RDOC 012056: [03:48:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012056: [03:48:50] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012056: [03:48:50] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012056: [03:48:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012056: [03:48:50] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 4.708 ms RDOC 012056: [03:48:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 012056: [03:48:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2832 (4.14 %) RDOC 012056: [03:48:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012056: [03:48:50] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.567 ms RDOC 012056: [03:48:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2832 (4.14 %) RDOC 012056: [03:48:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 012056: [03:48:50] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 012056: [03:48:50] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 012056: [03:48:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011576: [03:48:50] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011576: [03:48:50] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011576: [03:48:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011576: [03:48:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011576: [03:48:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5564 RDOC 005564: [03:48:50] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005564: [03:48:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005564: [03:48:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005564: [03:48:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005564: [03:48:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005564: [03:48:50] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005564: [03:48:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005564: [03:48:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005564: [03:48:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005564: [03:48:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005564: [03:48:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005564: [03:48:50] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005564: [03:48:50] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005564: [03:48:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005564: [03:48:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005564: [03:48:51] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011576: [03:48:51] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5564] RDOC 005564: [03:48:51] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000248D794EC98 RDOC 005564: [03:48:51] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005564: [03:48:51] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005564: [03:48:51] core.cpp(1977) - Log - Removing device frame capturer for 0x00000248D794EC98 RDOC 005564: [03:48:51] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000248D794EC98 RDOC 005564: [03:48:51] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005564: [03:48:51] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x00000248D794EC98 / 0x00000000000C0390 RDOC 005564: [03:48:51] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005564: [03:48:51] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011576: [03:48:51] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 005564: [03:48:51] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005564: [03:48:51] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005564: [03:48:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 588576 (0.44 %) RDOC 005564: [03:48:51] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.032022 seconds RDOC 005564: [03:48:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005564: [03:48:51] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 005564: [03:48:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011576: [03:48:51] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (598325 bytes) (time 1659840531) 5116 byte thumbnail RDOC 011576: [03:48:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011576: [03:48:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011576: [03:48:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011576: [03:48:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011576: [03:48:52] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011576: [03:48:52] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011576: [03:48:52] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011576: [03:48:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011576: [03:48:52] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011576: [03:48:52] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011576: [03:48:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011576: [03:48:53] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 510.380 ms RDOC 011576: [03:48:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008304: [03:48:53] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008304: [03:48:53] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008304: [03:48:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008304: [03:48:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008304: [03:48:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2956 RDOC 002956: [03:48:54] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 002956: [03:48:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002956: [03:48:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002956: [03:48:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002956: [03:48:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002956: [03:48:54] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 002956: [03:48:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002956: [03:48:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002956: [03:48:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002956: [03:48:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002956: [03:48:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002956: [03:48:54] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 002956: [03:48:54] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 002956: [03:48:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002956: [03:48:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002956: [03:48:54] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008304: [03:48:54] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [2956] RDOC 002956: [03:48:54] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000022FE6BFDE88 RDOC 002956: [03:48:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002956: [03:48:54] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 002956: [03:48:54] core.cpp(1977) - Log - Removing device frame capturer for 0x0000022FE6BFDE88 RDOC 002956: [03:48:54] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000022FE6BFDE88 RDOC 002956: [03:48:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002956: [03:48:54] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000022FE6BFDE88 / 0x00000000000D0390 RDOC 002956: [03:48:54] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002956: [03:48:54] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008304: [03:48:54] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50000 RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35447 (6.24 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012264 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50001 RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14800 (2.61 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011884 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50002 RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14807 (2.61 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011595 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50003 RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 50000) (45196 bytes) (time 1659840541) 5116 byte thumbnail RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 1 (frame 50001) (24549 bytes) (time 1659840541) 5116 byte thumbnail RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14789 (2.60 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.013010 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50004 RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14603 (2.57 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012498 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50005 RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14807 (2.61 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011388 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50006 RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 2 (frame 50002) (24556 bytes) (time 1659840541) 5116 byte thumbnail RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 3 (frame 50003) (24538 bytes) (time 1659840541) 5116 byte thumbnail RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14819 (2.61 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012284 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50007 RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14805 (2.61 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010699 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50008 RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 4 (frame 50004) (24352 bytes) (time 1659840541) 5116 byte thumbnail RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14788 (2.60 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011483 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 002956: [03:49:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002956: [03:49:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50009 RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14802 (2.61 %) RDOC 002956: [03:49:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010892 seconds RDOC 002956: [03:49:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [03:49:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 5 (frame 50005) (24556 bytes) (time 1659840541) 5116 byte thumbnail RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 6 (frame 50006) (24568 bytes) (time 1659840541) 5116 byte thumbnail RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 7 (frame 50007) (24554 bytes) (time 1659840541) 5116 byte thumbnail RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 8 (frame 50008) (24537 bytes) (time 1659840541) 5116 byte thumbnail RDOC 002956: [03:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 008304: [03:49:01] target_control.cpp( 817) - Log - Got a new capture: 9 (frame 50009) (24551 bytes) (time 1659840541) 5116 byte thumbnail RDOC 008304: [03:49:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 008304: [03:49:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008304: [03:49:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008304: [03:49:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008304: [03:49:02] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008304: [03:49:02] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008304: [03:49:02] d3d11_replay.cpp(4366) - Log - Created device. RDOC 008304: [03:49:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008304: [03:49:02] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008304: [03:49:02] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008304: [03:49:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008304: [03:49:02] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.130 ms RDOC 008304: [03:49:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006072: [03:49:03] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006072: [03:49:03] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006072: [03:49:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006072: [03:49:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006072: [03:49:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8400 RDOC 008400: [03:49:03] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008400: [03:49:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008400: [03:49:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008400: [03:49:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008400: [03:49:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008400: [03:49:03] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008400: [03:49:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008400: [03:49:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008400: [03:49:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008400: [03:49:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008400: [03:49:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008400: [03:49:03] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008400: [03:49:03] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008400: [03:49:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008400: [03:49:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008400: [03:49:03] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006072: [03:49:03] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8400] RDOC 008400: [03:49:03] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000239AD7CE778 RDOC 008400: [03:49:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008400: [03:49:03] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008400: [03:49:03] core.cpp(1977) - Log - Removing device frame capturer for 0x00000239AD7CE778 RDOC 008400: [03:49:03] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000239AD7CE778 RDOC 008400: [03:49:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008400: [03:49:03] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x00000239AD7CE778 / 0x00000000000E0390 RDOC 008400: [03:49:03] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008400: [03:49:03] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008400: [03:49:03] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008400: [03:49:03] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006072: [03:49:03] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 008400: [03:49:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 44897 (2.93 %) RDOC 008400: [03:49:03] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.013241 seconds RDOC 008400: [03:49:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 008400: [03:49:03] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 008400: [03:49:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 006072: [03:49:03] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (57652 bytes) (time 1659840543) 8292 byte thumbnail RDOC 006072: [03:49:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 006072: [03:49:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006072: [03:49:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006072: [03:49:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006072: [03:49:04] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006072: [03:49:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006072: [03:49:04] d3d11_replay.cpp(4366) - Log - Created device. RDOC 006072: [03:49:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006072: [03:49:04] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006072: [03:49:04] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006072: [03:49:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006072: [03:49:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 13.953 ms RDOC 006072: [03:49:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007376: [03:49:05] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 007376: [03:49:05] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 007376: [03:49:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007376: [03:49:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007376: [03:49:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7980 RDOC 007980: [03:49:05] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007980: [03:49:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007980: [03:49:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007980: [03:49:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007980: [03:49:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007980: [03:49:05] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007980: [03:49:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007980: [03:49:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007980: [03:49:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007980: [03:49:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007980: [03:49:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007980: [03:49:05] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007980: [03:49:05] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007980: [03:49:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007980: [03:49:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007980: [03:49:05] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007376: [03:49:05] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7980] RDOC 007980: [03:49:05] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001BB12EDFD08 RDOC 007980: [03:49:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007980: [03:49:05] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007980: [03:49:05] core.cpp(1977) - Log - Removing device frame capturer for 0x000001BB12EDFD08 RDOC 007980: [03:49:05] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001BB12EDFD08 RDOC 007980: [03:49:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007980: [03:49:05] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001BB12EDFD08 / 0x00000000000F0390 RDOC 007980: [03:49:05] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007980: [03:49:05] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007376: [03:49:05] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 007980: [03:49:05] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007980: [03:49:05] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007980: [03:49:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793408 bytes to 174897 (1.62 %) RDOC 007980: [03:49:05] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 10.293396 MB capture section in 0.036792 seconds RDOC 007980: [03:49:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 007980: [03:49:05] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007980: [03:49:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007376: [03:49:05] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (191706 bytes) (time 1659840545) 10031 byte thumbnail RDOC 007376: [03:49:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007376: [03:49:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007376: [03:49:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007376: [03:49:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007376: [03:49:06] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007376: [03:49:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007376: [03:49:06] d3d11_replay.cpp(4366) - Log - Created device. RDOC 007376: [03:49:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007376: [03:49:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007376: [03:49:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007376: [03:49:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007376: [03:49:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 50.475 ms RDOC 007376: [03:49:06] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.883 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.139 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.396 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.082 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.110 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 23.287 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.653 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.482 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.104 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.091 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.422 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.123 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.424 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.094 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.091 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.321 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.129 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.394 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.112 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.103 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.366 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.101 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.385 ms RDOC 007376: [03:49:07] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.154 ms RDOC 007376: [03:49:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011644: [03:49:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011644: [03:49:07] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011644: [03:49:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011644: [03:49:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011644: [03:49:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9420 RDOC 009420: [03:49:08] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009420: [03:49:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009420: [03:49:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009420: [03:49:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009420: [03:49:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009420: [03:49:08] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009420: [03:49:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009420: [03:49:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009420: [03:49:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009420: [03:49:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009420: [03:49:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009420: [03:49:08] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009420: [03:49:08] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009420: [03:49:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009420: [03:49:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011644: [03:49:08] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9420] RDOC 009420: [03:49:08] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009420: [03:49:08] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000018C3FD3E388 RDOC 009420: [03:49:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009420: [03:49:08] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009420: [03:49:08] core.cpp(1977) - Log - Removing device frame capturer for 0x0000018C3FD3E388 RDOC 009420: [03:49:08] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000018C3FD3E388 RDOC 009420: [03:49:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009420: [03:49:08] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000018C3FD3E388 / 0x0000000000100390 RDOC 009420: [03:49:08] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009420: [03:49:08] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011644: [03:49:08] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68967 (1.31 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022988 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 51 RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50249 (0.95 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021622 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 50) (78716 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 52 RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 1 (frame 51) (59998 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50388 (0.96 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021380 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 53 RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50273 (0.95 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020755 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 2 (frame 52) (60137 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 54 RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 3 (frame 53) (60022 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50287 (0.95 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022002 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 55 RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50370 (0.96 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020709 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 4 (frame 54) (60036 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 56 RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50373 (0.96 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021218 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 5 (frame 55) (60119 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 6 (frame 56) (60122 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50405 (0.96 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022499 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 58 RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50279 (0.95 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021756 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 009420: [03:49:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 7 (frame 57) (60154 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 59 RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 8 (frame 58) (60028 bytes) (time 1659840548) 5116 byte thumbnail RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50293 (0.95 %) RDOC 009420: [03:49:08] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023428 seconds RDOC 009420: [03:49:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009420: [03:49:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 009420: [03:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 011644: [03:49:08] target_control.cpp( 817) - Log - Got a new capture: 9 (frame 59) (60042 bytes) (time 1659840548) 5116 byte thumbnail RDOC 011644: [03:49:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 011644: [03:49:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011644: [03:49:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011644: [03:49:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011644: [03:49:09] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011644: [03:49:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011644: [03:49:09] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011644: [03:49:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011644: [03:49:09] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011644: [03:49:09] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011644: [03:49:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011644: [03:49:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 102.316 ms RDOC 011644: [03:49:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001860: [03:49:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 001860: [03:49:10] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 001860: [03:49:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001860: [03:49:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001860: [03:49:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11368 RDOC 011368: [03:49:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011368: [03:49:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011368: [03:49:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011368: [03:49:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011368: [03:49:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011368: [03:49:10] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011368: [03:49:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011368: [03:49:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011368: [03:49:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011368: [03:49:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011368: [03:49:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011368: [03:49:10] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011368: [03:49:10] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011368: [03:49:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011368: [03:49:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001860: [03:49:10] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11368] RDOC 011368: [03:49:10] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011368: [03:49:10] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000002113856E808 RDOC 011368: [03:49:10] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011368: [03:49:10] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011368: [03:49:10] core.cpp(1977) - Log - Removing device frame capturer for 0x000002113856E808 RDOC 011368: [03:49:10] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000002113856E808 RDOC 011368: [03:49:10] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011368: [03:49:10] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000002113856E808 / 0x0000000000110390 RDOC 011368: [03:49:10] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011368: [03:49:10] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001860: [03:49:10] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 011368: [03:49:10] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011368: [03:49:10] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011368: [03:49:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 43820 (7.12 %) RDOC 011368: [03:49:10] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.011999 seconds RDOC 011368: [03:49:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 011368: [03:49:10] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 011368: [03:49:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 001860: [03:49:10] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (57867 bytes) (time 1659840550) 8902 byte thumbnail RDOC 001860: [03:49:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 001860: [03:49:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001860: [03:49:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001860: [03:49:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001860: [03:49:11] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001860: [03:49:11] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001860: [03:49:11] d3d11_replay.cpp(4366) - Log - Created device. RDOC 001860: [03:49:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001860: [03:49:11] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001860: [03:49:11] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001860: [03:49:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001860: [03:49:11] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.826 ms RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:11] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:49:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010924: [03:49:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010924: [03:49:12] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010924: [03:49:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010924: [03:49:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010924: [03:49:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3204 RDOC 003204: [03:49:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003204: [03:49:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003204: [03:49:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003204: [03:49:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003204: [03:49:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003204: [03:49:12] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003204: [03:49:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003204: [03:49:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003204: [03:49:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003204: [03:49:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003204: [03:49:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003204: [03:49:12] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003204: [03:49:12] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003204: [03:49:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003204: [03:49:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010924: [03:49:12] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3204] RDOC 003204: [03:49:12] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003204: [03:49:12] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001816F95DCB8 RDOC 003204: [03:49:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003204: [03:49:12] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003204: [03:49:12] core.cpp(1977) - Log - Removing device frame capturer for 0x000001816F95DCB8 RDOC 003204: [03:49:12] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001816F95DCB8 RDOC 003204: [03:49:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003204: [03:49:12] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001816F95DCB8 / 0x0000000000120390 RDOC 003204: [03:49:12] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003204: [03:49:12] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010924: [03:49:12] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 003204: [03:49:12] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003204: [03:49:12] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003204: [03:49:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30854 (5.43 %) RDOC 003204: [03:49:12] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.012218 seconds RDOC 003204: [03:49:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 003204: [03:49:12] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 003204: [03:49:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010924: [03:49:12] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (40763 bytes) (time 1659840552) 5744 byte thumbnail RDOC 010924: [03:49:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010924: [03:49:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010924: [03:49:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010924: [03:49:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010924: [03:49:13] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010924: [03:49:13] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010924: [03:49:13] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010924: [03:49:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010924: [03:49:13] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010924: [03:49:13] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010924: [03:49:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010924: [03:49:13] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 5.929 ms RDOC 010924: [03:49:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003076: [03:49:14] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003076: [03:49:14] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003076: [03:49:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003076: [03:49:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003076: [03:49:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11096 RDOC 011096: [03:49:14] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011096: [03:49:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011096: [03:49:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011096: [03:49:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011096: [03:49:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011096: [03:49:14] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011096: [03:49:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011096: [03:49:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011096: [03:49:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011096: [03:49:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011096: [03:49:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011096: [03:49:14] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011096: [03:49:14] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011096: [03:49:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011096: [03:49:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003076: [03:49:14] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11096] RDOC 011096: [03:49:14] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011096: [03:49:14] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:14] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9C510 RDOC 011096: [03:49:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:14] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011096: [03:49:14] core.cpp(1977) - Log - Removing device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:14] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011096: [03:49:14] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011096: [03:49:14] core.cpp(1977) - Log - Removing device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:14] core.cpp(1977) - Log - Removing device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:14] core.cpp(1977) - Log - Removing device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:14] core.cpp(1977) - Log - Removing device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:14] core.cpp(1977) - Log - Removing device frame capturer for 0x000001E351F9CB38 RDOC 011096: [03:49:14] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011096: [03:49:14] core.cpp(1977) - Log - Removing device frame capturer for 0x000001E351F9C510 RDOC 011096: [03:49:15] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001E351F9C510 RDOC 011096: [03:49:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011096: [03:49:15] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001E351F9C510 / 0x0000000000130390 RDOC 011096: [03:49:15] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011096: [03:49:15] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011096: [03:49:15] d3d11_device.cpp( 785) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 011096: [03:49:15] d3d11_device.cpp( 790) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 003076: [03:49:15] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 011096: [03:49:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011096: [03:49:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011096: [03:49:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33273 (5.87 %) RDOC 011096: [03:49:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.011778 seconds RDOC 011096: [03:49:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011096: [03:49:15] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 011096: [03:49:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 003076: [03:49:15] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (43022 bytes) (time 1659840555) 5116 byte thumbnail RDOC 003076: [03:49:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 003076: [03:49:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003076: [03:49:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003076: [03:49:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003076: [03:49:16] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003076: [03:49:16] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003076: [03:49:16] d3d11_replay.cpp(4366) - Log - Created device. RDOC 003076: [03:49:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003076: [03:49:16] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003076: [03:49:16] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003076: [03:49:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003076: [03:49:16] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.217 ms RDOC 003076: [03:49:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011820: [03:49:16] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011820: [03:49:16] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011820: [03:49:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011820: [03:49:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011820: [03:49:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6556 RDOC 006556: [03:49:16] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006556: [03:49:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006556: [03:49:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006556: [03:49:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006556: [03:49:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006556: [03:49:16] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006556: [03:49:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006556: [03:49:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006556: [03:49:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006556: [03:49:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006556: [03:49:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006556: [03:49:16] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006556: [03:49:16] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006556: [03:49:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006556: [03:49:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011820: [03:49:16] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6556] RDOC 006556: [03:49:16] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006556: [03:49:16] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000015BF25AF5D8 RDOC 006556: [03:49:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006556: [03:49:16] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006556: [03:49:16] core.cpp(1977) - Log - Removing device frame capturer for 0x0000015BF25AF5D8 RDOC 006556: [03:49:16] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000015BF25AF5D8 RDOC 006556: [03:49:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006556: [03:49:16] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000015BF25AF5D8 / 0x0000000000140390 RDOC 006556: [03:49:16] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006556: [03:49:16] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011820: [03:49:16] target_control.cpp( 870) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011820: [03:49:16] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 006556: [03:49:16] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006556: [03:49:16] d3d11_device.cpp(2013) - Log - Finished capture, Frame 200 RDOC 006556: [03:49:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 40952 (6.29 %) RDOC 006556: [03:49:17] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.012773 seconds RDOC 006556: [03:49:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 006556: [03:49:17] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 006556: [03:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 011820: [03:49:17] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 200) (54366 bytes) (time 1659840557) 7788 byte thumbnail RDOC 011820: [03:49:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 011820: [03:49:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011820: [03:49:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011820: [03:49:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011820: [03:49:18] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011820: [03:49:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011820: [03:49:18] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011820: [03:49:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011820: [03:49:18] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011820: [03:49:18] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011820: [03:49:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011820: [03:49:18] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.290 ms RDOC 011820: [03:49:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011444: [03:49:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011444: [03:49:18] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011444: [03:49:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011444: [03:49:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011444: [03:49:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11916 RDOC 011916: [03:49:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011916: [03:49:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011916: [03:49:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011916: [03:49:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011916: [03:49:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011916: [03:49:18] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011916: [03:49:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011916: [03:49:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011916: [03:49:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011916: [03:49:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011916: [03:49:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011916: [03:49:18] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011916: [03:49:18] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011916: [03:49:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011916: [03:49:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011444: [03:49:18] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11916] RDOC 011916: [03:49:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011916: [03:49:18] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001BD74F4F308 RDOC 011916: [03:49:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011916: [03:49:18] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011916: [03:49:18] core.cpp(1977) - Log - Removing device frame capturer for 0x000001BD74F4F308 RDOC 011916: [03:49:18] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001BD74F4F308 RDOC 011916: [03:49:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011916: [03:49:18] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001BD74F4F308 / 0x0000000000150390 RDOC 011916: [03:49:18] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011916: [03:49:18] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011444: [03:49:19] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 011916: [03:49:19] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011916: [03:49:19] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011916: [03:49:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 837504 bytes to 106753 (12.75 %) RDOC 011916: [03:49:19] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.798706 MB capture section in 0.014581 seconds RDOC 011916: [03:49:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011916: [03:49:19] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011916: [03:49:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011444: [03:49:19] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (113407 bytes) (time 1659840559) 2526 byte thumbnail RDOC 011444: [03:49:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011444: [03:49:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011444: [03:49:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011444: [03:49:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011444: [03:49:20] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011444: [03:49:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011444: [03:49:20] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011444: [03:49:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011444: [03:49:20] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011444: [03:49:20] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011444: [03:49:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011444: [03:49:20] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 14.698 ms RDOC 011444: [03:49:23] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011444: [03:49:23] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011444: [03:49:23] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011444: [03:49:23] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011444: [03:49:23] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011444: [03:49:23] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011444: [03:49:23] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011444: [03:49:23] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1034) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1045) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] d3d11_shaderdebug.cpp(1060) - Warning - NaN or Inf in texlookup RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:24] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011444: [03:49:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011048: [03:49:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011048: [03:49:25] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011048: [03:49:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011048: [03:49:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011048: [03:49:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 784 RDOC 000784: [03:49:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 000784: [03:49:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000784: [03:49:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000784: [03:49:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000784: [03:49:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000784: [03:49:26] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 000784: [03:49:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000784: [03:49:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000784: [03:49:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000784: [03:49:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000784: [03:49:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000784: [03:49:26] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 000784: [03:49:26] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 000784: [03:49:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000784: [03:49:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011048: [03:49:26] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [784] RDOC 000784: [03:49:26] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000784: [03:49:26] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000029CE334E5B8 RDOC 000784: [03:49:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000784: [03:49:26] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 000784: [03:49:26] core.cpp(1977) - Log - Removing device frame capturer for 0x0000029CE334E5B8 RDOC 000784: [03:49:26] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000029CE334E5B8 RDOC 000784: [03:49:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000784: [03:49:26] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000029CE334E5B8 / 0x0000000000160390 RDOC 000784: [03:49:26] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000784: [03:49:26] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011048: [03:49:26] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 000784: [03:49:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000784: [03:49:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 000784: [03:49:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42657 (1.71 %) RDOC 000784: [03:49:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.013484 seconds RDOC 000784: [03:49:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000784: [03:49:26] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 000784: [03:49:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 011048: [03:49:26] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (49311 bytes) (time 1659840566) 2526 byte thumbnail RDOC 011048: [03:49:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 011048: [03:49:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [03:49:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [03:49:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [03:49:27] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011048: [03:49:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011048: [03:49:27] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011048: [03:49:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011048: [03:49:27] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011048: [03:49:27] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011048: [03:49:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [03:49:27] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 23.740 ms RDOC 011048: [03:49:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005460: [03:49:27] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005460: [03:49:27] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005460: [03:49:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005460: [03:49:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005460: [03:49:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2404 RDOC 002404: [03:49:27] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 002404: [03:49:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002404: [03:49:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002404: [03:49:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002404: [03:49:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002404: [03:49:27] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 002404: [03:49:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002404: [03:49:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002404: [03:49:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002404: [03:49:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002404: [03:49:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002404: [03:49:27] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 002404: [03:49:27] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 002404: [03:49:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002404: [03:49:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005460: [03:49:28] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [2404] RDOC 002404: [03:49:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002404: [03:49:28] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001D14A7B1848 RDOC 002404: [03:49:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002404: [03:49:28] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 002404: [03:49:28] core.cpp(1977) - Log - Removing device frame capturer for 0x000001D14A7B1848 RDOC 002404: [03:49:28] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001D14A7B1848 RDOC 002404: [03:49:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002404: [03:49:28] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001D14A7B1848 / 0x0000000000170390 RDOC 002404: [03:49:28] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002404: [03:49:28] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005460: [03:49:28] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 002404: [03:49:28] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002404: [03:49:28] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 002404: [03:49:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33373 (5.87 %) RDOC 002404: [03:49:28] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.012269 seconds RDOC 002404: [03:49:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002404: [03:49:28] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 002404: [03:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 005460: [03:49:28] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (43122 bytes) (time 1659840568) 5116 byte thumbnail RDOC 005460: [03:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 005460: [03:49:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005460: [03:49:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005460: [03:49:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005460: [03:49:29] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005460: [03:49:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005460: [03:49:29] d3d11_replay.cpp(4366) - Log - Created device. RDOC 005460: [03:49:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005460: [03:49:29] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005460: [03:49:29] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005460: [03:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005460: [03:49:29] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.498 ms RDOC 005460: [03:49:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003928: [03:49:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003928: [03:49:29] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003928: [03:49:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003928: [03:49:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003928: [03:49:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9388 RDOC 009388: [03:49:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009388: [03:49:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009388: [03:49:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009388: [03:49:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009388: [03:49:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009388: [03:49:29] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009388: [03:49:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009388: [03:49:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009388: [03:49:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009388: [03:49:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009388: [03:49:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009388: [03:49:29] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009388: [03:49:29] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009388: [03:49:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009388: [03:49:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003928: [03:49:29] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9388] RDOC 009388: [03:49:29] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009388: [03:49:30] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000021CCD73EBB8 RDOC 009388: [03:49:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009388: [03:49:30] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009388: [03:49:30] core.cpp(1977) - Log - Removing device frame capturer for 0x0000021CCD73EBB8 RDOC 009388: [03:49:30] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000021CCD73EBB8 RDOC 009388: [03:49:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009388: [03:49:30] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000021CCD73EBB8 / 0x0000000000180390 RDOC 009388: [03:49:30] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009388: [03:49:30] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003928: [03:49:30] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 009388: [03:49:30] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009388: [03:49:30] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009388: [03:49:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 157294 (3.85 %) RDOC 009388: [03:49:30] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.014068 seconds RDOC 009388: [03:49:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009388: [03:49:30] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 009388: [03:49:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 003928: [03:49:30] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (163948 bytes) (time 1659840570) 2526 byte thumbnail RDOC 003928: [03:49:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 003928: [03:49:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003928: [03:49:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003928: [03:49:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003928: [03:49:31] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003928: [03:49:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003928: [03:49:31] d3d11_replay.cpp(4366) - Log - Created device. RDOC 003928: [03:49:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003928: [03:49:31] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003928: [03:49:31] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003928: [03:49:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003928: [03:49:31] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 33.682 ms RDOC 003928: [03:49:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007148: [03:49:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 007148: [03:49:32] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 007148: [03:49:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007148: [03:49:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007148: [03:49:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12136 RDOC 012136: [03:49:33] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 012136: [03:49:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012136: [03:49:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012136: [03:49:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012136: [03:49:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012136: [03:49:33] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 012136: [03:49:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012136: [03:49:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012136: [03:49:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012136: [03:49:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012136: [03:49:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012136: [03:49:33] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 012136: [03:49:33] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 012136: [03:49:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012136: [03:49:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007148: [03:49:33] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [12136] RDOC 012136: [03:49:33] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012136: [03:49:33] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001D91608EE18 RDOC 012136: [03:49:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012136: [03:49:33] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 012136: [03:49:33] core.cpp(1977) - Log - Removing device frame capturer for 0x000001D91608EE18 RDOC 012136: [03:49:33] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001D91608EE18 RDOC 012136: [03:49:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012136: [03:49:33] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001D91608EE18 / 0x0000000000190390 RDOC 012136: [03:49:33] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012136: [03:49:33] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007148: [03:49:33] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 012136: [03:49:33] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012136: [03:49:33] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012136: [03:49:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33741 (5.91 %) RDOC 012136: [03:49:33] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014398 seconds RDOC 012136: [03:49:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012136: [03:49:33] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 012136: [03:49:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007148: [03:49:33] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (43490 bytes) (time 1659840573) 5116 byte thumbnail RDOC 007148: [03:49:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007148: [03:49:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007148: [03:49:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007148: [03:49:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007148: [03:49:34] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007148: [03:49:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007148: [03:49:34] d3d11_replay.cpp(4366) - Log - Created device. RDOC 007148: [03:49:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007148: [03:49:34] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007148: [03:49:34] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007148: [03:49:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007148: [03:49:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.473 ms RDOC 007148: [03:49:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007148: [03:49:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14387 (2.52 %) RDOC 007148: [03:49:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:49:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.103 ms RDOC 007148: [03:49:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14387 (2.52 %) RDOC 007148: [03:49:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 007148: [03:49:34] d3d11_replay.cpp(2051) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 007148: [03:49:34] d3d11_replay.cpp(2569) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 007148: [03:49:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010552: [03:49:34] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010552: [03:49:34] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010552: [03:49:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010552: [03:49:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010552: [03:49:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8452 RDOC 008452: [03:49:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008452: [03:49:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008452: [03:49:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008452: [03:49:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008452: [03:49:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008452: [03:49:35] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008452: [03:49:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008452: [03:49:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008452: [03:49:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008452: [03:49:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008452: [03:49:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008452: [03:49:35] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008452: [03:49:35] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008452: [03:49:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008452: [03:49:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010552: [03:49:35] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8452] RDOC 008452: [03:49:35] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008452: [03:49:35] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000018B8AD9DD88 RDOC 008452: [03:49:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008452: [03:49:35] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008452: [03:49:35] core.cpp(1977) - Log - Removing device frame capturer for 0x0000018B8AD9DD88 RDOC 008452: [03:49:35] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000018B8AD9DD88 RDOC 008452: [03:49:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008452: [03:49:35] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000018B8AD9DD88 / 0x00000000001A0390 RDOC 008452: [03:49:35] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008452: [03:49:35] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010552: [03:49:35] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 008452: [03:49:35] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008452: [03:49:35] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008452: [03:49:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34987 (5.59 %) RDOC 008452: [03:49:35] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.012308 seconds RDOC 008452: [03:49:35] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 008452: [03:49:35] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 008452: [03:49:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 010552: [03:49:35] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (46166 bytes) (time 1659840575) 6356 byte thumbnail RDOC 010552: [03:49:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 010552: [03:49:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010552: [03:49:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010552: [03:49:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010552: [03:49:36] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010552: [03:49:36] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010552: [03:49:36] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010552: [03:49:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010552: [03:49:36] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010552: [03:49:36] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010552: [03:49:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010552: [03:49:36] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 12.318 ms RDOC 010552: [03:49:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010884: [03:49:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010884: [03:49:36] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010884: [03:49:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010884: [03:49:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010884: [03:49:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3836 RDOC 003836: [03:49:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003836: [03:49:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003836: [03:49:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003836: [03:49:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003836: [03:49:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003836: [03:49:36] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003836: [03:49:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003836: [03:49:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003836: [03:49:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003836: [03:49:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003836: [03:49:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003836: [03:49:36] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003836: [03:49:36] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003836: [03:49:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003836: [03:49:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003836: [03:49:36] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010884: [03:49:36] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3836] RDOC 003836: [03:49:37] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001583BBDDCC8 RDOC 003836: [03:49:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003836: [03:49:37] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003836: [03:49:37] core.cpp(1977) - Log - Removing device frame capturer for 0x000001583BBDDCC8 RDOC 003836: [03:49:37] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001583BBDDCC8 RDOC 003836: [03:49:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003836: [03:49:37] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001583BBDDCC8 / 0x00000000001B0390 RDOC 003836: [03:49:37] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003836: [03:49:37] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003836: [03:49:37] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001583BBDDCC8 / 0x00000000001E02E6 RDOC 003836: [03:49:37] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001583BBDDCC8 / 0x000000000005039A RDOC 003836: [03:49:37] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001583BBDDCC8 / 0x00000000000A00DE RDOC 003836: [03:49:37] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001583BBDDCC8 / 0x00000000000C00D0 RDOC 003836: [03:49:37] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001583BBDDCC8 / 0x000000000005038E RDOC 003836: [03:49:37] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001583BBDDCC8 / 0x00000000000900D8 RDOC 010884: [03:49:37] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 003836: [03:49:37] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003836: [03:49:37] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 003836: [03:49:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 99074 (1.12 %) RDOC 003836: [03:49:37] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.021802 seconds RDOC 003836: [03:49:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 003836: [03:49:37] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 003836: [03:49:37] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003836: [03:49:37] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 003836: [03:49:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 003836: [03:49:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 79442 (0.90 %) RDOC 003836: [03:49:37] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.018124 seconds RDOC 003836: [03:49:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 003836: [03:49:37] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 003836: [03:49:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 010884: [03:49:37] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 50) (110088 bytes) (time 1659840577) 6530 byte thumbnail RDOC 003836: [03:49:37] win32_network.cpp( 264) - Warning - recv peek failed: WSAECONNABORTED: An established connection was aborted by the software in your host machine. RDOC 010884: [03:49:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 010884: [03:49:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010884: [03:49:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010884: [03:49:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010884: [03:49:38] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010884: [03:49:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010884: [03:49:38] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010884: [03:49:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010884: [03:49:38] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010884: [03:49:38] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010884: [03:49:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010884: [03:49:38] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 49.342 ms RDOC 010884: [03:49:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001116: [03:49:38] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 001116: [03:49:38] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 001116: [03:49:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001116: [03:49:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001116: [03:49:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7952 RDOC 007952: [03:49:38] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007952: [03:49:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007952: [03:49:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007952: [03:49:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007952: [03:49:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007952: [03:49:38] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007952: [03:49:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007952: [03:49:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007952: [03:49:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007952: [03:49:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007952: [03:49:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007952: [03:49:38] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007952: [03:49:38] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007952: [03:49:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007952: [03:49:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007952: [03:49:38] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001116: [03:49:38] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7952] RDOC 007952: [03:49:39] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000021ADE46FA78 RDOC 007952: [03:49:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007952: [03:49:39] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007952: [03:49:39] core.cpp(1977) - Log - Removing device frame capturer for 0x0000021ADE46FA78 RDOC 007952: [03:49:39] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000021ADE46FA78 RDOC 007952: [03:49:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007952: [03:49:39] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x0000021ADE46FA78 / 0x00000000001C0390 RDOC 007952: [03:49:39] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007952: [03:49:39] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007952: [03:49:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007952: [03:49:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 001116: [03:49:39] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 007952: [03:49:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33925 (5.98 %) RDOC 007952: [03:49:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.011648 seconds RDOC 007952: [03:49:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 007952: [03:49:39] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007952: [03:49:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 001116: [03:49:39] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (44190 bytes) (time 1659840579) 5798 byte thumbnail RDOC 001116: [03:49:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 001116: [03:49:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [03:49:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [03:49:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [03:49:40] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001116: [03:49:40] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001116: [03:49:40] d3d11_replay.cpp(4366) - Log - Created device. RDOC 001116: [03:49:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001116: [03:49:40] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001116: [03:49:40] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001116: [03:49:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [03:49:40] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.604 ms RDOC 001116: [03:49:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011236: [03:49:40] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011236: [03:49:40] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011236: [03:49:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011236: [03:49:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011236: [03:49:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11612 RDOC 011612: [03:49:40] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011612: [03:49:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011612: [03:49:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011612: [03:49:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011612: [03:49:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011612: [03:49:40] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011612: [03:49:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011612: [03:49:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011612: [03:49:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011612: [03:49:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011612: [03:49:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011612: [03:49:40] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011612: [03:49:40] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011612: [03:49:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011612: [03:49:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011236: [03:49:40] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11612] RDOC 011612: [03:49:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011612: [03:49:40] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000002142EBEF9D8 RDOC 011612: [03:49:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011612: [03:49:40] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011612: [03:49:40] core.cpp(1977) - Log - Removing device frame capturer for 0x000002142EBEF9D8 RDOC 011612: [03:49:40] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000002142EBEF9D8 RDOC 011612: [03:49:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011612: [03:49:41] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000002142EBEF9D8 / 0x00000000001D0390 RDOC 011612: [03:49:41] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011612: [03:49:41] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011236: [03:49:41] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 011612: [03:49:41] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011612: [03:49:41] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011612: [03:49:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40463 (6.84 %) RDOC 011612: [03:49:41] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.012739 seconds RDOC 011612: [03:49:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 011612: [03:49:41] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011612: [03:49:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011236: [03:49:41] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (49673 bytes) (time 1659840581) 4687 byte thumbnail RDOC 011236: [03:49:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011236: [03:49:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011236: [03:49:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011236: [03:49:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011236: [03:49:42] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011236: [03:49:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011236: [03:49:42] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011236: [03:49:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011236: [03:49:42] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011236: [03:49:42] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011236: [03:49:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011236: [03:49:42] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.773 ms RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011236: [03:49:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008304: [03:49:42] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008304: [03:49:42] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008304: [03:49:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008304: [03:49:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008304: [03:49:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3624 RDOC 003624: [03:49:42] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003624: [03:49:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003624: [03:49:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003624: [03:49:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003624: [03:49:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003624: [03:49:42] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003624: [03:49:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003624: [03:49:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003624: [03:49:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003624: [03:49:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003624: [03:49:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003624: [03:49:42] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003624: [03:49:42] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003624: [03:49:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003624: [03:49:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008304: [03:49:42] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3624] RDOC 003624: [03:49:42] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003624: [03:49:42] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002852B18F998 RDOC 003624: [03:49:42] core.cpp(1977) - Log - Removing device frame capturer for 0x000002852B18F998 RDOC 003624: [03:49:42] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003624: [03:49:42] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003624: [03:49:42] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002852B18F998 RDOC 008304: [03:49:43] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003624: [03:49:43] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003624: [03:49:43] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000002852B18F998 / 0x00000000001E0390 RDOC 003624: [03:49:43] d3d12_device.cpp(2266) - Log - Starting capture RDOC 008304: [03:49:43] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 003624: [03:49:43] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 003624: [03:49:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27301 (1.31 %) RDOC 003624: [03:49:43] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.089296 seconds RDOC 003624: [03:49:43] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003624: [03:49:43] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003624: [03:49:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 003624: [03:49:43] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 003624: [03:49:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 008304: [03:49:43] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2576187 bytes) (time 1659840583) 4886 byte thumbnail RDOC 008304: [03:49:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 008304: [03:49:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008304: [03:49:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008304: [03:49:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008304: [03:49:44] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008304: [03:49:44] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008304: [03:49:44] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008304: [03:49:44] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 008304: [03:49:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008304: [03:49:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008304: [03:49:44] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008304: [03:49:45] d3d12_replay.cpp(4538) - Log - Created device. RDOC 008304: [03:49:45] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008304: [03:49:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008304: [03:49:47] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008304: [03:49:47] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 2817.579 ms RDOC 008304: [03:49:47] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 008304: [03:49:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009692: [03:49:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009692: [03:49:48] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009692: [03:49:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009692: [03:49:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009692: [03:49:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8400 RDOC 008400: [03:49:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008400: [03:49:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008400: [03:49:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008400: [03:49:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008400: [03:49:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008400: [03:49:48] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008400: [03:49:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008400: [03:49:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008400: [03:49:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008400: [03:49:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008400: [03:49:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008400: [03:49:48] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008400: [03:49:48] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008400: [03:49:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008400: [03:49:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009692: [03:49:48] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8400] RDOC 008400: [03:49:48] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008400: [03:49:48] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002301F5AFA38 RDOC 008400: [03:49:48] core.cpp(1977) - Log - Removing device frame capturer for 0x000002301F5AFA38 RDOC 008400: [03:49:48] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008400: [03:49:48] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008400: [03:49:48] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002301F5AFA38 RDOC 009692: [03:49:48] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008400: [03:49:48] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008400: [03:49:48] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000002301F5AFA38 / 0x00000000001F0390 RDOC 009692: [03:49:48] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 008400: [03:49:48] d3d12_device.cpp(2266) - Log - Starting capture RDOC 008400: [03:49:49] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 008400: [03:49:49] d3d12_device.cpp(2593) - Log - Capture used DXIL RDOC 008400: [03:49:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 70269 (3.26 %) RDOC 008400: [03:49:49] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.084271 seconds RDOC 008400: [03:49:49] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008400: [03:49:49] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008400: [03:49:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 008400: [03:49:49] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 008400: [03:49:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 009692: [03:49:49] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2619244 bytes) (time 1659840589) 4975 byte thumbnail RDOC 009692: [03:49:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 009692: [03:49:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009692: [03:49:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009692: [03:49:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009692: [03:49:50] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009692: [03:49:50] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009692: [03:49:50] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009692: [03:49:50] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 009692: [03:49:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009692: [03:49:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009692: [03:49:50] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009692: [03:49:50] d3d12_replay.cpp(4538) - Log - Created device. RDOC 009692: [03:49:50] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009692: [03:49:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009692: [03:49:50] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 009692: [03:49:50] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009692: [03:49:50] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 208.526 ms RDOC 009692: [03:49:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003476: [03:49:50] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003476: [03:49:50] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003476: [03:49:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003476: [03:49:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003476: [03:49:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9816 RDOC 009816: [03:49:51] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009816: [03:49:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009816: [03:49:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009816: [03:49:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009816: [03:49:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009816: [03:49:51] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009816: [03:49:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009816: [03:49:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009816: [03:49:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009816: [03:49:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009816: [03:49:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009816: [03:49:51] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009816: [03:49:51] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009816: [03:49:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009816: [03:49:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003476: [03:49:51] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9816] RDOC 009816: [03:49:51] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009816: [03:49:51] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000014AD554F848 RDOC 009816: [03:49:51] core.cpp(1977) - Log - Removing device frame capturer for 0x0000014AD554F848 RDOC 009816: [03:49:51] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009816: [03:49:51] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009816: [03:49:51] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000014AD554F848 RDOC 009816: [03:49:51] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009816: [03:49:51] d3d12_device.cpp(2266) - Log - Starting capture RDOC 009816: [03:49:51] d3d12_device.cpp(2270) - Log - Creating direct queue as none was found in the application RDOC 003476: [03:49:51] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009816: [03:49:51] d3d12_device.cpp(2388) - Log - Finished capture, Frame 4294967295 RDOC 009816: [03:49:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213504 bytes to 15690 (7.35 %) RDOC 009816: [03:49:51] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.203613 MB capture section in 0.083560 seconds RDOC 009816: [03:49:51] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009816: [03:49:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009816: [03:49:51] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 009816: [03:49:51] core.cpp(1977) - Log - Removing device frame capturer for 0x0000014AD554F848 RDOC 003476: [03:49:51] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & not supported) RDOC 009816: [03:49:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 003476: [03:49:51] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 4294967295) (2555195 bytes) (time 1659840591) 0 byte thumbnail RDOC 003476: [03:49:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 003476: [03:49:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003476: [03:49:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003476: [03:49:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003476: [03:49:52] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003476: [03:49:52] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003476: [03:49:52] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003476: [03:49:52] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 003476: [03:49:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003476: [03:49:52] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003476: [03:49:52] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003476: [03:49:52] d3d12_replay.cpp(4538) - Log - Created device. RDOC 003476: [03:49:52] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003476: [03:49:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003476: [03:49:53] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003476: [03:49:53] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 196.982 ms RDOC 003476: [03:49:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009252: [03:49:53] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009252: [03:49:53] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009252: [03:49:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009252: [03:49:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009252: [03:49:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4384 RDOC 004384: [03:49:53] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004384: [03:49:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004384: [03:49:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004384: [03:49:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004384: [03:49:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004384: [03:49:53] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004384: [03:49:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004384: [03:49:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004384: [03:49:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004384: [03:49:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004384: [03:49:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004384: [03:49:53] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004384: [03:49:53] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004384: [03:49:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004384: [03:49:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009252: [03:49:53] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4384] RDOC 004384: [03:49:53] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004384: [03:49:53] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001D10187FEC8 RDOC 004384: [03:49:53] core.cpp(1977) - Log - Removing device frame capturer for 0x000001D10187FEC8 RDOC 004384: [03:49:53] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004384: [03:49:53] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004384: [03:49:53] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001D10187FEC8 RDOC 009252: [03:49:53] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004384: [03:49:54] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004384: [03:49:54] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001D10187FEC8 / 0x0000000000200390 RDOC 004384: [03:49:54] d3d12_device.cpp(2266) - Log - Starting capture RDOC 009252: [03:49:54] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 004384: [03:49:54] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 004384: [03:49:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 58432 bytes to 8338 (14.27 %) RDOC 004384: [03:49:54] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.055725 MB capture section in 0.108706 seconds RDOC 004384: [03:49:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004384: [03:49:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004384: [03:49:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004384: [03:49:54] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 004384: [03:49:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 009252: [03:49:54] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2557445 bytes) (time 1659840594) 5116 byte thumbnail RDOC 009252: [03:49:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 009252: [03:49:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009252: [03:49:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009252: [03:49:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009252: [03:49:55] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009252: [03:49:55] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009252: [03:49:55] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009252: [03:49:55] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 009252: [03:49:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009252: [03:49:55] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009252: [03:49:55] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009252: [03:49:55] d3d12_replay.cpp(4538) - Log - Created device. RDOC 009252: [03:49:55] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009252: [03:49:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009252: [03:49:55] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009252: [03:49:55] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 201.067 ms RDOC 009252: [03:49:55] d3d12_counters.cpp( 496) - Log - Timer Fetch Counters, counters to fetch 7 - 8.393 ms RDOC 009252: [03:49:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012028: [03:49:55] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 012028: [03:49:55] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 012028: [03:49:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012028: [03:49:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012028: [03:49:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7376 RDOC 007376: [03:49:56] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007376: [03:49:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007376: [03:49:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007376: [03:49:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007376: [03:49:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007376: [03:49:56] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007376: [03:49:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007376: [03:49:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007376: [03:49:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007376: [03:49:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007376: [03:49:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007376: [03:49:56] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007376: [03:49:56] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007376: [03:49:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007376: [03:49:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012028: [03:49:56] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7376] RDOC 007376: [03:49:56] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007376: [03:49:56] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001C324C5FE48 RDOC 007376: [03:49:56] core.cpp(1977) - Log - Removing device frame capturer for 0x000001C324C5FE48 RDOC 007376: [03:49:56] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007376: [03:49:56] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007376: [03:49:56] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001C324C5FE48 RDOC 012028: [03:49:56] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007376: [03:49:56] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007376: [03:49:56] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001C324C5FE48 / 0x0000000000210390 RDOC 007376: [03:49:56] d3d12_device.cpp(2266) - Log - Starting capture RDOC 012028: [03:49:56] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 007376: [03:49:56] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 007376: [03:49:56] d3d12_device.cpp(2593) - Log - Capture used DXIL RDOC 007376: [03:49:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 317696 bytes to 61779 (19.45 %) RDOC 007376: [03:49:56] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.302979 MB capture section in 0.086922 seconds RDOC 007376: [03:49:56] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007376: [03:49:56] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007376: [03:49:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 007376: [03:49:56] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 007376: [03:49:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 012028: [03:49:56] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2613765 bytes) (time 1659840596) 7111 byte thumbnail RDOC 012028: [03:49:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 012028: [03:49:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012028: [03:49:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012028: [03:49:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012028: [03:49:57] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012028: [03:49:57] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012028: [03:49:57] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012028: [03:49:57] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 012028: [03:49:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012028: [03:49:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012028: [03:49:57] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012028: [03:49:58] d3d12_replay.cpp(4538) - Log - Created device. RDOC 012028: [03:49:58] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012028: [03:49:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012028: [03:49:58] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 012028: [03:49:58] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 012028: [03:49:58] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 202.495 ms RDOC 012028: [03:49:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011064: [03:49:58] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011064: [03:49:58] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011064: [03:49:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011064: [03:49:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011064: [03:49:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10812 RDOC 010812: [03:49:58] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010812: [03:49:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010812: [03:49:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010812: [03:49:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010812: [03:49:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010812: [03:49:58] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010812: [03:49:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010812: [03:49:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010812: [03:49:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010812: [03:49:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010812: [03:49:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010812: [03:49:58] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010812: [03:49:58] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010812: [03:49:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010812: [03:49:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011064: [03:49:58] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10812] RDOC 010812: [03:49:58] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010812: [03:49:58] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000221E0E62A18 RDOC 010812: [03:49:58] core.cpp(1977) - Log - Removing device frame capturer for 0x00000221E0E62A18 RDOC 010812: [03:49:58] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010812: [03:49:59] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010812: [03:49:59] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000221E0E62A18 RDOC 011064: [03:49:59] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010812: [03:49:59] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010812: [03:49:59] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x00000221E0E62A18 / 0x0000000000220390 RDOC 011064: [03:49:59] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 010812: [03:49:59] d3d12_device.cpp(2266) - Log - Starting capture RDOC 010812: [03:49:59] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 010812: [03:49:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220109952 bytes to 1611052 (0.73 %) RDOC 010812: [03:49:59] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 209.913208 MB capture section in 0.399242 seconds RDOC 010812: [03:49:59] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010812: [03:49:59] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010812: [03:49:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 010812: [03:49:59] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 010812: [03:49:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 011064: [03:49:59] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (4160940 bytes) (time 1659840599) 4956 byte thumbnail RDOC 011064: [03:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 011064: [03:50:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011064: [03:50:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011064: [03:50:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011064: [03:50:00] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011064: [03:50:00] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011064: [03:50:00] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011064: [03:50:00] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 011064: [03:50:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011064: [03:50:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011064: [03:50:00] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011064: [03:50:01] d3d12_replay.cpp(4538) - Log - Created device. RDOC 011064: [03:50:01] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011064: [03:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011064: [03:50:01] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011064: [03:50:01] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::63 from upload to default for efficient replay RDOC 011064: [03:50:01] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 555.173 ms RDOC 011064: [03:50:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002688: [03:50:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 002688: [03:50:07] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 002688: [03:50:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002688: [03:50:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002688: [03:50:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3012 RDOC 003012: [03:50:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003012: [03:50:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003012: [03:50:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003012: [03:50:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003012: [03:50:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003012: [03:50:07] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003012: [03:50:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003012: [03:50:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003012: [03:50:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003012: [03:50:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003012: [03:50:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003012: [03:50:07] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003012: [03:50:07] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003012: [03:50:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003012: [03:50:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002688: [03:50:07] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3012] RDOC 003012: [03:50:07] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003012: [03:50:07] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002852000FAC8 RDOC 003012: [03:50:07] core.cpp(1977) - Log - Removing device frame capturer for 0x000002852000FAC8 RDOC 003012: [03:50:07] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003012: [03:50:07] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003012: [03:50:07] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002852000FAC8 RDOC 002688: [03:50:07] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003012: [03:50:07] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003012: [03:50:07] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000002852000FAC8 / 0x00000000000A0098 RDOC 002688: [03:50:07] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 003012: [03:50:07] d3d12_device.cpp(2266) - Log - Starting capture RDOC 003012: [03:50:07] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 003012: [03:50:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61675 (2.87 %) RDOC 003012: [03:50:07] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.117891 seconds RDOC 003012: [03:50:07] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003012: [03:50:08] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003012: [03:50:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 003012: [03:50:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 003012: [03:50:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 002688: [03:50:08] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2616408 bytes) (time 1659840608) 9588 byte thumbnail RDOC 002688: [03:50:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 002688: [03:50:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002688: [03:50:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002688: [03:50:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002688: [03:50:09] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002688: [03:50:09] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002688: [03:50:09] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002688: [03:50:09] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 002688: [03:50:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002688: [03:50:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002688: [03:50:09] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002688: [03:50:09] d3d12_replay.cpp(4538) - Log - Created device. RDOC 002688: [03:50:09] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002688: [03:50:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002688: [03:50:09] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 002688: [03:50:09] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 190.221 ms RDOC 002688: [03:50:09] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 002688: [03:50:09] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 002688: [03:50:09] d3d12_debug.cpp(1418) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 002688: [03:50:09] d3d12_debug.cpp(1418) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 002688: [03:50:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002868: [03:50:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 002868: [03:50:10] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 002868: [03:50:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002868: [03:50:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002868: [03:50:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10976 RDOC 010976: [03:50:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010976: [03:50:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010976: [03:50:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010976: [03:50:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010976: [03:50:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010976: [03:50:10] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010976: [03:50:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010976: [03:50:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010976: [03:50:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010976: [03:50:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010976: [03:50:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010976: [03:50:10] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010976: [03:50:10] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010976: [03:50:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010976: [03:50:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002868: [03:50:10] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10976] RDOC 010976: [03:50:10] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010976: [03:50:10] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002C96A8DF7E8 RDOC 010976: [03:50:10] core.cpp(1977) - Log - Removing device frame capturer for 0x000002C96A8DF7E8 RDOC 010976: [03:50:10] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010976: [03:50:10] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010976: [03:50:10] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002C96A8DF7E8 RDOC 002868: [03:50:10] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010976: [03:50:10] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010976: [03:50:10] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000002C96A8DF7E8 / 0x00000000000E038E RDOC 010976: [03:50:10] d3d12_device.cpp(2266) - Log - Starting capture RDOC 002868: [03:50:10] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 010976: [03:50:10] d3d12_device.cpp(2388) - Log - Finished capture, Frame 4294967295 RDOC 010976: [03:50:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 601 (58.69 %) RDOC 010976: [03:50:10] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.099367 seconds RDOC 010976: [03:50:10] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010976: [03:50:10] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010976: [03:50:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 010976: [03:50:10] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 010976: [03:50:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 010976: [03:50:10] d3d12_device.cpp(2266) - Log - Starting capture RDOC 002868: [03:50:10] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 4294967295) (2561952 bytes) (time 1659840610) 8307 byte thumbnail RDOC 002868: [03:50:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 002868: [03:50:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002868: [03:50:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002868: [03:50:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002868: [03:50:11] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002868: [03:50:11] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002868: [03:50:12] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002868: [03:50:12] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 002868: [03:50:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002868: [03:50:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002868: [03:50:12] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002868: [03:50:12] d3d12_replay.cpp(4538) - Log - Created device. RDOC 002868: [03:50:12] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002868: [03:50:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002868: [03:50:12] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 002868: [03:50:12] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 171.606 ms RDOC 002868: [03:50:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010208: [03:50:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010208: [03:50:12] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010208: [03:50:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010208: [03:50:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010208: [03:50:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8844 RDOC 008844: [03:50:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008844: [03:50:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008844: [03:50:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008844: [03:50:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008844: [03:50:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008844: [03:50:12] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008844: [03:50:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008844: [03:50:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008844: [03:50:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008844: [03:50:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008844: [03:50:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008844: [03:50:12] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008844: [03:50:12] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008844: [03:50:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008844: [03:50:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010208: [03:50:12] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8844] RDOC 008844: [03:50:12] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008844: [03:50:12] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002013C1DF108 RDOC 008844: [03:50:12] core.cpp(1977) - Log - Removing device frame capturer for 0x000002013C1DF108 RDOC 008844: [03:50:12] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008844: [03:50:12] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008844: [03:50:12] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002013C1DF108 RDOC 010208: [03:50:13] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008844: [03:50:13] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008844: [03:50:13] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000002013C1DF108 / 0x0000000000250390 RDOC 008844: [03:50:13] d3d12_device.cpp(2266) - Log - Starting capture RDOC 010208: [03:50:13] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 008844: [03:50:13] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 008844: [03:50:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 136357568 bytes to 573435 (0.42 %) RDOC 008844: [03:50:13] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 130.040710 MB capture section in 0.146234 seconds RDOC 008844: [03:50:13] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008844: [03:50:13] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008844: [03:50:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 008844: [03:50:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 008844: [03:50:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 010208: [03:50:13] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (3123388 bytes) (time 1659840613) 5969 byte thumbnail RDOC 010208: [03:50:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 010208: [03:50:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010208: [03:50:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010208: [03:50:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010208: [03:50:14] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010208: [03:50:14] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010208: [03:50:14] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010208: [03:50:14] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 010208: [03:50:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010208: [03:50:14] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010208: [03:50:14] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010208: [03:50:14] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010208: [03:50:14] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010208: [03:50:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010208: [03:50:14] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010208: [03:50:14] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::37 from upload to default for efficient replay RDOC 010208: [03:50:14] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::63 from upload to default for efficient replay RDOC 010208: [03:50:14] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 350.384 ms RDOC 010208: [03:50:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008988: [03:50:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008988: [03:50:15] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008988: [03:50:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008988: [03:50:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008988: [03:50:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5444 RDOC 005444: [03:50:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005444: [03:50:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005444: [03:50:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005444: [03:50:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005444: [03:50:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005444: [03:50:15] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005444: [03:50:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005444: [03:50:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005444: [03:50:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005444: [03:50:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005444: [03:50:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005444: [03:50:15] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005444: [03:50:15] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005444: [03:50:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005444: [03:50:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008988: [03:50:15] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5444] RDOC 005444: [03:50:15] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005444: [03:50:15] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000018EE71A05E8 RDOC 005444: [03:50:15] core.cpp(1977) - Log - Removing device frame capturer for 0x0000018EE71A05E8 RDOC 005444: [03:50:15] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005444: [03:50:15] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005444: [03:50:15] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000018EE71A05E8 RDOC 008988: [03:50:15] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005444: [03:50:15] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005444: [03:50:15] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000018EE71A05E8 / 0x0000000000260390 RDOC 005444: [03:50:15] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 005444: [03:50:15] d3d12_device.cpp(2266) - Log - Starting capture RDOC 008988: [03:50:15] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 005444: [03:50:16] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 005444: [03:50:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36864 bytes to 7780 (21.10 %) RDOC 005444: [03:50:16] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.035156 MB capture section in 0.102281 seconds RDOC 005444: [03:50:16] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005444: [03:50:16] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005444: [03:50:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005444: [03:50:16] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 005444: [03:50:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 008988: [03:50:16] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2556887 bytes) (time 1659840616) 5116 byte thumbnail RDOC 008988: [03:50:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 008988: [03:50:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008988: [03:50:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008988: [03:50:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008988: [03:50:17] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008988: [03:50:17] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008988: [03:50:17] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008988: [03:50:17] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 008988: [03:50:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008988: [03:50:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008988: [03:50:17] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008988: [03:50:17] d3d12_replay.cpp(4538) - Log - Created device. RDOC 008988: [03:50:17] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008988: [03:50:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008988: [03:50:17] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008988: [03:50:17] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 175.605 ms RDOC 008988: [03:50:17] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008988: [03:50:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007256: [03:50:17] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 007256: [03:50:17] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 007256: [03:50:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007256: [03:50:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007256: [03:50:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9648 RDOC 009648: [03:50:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009648: [03:50:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009648: [03:50:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009648: [03:50:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009648: [03:50:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009648: [03:50:18] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009648: [03:50:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009648: [03:50:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009648: [03:50:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009648: [03:50:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009648: [03:50:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009648: [03:50:18] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009648: [03:50:18] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009648: [03:50:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009648: [03:50:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007256: [03:50:18] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9648] RDOC 009648: [03:50:18] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009648: [03:50:18] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000027788BF0FC8 RDOC 009648: [03:50:18] core.cpp(1977) - Log - Removing device frame capturer for 0x0000027788BF0FC8 RDOC 009648: [03:50:18] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009648: [03:50:18] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009648: [03:50:18] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000027788BF0FC8 RDOC 007256: [03:50:18] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009648: [03:50:18] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009648: [03:50:18] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000027788BF0FC8 / 0x0000000000270390 RDOC 009648: [03:50:18] d3d12_device.cpp(2266) - Log - Starting capture RDOC 009648: [03:50:18] d3d12_device.cpp(2388) - Log - Finished capture, Frame 0 RDOC 007256: [03:50:18] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 009648: [03:50:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286424 (0.43 %) RDOC 009648: [03:50:18] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.106081 seconds RDOC 009648: [03:50:18] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009648: [03:50:18] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009648: [03:50:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009648: [03:50:18] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 009648: [03:50:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 007256: [03:50:18] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 0) (2835531 bytes) (time 1659840618) 5116 byte thumbnail RDOC 007256: [03:50:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 007256: [03:50:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007256: [03:50:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007256: [03:50:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007256: [03:50:19] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007256: [03:50:19] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007256: [03:50:19] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007256: [03:50:19] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 007256: [03:50:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007256: [03:50:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007256: [03:50:19] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007256: [03:50:19] d3d12_replay.cpp(4538) - Log - Created device. RDOC 007256: [03:50:19] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007256: [03:50:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007256: [03:50:20] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 007256: [03:50:20] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::63 from upload to default for efficient replay RDOC 007256: [03:50:20] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 258.865 ms RDOC 007256: [03:50:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 007256: [03:50:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17333 (0.03 %) RDOC 007256: [03:50:20] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007256: [03:50:20] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 93.695 ms RDOC 007256: [03:50:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17333 (0.03 %) RDOC 007256: [03:50:21] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007256: [03:50:21] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000187) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000188) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000220! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000220! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000190) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000191) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000192) RDOC 007256: [03:50:21] d3d12_replay.cpp(3448) - Error - Getting texture data for buffer ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000193) RDOC 007256: [03:50:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000194) RDOC 007256: [03:50:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000195) RDOC 007256: [03:50:21] d3d12_replay.cpp(3448) - Error - Getting texture data for buffer ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000196) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000197) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000198! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000198! RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000199! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000199! RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000222! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000222! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000201) RDOC 007256: [03:50:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000202) RDOC 007256: [03:50:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000203) RDOC 007256: [03:50:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000224! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000224! RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000226! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000226! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000216) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000220) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000222) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000224) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000226) RDOC 007256: [03:50:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007256: [03:50:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007256: [03:50:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010752: [03:50:21] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010752: [03:50:21] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010752: [03:50:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010752: [03:50:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010752: [03:50:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5872 RDOC 005872: [03:50:22] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005872: [03:50:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005872: [03:50:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005872: [03:50:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005872: [03:50:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005872: [03:50:22] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005872: [03:50:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005872: [03:50:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005872: [03:50:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005872: [03:50:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005872: [03:50:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005872: [03:50:22] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005872: [03:50:22] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005872: [03:50:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005872: [03:50:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010752: [03:50:22] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5872] RDOC 005872: [03:50:22] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005872: [03:50:22] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001B9371D1698 RDOC 005872: [03:50:22] core.cpp(1977) - Log - Removing device frame capturer for 0x000001B9371D1698 RDOC 005872: [03:50:22] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005872: [03:50:22] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005872: [03:50:22] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001B9371D1698 RDOC 010752: [03:50:22] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005872: [03:50:22] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005872: [03:50:22] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001B9371D1698 / 0x0000000000280390 RDOC 005872: [03:50:22] d3d12_device.cpp(2266) - Log - Starting capture RDOC 010752: [03:50:22] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 005872: [03:50:22] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 005872: [03:50:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134254976 bytes to 563096 (0.42 %) RDOC 005872: [03:50:22] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 128.035522 MB capture section in 0.204110 seconds RDOC 005872: [03:50:22] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005872: [03:50:22] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005872: [03:50:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005872: [03:50:22] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 005872: [03:50:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 010752: [03:50:22] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (3112203 bytes) (time 1659840622) 5116 byte thumbnail RDOC 010752: [03:50:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 010752: [03:50:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010752: [03:50:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010752: [03:50:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010752: [03:50:23] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010752: [03:50:23] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010752: [03:50:23] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010752: [03:50:23] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 010752: [03:50:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010752: [03:50:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010752: [03:50:23] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010752: [03:50:24] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010752: [03:50:24] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010752: [03:50:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010752: [03:50:24] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010752: [03:50:24] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::71 from upload to default for efficient replay RDOC 010752: [03:50:24] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 320.766 ms RDOC 010752: [03:50:24] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 010752: [03:50:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011672: [03:50:24] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011672: [03:50:24] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011672: [03:50:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011672: [03:50:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011672: [03:50:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12024 RDOC 012024: [03:50:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 012024: [03:50:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012024: [03:50:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012024: [03:50:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012024: [03:50:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012024: [03:50:25] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 012024: [03:50:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012024: [03:50:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012024: [03:50:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012024: [03:50:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012024: [03:50:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012024: [03:50:25] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 012024: [03:50:25] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 012024: [03:50:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012024: [03:50:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011672: [03:50:25] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [12024] RDOC 012024: [03:50:25] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012024: [03:50:25] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000209EF3115C8 RDOC 012024: [03:50:25] core.cpp(1977) - Log - Removing device frame capturer for 0x00000209EF3115C8 RDOC 012024: [03:50:25] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 012024: [03:50:25] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 012024: [03:50:25] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000209EF3115C8 RDOC 011672: [03:50:25] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012024: [03:50:25] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012024: [03:50:25] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x00000209EF3115C8 / 0x0000000000290390 RDOC 011672: [03:50:25] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 012024: [03:50:49] d3d12_device.cpp(2266) - Log - Starting capture RDOC 012024: [03:50:50] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50000 RDOC 012024: [03:50:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037120 bytes to 4343797 (4.72 %) RDOC 012024: [03:50:50] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 87.773438 MB capture section in 0.864598 seconds RDOC 012024: [03:50:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:50] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:50] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 012024: [03:50:50] d3d12_device.cpp(2266) - Log - Starting capture RDOC 012024: [03:50:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011672: [03:50:51] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 50000) (6892904 bytes) (time 1659840650) 5116 byte thumbnail RDOC 012024: [03:50:51] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50001 RDOC 012024: [03:50:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037120 bytes to 4343792 (4.72 %) RDOC 012024: [03:50:51] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 87.773438 MB capture section in 0.770573 seconds RDOC 012024: [03:50:51] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:51] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 012024: [03:50:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 012024: [03:50:51] d3d12_device.cpp(2266) - Log - Starting capture RDOC 011672: [03:50:51] target_control.cpp( 817) - Log - Got a new capture: 1 (frame 50001) (6892899 bytes) (time 1659840651) 5116 byte thumbnail RDOC 012024: [03:50:51] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50002 RDOC 012024: [03:50:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349551 (4.70 %) RDOC 012024: [03:50:52] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.776285 seconds RDOC 012024: [03:50:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:52] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 012024: [03:50:52] d3d12_device.cpp(2266) - Log - Starting capture RDOC 012024: [03:50:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 011672: [03:50:52] target_control.cpp( 817) - Log - Got a new capture: 2 (frame 50002) (6898658 bytes) (time 1659840652) 5116 byte thumbnail RDOC 012024: [03:50:52] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50003 RDOC 012024: [03:50:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349521 (4.70 %) RDOC 012024: [03:50:53] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.768444 seconds RDOC 012024: [03:50:53] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:53] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:53] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 012024: [03:50:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 012024: [03:50:53] d3d12_device.cpp(2266) - Log - Starting capture RDOC 011672: [03:50:53] target_control.cpp( 817) - Log - Got a new capture: 3 (frame 50003) (6898628 bytes) (time 1659840653) 5116 byte thumbnail RDOC 012024: [03:50:53] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50004 RDOC 012024: [03:50:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349546 (4.70 %) RDOC 012024: [03:50:54] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.768249 seconds RDOC 012024: [03:50:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:54] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 012024: [03:50:54] d3d12_device.cpp(2266) - Log - Starting capture RDOC 012024: [03:50:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 011672: [03:50:54] target_control.cpp( 817) - Log - Got a new capture: 4 (frame 50004) (6898653 bytes) (time 1659840654) 5116 byte thumbnail RDOC 012024: [03:50:54] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50005 RDOC 012024: [03:50:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349502 (4.70 %) RDOC 012024: [03:50:55] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.791158 seconds RDOC 012024: [03:50:55] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:55] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:55] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 012024: [03:50:55] d3d12_device.cpp(2266) - Log - Starting capture RDOC 012024: [03:50:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 011672: [03:50:55] target_control.cpp( 817) - Log - Got a new capture: 5 (frame 50005) (6898609 bytes) (time 1659840655) 5116 byte thumbnail RDOC 012024: [03:50:55] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50006 RDOC 012024: [03:50:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349571 (4.70 %) RDOC 012024: [03:50:56] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.770507 seconds RDOC 012024: [03:50:56] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:56] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:56] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 012024: [03:50:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 012024: [03:50:56] d3d12_device.cpp(2266) - Log - Starting capture RDOC 011672: [03:50:56] target_control.cpp( 817) - Log - Got a new capture: 6 (frame 50006) (6898678 bytes) (time 1659840656) 5116 byte thumbnail RDOC 012024: [03:50:56] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50007 RDOC 012024: [03:50:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349488 (4.70 %) RDOC 012024: [03:50:57] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.795384 seconds RDOC 012024: [03:50:57] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:57] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:57] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 012024: [03:50:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 012024: [03:50:57] d3d12_device.cpp(2266) - Log - Starting capture RDOC 011672: [03:50:57] target_control.cpp( 817) - Log - Got a new capture: 7 (frame 50007) (6898595 bytes) (time 1659840657) 5116 byte thumbnail RDOC 012024: [03:50:57] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50008 RDOC 012024: [03:50:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349567 (4.70 %) RDOC 012024: [03:50:58] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.781960 seconds RDOC 012024: [03:50:58] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:58] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:58] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 012024: [03:50:58] d3d12_device.cpp(2266) - Log - Starting capture RDOC 012024: [03:50:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 011672: [03:50:58] target_control.cpp( 817) - Log - Got a new capture: 8 (frame 50008) (6898674 bytes) (time 1659840658) 5116 byte thumbnail RDOC 012024: [03:50:58] d3d12_device.cpp(2388) - Log - Finished capture, Frame 50009 RDOC 012024: [03:50:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92574720 bytes to 4349496 (4.70 %) RDOC 012024: [03:50:59] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 88.286133 MB capture section in 0.762103 seconds RDOC 012024: [03:50:59] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012024: [03:50:59] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012024: [03:50:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012024: [03:50:59] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 012024: [03:50:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 011672: [03:50:59] target_control.cpp( 817) - Log - Got a new capture: 9 (frame 50009) (6898603 bytes) (time 1659840659) 5116 byte thumbnail RDOC 011672: [03:51:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011672: [03:51:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011672: [03:51:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011672: [03:51:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011672: [03:51:00] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011672: [03:51:00] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011672: [03:51:00] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011672: [03:51:00] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 011672: [03:51:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011672: [03:51:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011672: [03:51:00] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011672: [03:51:00] d3d12_replay.cpp(4538) - Log - Created device. RDOC 011672: [03:51:00] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011672: [03:51:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011672: [03:51:00] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011672: [03:51:01] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 806.429 ms RDOC 011672: [03:51:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011484: [03:51:01] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011484: [03:51:01] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011484: [03:51:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011484: [03:51:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011484: [03:51:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4392 RDOC 004392: [03:51:01] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004392: [03:51:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004392: [03:51:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004392: [03:51:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004392: [03:51:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004392: [03:51:01] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004392: [03:51:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004392: [03:51:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004392: [03:51:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004392: [03:51:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004392: [03:51:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004392: [03:51:01] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004392: [03:51:01] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004392: [03:51:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004392: [03:51:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011484: [03:51:01] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4392] RDOC 004392: [03:51:01] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004392: [03:51:01] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000023CDA340738 RDOC 004392: [03:51:01] core.cpp(1977) - Log - Removing device frame capturer for 0x0000023CDA340738 RDOC 004392: [03:51:02] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004392: [03:51:02] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004392: [03:51:02] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000023CDA340738 RDOC 011484: [03:51:02] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004392: [03:51:02] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004392: [03:51:02] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000023CDA340738 / 0x000000000014038E RDOC 011484: [03:51:02] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 004392: [03:51:10] d3d12_device.cpp(2266) - Log - Starting capture RDOC 004392: [03:51:11] d3d12_device.cpp(2388) - Log - Finished capture, Frame 40 RDOC 004392: [03:51:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7342 (20.82 %) RDOC 004392: [03:51:11] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.298262 seconds RDOC 004392: [03:51:11] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004392: [03:51:11] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004392: [03:51:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004392: [03:51:11] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 004392: [03:51:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011484: [03:51:11] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 40) (2556449 bytes) (time 1659840671) 5116 byte thumbnail RDOC 011484: [03:51:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011484: [03:51:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011484: [03:51:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011484: [03:51:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011484: [03:51:12] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011484: [03:51:12] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011484: [03:51:12] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011484: [03:51:12] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 011484: [03:51:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011484: [03:51:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011484: [03:51:12] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011484: [03:51:12] d3d12_replay.cpp(4538) - Log - Created device. RDOC 011484: [03:51:12] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011484: [03:51:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011484: [03:51:12] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011484: [03:51:12] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 163.903 ms RDOC 011484: [03:51:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005312: [03:51:13] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005312: [03:51:13] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005312: [03:51:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005312: [03:51:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005312: [03:51:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 944 RDOC 000944: [03:51:13] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 000944: [03:51:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000944: [03:51:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000944: [03:51:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000944: [03:51:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000944: [03:51:13] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 000944: [03:51:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000944: [03:51:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000944: [03:51:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000944: [03:51:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000944: [03:51:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000944: [03:51:13] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 000944: [03:51:13] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 000944: [03:51:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000944: [03:51:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005312: [03:51:13] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [944] RDOC 000944: [03:51:13] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000944: [03:51:13] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000017521DAF1D8 RDOC 000944: [03:51:13] core.cpp(1977) - Log - Removing device frame capturer for 0x0000017521DAF1D8 RDOC 000944: [03:51:13] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 000944: [03:51:13] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000944: [03:51:13] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000017521DAF1D8 RDOC 005312: [03:51:13] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000944: [03:51:13] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000944: [03:51:13] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000017521DAF1D8 / 0x000000000015038E RDOC 000944: [03:51:13] d3d12_device.cpp(2266) - Log - Starting capture RDOC 005312: [03:51:13] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 000944: [03:51:13] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 000944: [03:51:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 145984 bytes to 15232 (10.43 %) RDOC 000944: [03:51:13] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.139221 MB capture section in 0.084772 seconds RDOC 000944: [03:51:14] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000944: [03:51:14] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000944: [03:51:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000944: [03:51:14] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 000944: [03:51:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 005312: [03:51:14] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2564754 bytes) (time 1659840674) 5531 byte thumbnail RDOC 005312: [03:51:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 005312: [03:51:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005312: [03:51:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005312: [03:51:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005312: [03:51:15] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005312: [03:51:15] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005312: [03:51:15] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005312: [03:51:15] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 005312: [03:51:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005312: [03:51:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005312: [03:51:15] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005312: [03:51:15] d3d12_replay.cpp(4538) - Log - Created device. RDOC 005312: [03:51:15] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005312: [03:51:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005312: [03:51:15] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005312: [03:51:15] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 200.122 ms RDOC 005312: [03:51:15] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005312: [03:51:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007260: [03:51:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 007260: [03:51:15] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 007260: [03:51:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007260: [03:51:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007260: [03:51:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9292 RDOC 009292: [03:51:16] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009292: [03:51:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009292: [03:51:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009292: [03:51:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009292: [03:51:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009292: [03:51:16] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009292: [03:51:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009292: [03:51:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009292: [03:51:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009292: [03:51:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009292: [03:51:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009292: [03:51:16] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009292: [03:51:16] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009292: [03:51:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009292: [03:51:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007260: [03:51:16] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9292] RDOC 009292: [03:51:16] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009292: [03:51:16] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000027D91FDFD28 RDOC 009292: [03:51:16] core.cpp(1977) - Log - Removing device frame capturer for 0x0000027D91FDFD28 RDOC 009292: [03:51:16] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009292: [03:51:16] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009292: [03:51:16] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000027D91FDFD28 RDOC 007260: [03:51:16] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009292: [03:51:16] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009292: [03:51:16] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000027D91FDFD28 / 0x0000000000060392 RDOC 007260: [03:51:16] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 009292: [03:51:16] d3d12_device.cpp(2266) - Log - Starting capture RDOC 009292: [03:51:16] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 009292: [03:51:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 834880 bytes to 19886 (2.38 %) RDOC 009292: [03:51:16] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.796204 MB capture section in 0.088622 seconds RDOC 009292: [03:51:16] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009292: [03:51:16] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009292: [03:51:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 009292: [03:51:16] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 009292: [03:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007260: [03:51:16] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2572140 bytes) (time 1659840676) 8427 byte thumbnail RDOC 007260: [03:51:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007260: [03:51:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007260: [03:51:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007260: [03:51:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007260: [03:51:17] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007260: [03:51:17] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007260: [03:51:17] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007260: [03:51:17] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 007260: [03:51:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007260: [03:51:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007260: [03:51:17] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007260: [03:51:17] d3d12_replay.cpp(4538) - Log - Created device. RDOC 007260: [03:51:17] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007260: [03:51:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007260: [03:51:18] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 007260: [03:51:18] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 185.350 ms RDOC 007260: [03:51:18] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 007260: [03:51:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003084: [03:51:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003084: [03:51:18] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003084: [03:51:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003084: [03:51:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003084: [03:51:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11844 RDOC 011844: [03:51:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011844: [03:51:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011844: [03:51:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011844: [03:51:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011844: [03:51:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011844: [03:51:18] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011844: [03:51:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011844: [03:51:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011844: [03:51:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011844: [03:51:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011844: [03:51:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011844: [03:51:18] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011844: [03:51:18] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011844: [03:51:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011844: [03:51:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003084: [03:51:18] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11844] RDOC 011844: [03:51:18] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011844: [03:51:18] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001D41D931A18 RDOC 011844: [03:51:18] core.cpp(1977) - Log - Removing device frame capturer for 0x000001D41D931A18 RDOC 011844: [03:51:18] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011844: [03:51:19] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011844: [03:51:19] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001D41D931A18 RDOC 003084: [03:51:19] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011844: [03:51:19] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011844: [03:51:19] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001D41D931A18 / 0x0000000000070392 RDOC 003084: [03:51:19] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 011844: [03:51:19] d3d12_device.cpp(2266) - Log - Starting capture RDOC 011844: [03:51:19] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 011844: [03:51:19] d3d12_device.cpp(2593) - Log - Capture used DXIL RDOC 011844: [03:51:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10356160 bytes to 196937 (1.90 %) RDOC 011844: [03:51:19] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 9.876404 MB capture section in 0.149298 seconds RDOC 011844: [03:51:19] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011844: [03:51:19] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011844: [03:51:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011844: [03:51:19] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011844: [03:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 003084: [03:51:19] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2753104 bytes) (time 1659840679) 10031 byte thumbnail RDOC 003084: [03:51:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 003084: [03:51:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003084: [03:51:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003084: [03:51:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003084: [03:51:20] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003084: [03:51:20] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003084: [03:51:20] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003084: [03:51:20] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 003084: [03:51:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003084: [03:51:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003084: [03:51:20] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003084: [03:51:20] d3d12_replay.cpp(4538) - Log - Created device. RDOC 003084: [03:51:20] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003084: [03:51:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003084: [03:51:20] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 003084: [03:51:20] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003084: [03:51:20] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 233.427 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 15.143 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.857 ms RDOC 003084: [03:51:21] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 10.859 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 3.015 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 50.870 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 15.770 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.387 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.503 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.435 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.466 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.979 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.323 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.288 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.081 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.887 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.637 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.221 ms RDOC 003084: [03:51:21] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.076 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.162 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.778 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.668 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.291 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.897 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 8.030 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.644 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.879 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.941 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.050 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.776 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.576 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.360 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 53.865 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 16.786 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.211 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.466 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.374 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 14.281 ms RDOC 003084: [03:51:22] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.503 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.690 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.222 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.225 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.104 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.542 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.237 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.342 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.598 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.864 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.131 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.658 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.039 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.846 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.137 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.382 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.356 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.117 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 1.995 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.005 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 20.237 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 6.233 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.010 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.269 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 55.790 ms RDOC 003084: [03:51:23] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 16.271 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 16.090 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.881 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.781 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 13.072 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.926 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 7.040 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.562 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.504 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.524 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.939 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.749 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.381 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.294 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.464 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.248 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.350 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.263 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.181 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.014 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.303 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.335 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.768 ms RDOC 003084: [03:51:24] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 3.978 ms RDOC 003084: [03:51:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006584: [03:51:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006584: [03:51:25] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006584: [03:51:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006584: [03:51:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006584: [03:51:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6028 RDOC 006028: [03:51:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006028: [03:51:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006028: [03:51:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006028: [03:51:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006028: [03:51:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006028: [03:51:25] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006028: [03:51:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006028: [03:51:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006028: [03:51:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006028: [03:51:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006028: [03:51:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006028: [03:51:25] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006028: [03:51:25] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006028: [03:51:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006028: [03:51:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006584: [03:51:25] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6028] RDOC 006028: [03:51:25] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006028: [03:51:25] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001C491360698 RDOC 006028: [03:51:25] core.cpp(1977) - Log - Removing device frame capturer for 0x000001C491360698 RDOC 006028: [03:51:25] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006028: [03:51:25] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006028: [03:51:25] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001C491360698 RDOC 006584: [03:51:25] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006028: [03:51:25] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006028: [03:51:26] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001C491360698 / 0x0000000000080392 RDOC 006028: [03:51:26] d3d12_device.cpp(2266) - Log - Starting capture RDOC 006584: [03:51:26] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 006028: [03:51:26] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 006028: [03:51:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 136899136 bytes to 632550 (0.46 %) RDOC 006028: [03:51:26] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 130.557190 MB capture section in 0.169482 seconds RDOC 006028: [03:51:26] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006028: [03:51:26] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006028: [03:51:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006028: [03:51:26] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 006028: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 006584: [03:51:26] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (3182617 bytes) (time 1659840686) 6076 byte thumbnail RDOC 006584: [03:51:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 006584: [03:51:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006584: [03:51:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006584: [03:51:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006584: [03:51:27] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006584: [03:51:27] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006584: [03:51:27] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006584: [03:51:27] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 006584: [03:51:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006584: [03:51:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006584: [03:51:27] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006584: [03:51:27] d3d12_replay.cpp(4538) - Log - Created device. RDOC 006584: [03:51:27] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006584: [03:51:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006584: [03:51:27] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006584: [03:51:27] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::37 from upload to default for efficient replay RDOC 006584: [03:51:27] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::63 from upload to default for efficient replay RDOC 006584: [03:51:27] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 383.377 ms RDOC 006584: [03:51:27] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006584: [03:51:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001492: [03:51:28] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 001492: [03:51:28] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 001492: [03:51:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001492: [03:51:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001492: [03:51:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4372 RDOC 004372: [03:51:28] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004372: [03:51:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004372: [03:51:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004372: [03:51:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004372: [03:51:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004372: [03:51:28] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004372: [03:51:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004372: [03:51:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004372: [03:51:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004372: [03:51:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004372: [03:51:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004372: [03:51:28] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004372: [03:51:28] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004372: [03:51:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004372: [03:51:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001492: [03:51:28] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4372] RDOC 004372: [03:51:28] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004372: [03:51:28] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002467F7FFD28 RDOC 004372: [03:51:28] core.cpp(1977) - Log - Removing device frame capturer for 0x000002467F7FFD28 RDOC 004372: [03:51:28] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004372: [03:51:28] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004372: [03:51:28] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000002467F7FFD28 RDOC 001492: [03:51:28] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004372: [03:51:29] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004372: [03:51:29] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000002467F7FFD28 / 0x0000000000090392 RDOC 004372: [03:51:29] d3d12_device.cpp(2266) - Log - Starting capture RDOC 001492: [03:51:29] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 004372: [03:51:29] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 004372: [03:51:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 21096 (13.63 %) RDOC 004372: [03:51:29] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.081115 seconds RDOC 004372: [03:51:29] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004372: [03:51:29] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004372: [03:51:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 004372: [03:51:29] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 004372: [03:51:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 001492: [03:51:29] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2574501 bytes) (time 1659840689) 8902 byte thumbnail RDOC 001492: [03:51:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 001492: [03:51:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001492: [03:51:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001492: [03:51:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001492: [03:51:30] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001492: [03:51:30] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001492: [03:51:30] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001492: [03:51:30] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 001492: [03:51:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001492: [03:51:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001492: [03:51:30] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001492: [03:51:30] d3d12_replay.cpp(4538) - Log - Created device. RDOC 001492: [03:51:30] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001492: [03:51:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001492: [03:51:30] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001492: [03:51:30] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 186.701 ms RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:30] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001492: [03:51:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009704: [03:51:31] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009704: [03:51:31] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009704: [03:51:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009704: [03:51:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009704: [03:51:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10688 RDOC 010688: [03:51:31] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010688: [03:51:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010688: [03:51:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010688: [03:51:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010688: [03:51:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010688: [03:51:31] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010688: [03:51:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010688: [03:51:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010688: [03:51:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010688: [03:51:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010688: [03:51:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010688: [03:51:31] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010688: [03:51:31] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010688: [03:51:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010688: [03:51:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009704: [03:51:31] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10688] RDOC 010688: [03:51:31] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010688: [03:51:31] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000249652EF1E8 RDOC 010688: [03:51:31] core.cpp(1977) - Log - Removing device frame capturer for 0x00000249652EF1E8 RDOC 010688: [03:51:31] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010688: [03:51:31] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010688: [03:51:31] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000249652EF1E8 RDOC 009704: [03:51:31] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010688: [03:51:31] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010688: [03:51:31] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x00000249652EF1E8 / 0x00000000000A0392 RDOC 010688: [03:51:31] d3d12_device.cpp(2266) - Log - Starting capture RDOC 009704: [03:51:32] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 010688: [03:51:32] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 010688: [03:51:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 58432 bytes to 8472 (14.50 %) RDOC 010688: [03:51:32] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.055725 MB capture section in 0.121175 seconds RDOC 010688: [03:51:32] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010688: [03:51:32] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010688: [03:51:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010688: [03:51:32] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 010688: [03:51:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 009704: [03:51:32] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2557579 bytes) (time 1659840692) 5116 byte thumbnail RDOC 009704: [03:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 009704: [03:51:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009704: [03:51:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009704: [03:51:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009704: [03:51:33] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009704: [03:51:33] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009704: [03:51:33] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009704: [03:51:33] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 009704: [03:51:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009704: [03:51:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009704: [03:51:33] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009704: [03:51:33] d3d12_replay.cpp(4538) - Log - Created device. RDOC 009704: [03:51:33] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009704: [03:51:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009704: [03:51:33] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009704: [03:51:33] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 170.135 ms RDOC 009704: [03:51:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003664: [03:51:33] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003664: [03:51:33] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003664: [03:51:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003664: [03:51:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003664: [03:51:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9452 RDOC 009452: [03:51:33] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009452: [03:51:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009452: [03:51:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009452: [03:51:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009452: [03:51:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009452: [03:51:33] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009452: [03:51:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009452: [03:51:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009452: [03:51:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009452: [03:51:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009452: [03:51:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009452: [03:51:33] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009452: [03:51:33] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009452: [03:51:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009452: [03:51:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003664: [03:51:34] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9452] RDOC 009452: [03:51:34] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009452: [03:51:34] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001F883A2F308 RDOC 009452: [03:51:34] core.cpp(1977) - Log - Removing device frame capturer for 0x000001F883A2F308 RDOC 009452: [03:51:34] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009452: [03:51:34] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009452: [03:51:34] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001F883A2F308 RDOC 003664: [03:51:34] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009452: [03:51:34] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009452: [03:51:34] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001F883A2F308 / 0x00000000000B0392 RDOC 009452: [03:51:34] d3d12_device.cpp(2266) - Log - Starting capture RDOC 003664: [03:51:34] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 009452: [03:51:34] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 009452: [03:51:34] d3d12_device.cpp(2593) - Log - Capture used DXIL RDOC 009452: [03:51:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 98721 (41.21 %) RDOC 009452: [03:51:34] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.110569 seconds RDOC 009452: [03:51:34] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009452: [03:51:34] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009452: [03:51:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009452: [03:51:34] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 009452: [03:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 003664: [03:51:34] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2644733 bytes) (time 1659840694) 2526 byte thumbnail RDOC 003664: [03:51:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 003664: [03:51:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003664: [03:51:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003664: [03:51:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003664: [03:51:35] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003664: [03:51:35] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003664: [03:51:35] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003664: [03:51:35] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 003664: [03:51:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003664: [03:51:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003664: [03:51:35] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003664: [03:51:36] d3d12_replay.cpp(4538) - Log - Created device. RDOC 003664: [03:51:36] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003664: [03:51:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003664: [03:51:36] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 003664: [03:51:36] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003664: [03:51:36] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 232.586 ms RDOC 003664: [03:51:36] d3d12_shader_feedback.cpp(1729) - Error - Didn't get valid feedback identifier. Expected beebf330 got 00000000 RDOC 003664: [03:51:36] d3d12_shader_feedback.cpp(1729) - Error - Didn't get valid feedback identifier. Expected beebf330 got 00000000 RDOC 003664: [03:51:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011500: [03:51:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011500: [03:51:36] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011500: [03:51:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011500: [03:51:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011500: [03:51:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7948 RDOC 007948: [03:51:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007948: [03:51:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007948: [03:51:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007948: [03:51:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007948: [03:51:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007948: [03:51:36] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007948: [03:51:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007948: [03:51:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007948: [03:51:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007948: [03:51:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007948: [03:51:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007948: [03:51:36] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007948: [03:51:36] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007948: [03:51:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007948: [03:51:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011500: [03:51:36] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7948] RDOC 007948: [03:51:36] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007948: [03:51:36] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000156A240FEC8 RDOC 007948: [03:51:36] core.cpp(1977) - Log - Removing device frame capturer for 0x00000156A240FEC8 RDOC 007948: [03:51:36] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007948: [03:51:37] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007948: [03:51:37] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000156A240FEC8 RDOC 011500: [03:51:37] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007948: [03:51:37] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007948: [03:51:37] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x00000156A240FEC8 / 0x00000000000C0392 RDOC 007948: [03:51:37] d3d12_device.cpp(2266) - Log - Starting capture RDOC 011500: [03:51:37] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 007948: [03:51:37] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 007948: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4880192 bytes to 50854 (1.04 %) RDOC 007948: [03:51:37] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 4.654114 MB capture section in 0.090388 seconds RDOC 007948: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007948: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007948: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007948: [03:51:37] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 007948: [03:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 011500: [03:51:37] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2596870 bytes) (time 1659840697) 2530 byte thumbnail RDOC 011500: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 011500: [03:51:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011500: [03:51:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011500: [03:51:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011500: [03:51:38] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011500: [03:51:38] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011500: [03:51:38] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011500: [03:51:38] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 011500: [03:51:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011500: [03:51:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011500: [03:51:38] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011500: [03:51:38] d3d12_replay.cpp(4538) - Log - Created device. RDOC 011500: [03:51:38] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011500: [03:51:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011500: [03:51:38] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011500: [03:51:38] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 186.171 ms RDOC 011500: [03:51:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005520: [03:51:39] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005520: [03:51:39] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005520: [03:51:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005520: [03:51:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005520: [03:51:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2728 RDOC 002728: [03:51:39] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 002728: [03:51:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002728: [03:51:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002728: [03:51:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002728: [03:51:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002728: [03:51:39] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 002728: [03:51:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002728: [03:51:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002728: [03:51:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002728: [03:51:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002728: [03:51:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002728: [03:51:39] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 002728: [03:51:39] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 002728: [03:51:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002728: [03:51:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005520: [03:51:39] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [2728] RDOC 002728: [03:51:39] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002728: [03:51:39] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001A7CE0DFE48 RDOC 002728: [03:51:39] core.cpp(1977) - Log - Removing device frame capturer for 0x000001A7CE0DFE48 RDOC 002728: [03:51:39] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 002728: [03:51:39] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 002728: [03:51:39] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001A7CE0DFE48 RDOC 005520: [03:51:39] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002728: [03:51:39] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002728: [03:51:39] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001A7CE0DFE48 / 0x00000000000D0392 RDOC 002728: [03:51:39] d3d12_device.cpp(2266) - Log - Starting capture RDOC 005520: [03:51:39] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 002728: [03:51:39] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 002728: [03:51:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 344896 bytes to 12190 (3.53 %) RDOC 002728: [03:51:39] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.328918 MB capture section in 0.084661 seconds RDOC 002728: [03:51:39] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002728: [03:51:39] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002728: [03:51:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4423 bytes to 4423 (100.00 %) RDOC 002728: [03:51:39] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 002728: [03:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 005520: [03:51:40] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2564207 bytes) (time 1659840699) 8022 byte thumbnail RDOC 005520: [03:51:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 005520: [03:51:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005520: [03:51:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005520: [03:51:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005520: [03:51:41] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005520: [03:51:41] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005520: [03:51:41] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005520: [03:51:41] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 005520: [03:51:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005520: [03:51:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005520: [03:51:41] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005520: [03:51:41] d3d12_replay.cpp(4538) - Log - Created device. RDOC 005520: [03:51:41] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005520: [03:51:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005520: [03:51:41] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005520: [03:51:41] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 185.768 ms RDOC 005520: [03:51:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005628: [03:51:41] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005628: [03:51:41] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005628: [03:51:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005628: [03:51:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005628: [03:51:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11584 RDOC 011584: [03:51:41] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011584: [03:51:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011584: [03:51:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011584: [03:51:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011584: [03:51:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011584: [03:51:41] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011584: [03:51:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011584: [03:51:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011584: [03:51:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011584: [03:51:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011584: [03:51:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011584: [03:51:41] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011584: [03:51:41] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011584: [03:51:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011584: [03:51:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005628: [03:51:41] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11584] RDOC 011584: [03:51:42] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011584: [03:51:42] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001C66F98F178 RDOC 011584: [03:51:42] core.cpp(1977) - Log - Removing device frame capturer for 0x000001C66F98F178 RDOC 011584: [03:51:42] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011584: [03:51:42] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011584: [03:51:42] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001C66F98F178 RDOC 005628: [03:51:42] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011584: [03:51:42] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011584: [03:51:42] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001C66F98F178 / 0x00000000000E0392 RDOC 005628: [03:51:42] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 011584: [03:51:46] d3d12_device.cpp(2266) - Log - Starting capture RDOC 011584: [03:51:46] d3d12_device.cpp(2388) - Log - Finished capture, Frame 200 RDOC 011584: [03:51:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851328 bytes to 51345 (0.88 %) RDOC 011584: [03:51:46] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 5.580261 MB capture section in 0.120622 seconds RDOC 011584: [03:51:46] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011584: [03:51:47] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011584: [03:51:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011584: [03:51:47] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011584: [03:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 005628: [03:51:47] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 200) (2604117 bytes) (time 1659840707) 7788 byte thumbnail RDOC 005628: [03:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 005628: [03:51:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005628: [03:51:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005628: [03:51:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005628: [03:51:48] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005628: [03:51:48] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005628: [03:51:48] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005628: [03:51:48] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 005628: [03:51:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005628: [03:51:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005628: [03:51:48] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005628: [03:51:48] d3d12_replay.cpp(4538) - Log - Created device. RDOC 005628: [03:51:48] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005628: [03:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005628: [03:51:48] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005628: [03:51:48] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::77 from upload to default for efficient replay RDOC 005628: [03:51:48] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 218.963 ms RDOC 005628: [03:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009588: [03:51:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009588: [03:51:48] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009588: [03:51:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009588: [03:51:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009588: [03:51:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6064 RDOC 006064: [03:51:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006064: [03:51:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006064: [03:51:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006064: [03:51:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006064: [03:51:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006064: [03:51:48] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006064: [03:51:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006064: [03:51:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006064: [03:51:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006064: [03:51:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006064: [03:51:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006064: [03:51:48] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006064: [03:51:48] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006064: [03:51:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006064: [03:51:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009588: [03:51:48] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6064] RDOC 006064: [03:51:49] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006064: [03:51:49] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000022738B70E08 RDOC 006064: [03:51:49] core.cpp(1977) - Log - Removing device frame capturer for 0x0000022738B70E08 RDOC 006064: [03:51:49] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006064: [03:51:49] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006064: [03:51:49] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000022738B70E08 RDOC 009588: [03:51:49] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006064: [03:51:49] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006064: [03:51:49] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000022738B70E08 / 0x00000000000F0392 RDOC 006064: [03:51:49] d3d12_device.cpp(2266) - Log - Starting capture RDOC 009588: [03:51:49] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 006064: [03:51:49] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 006064: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 139686080 bytes to 617468 (0.44 %) RDOC 006064: [03:51:49] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 133.215027 MB capture section in 0.127572 seconds RDOC 006064: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006064: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006064: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006064: [03:51:49] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 006064: [03:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 009588: [03:51:49] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (3163483 bytes) (time 1659840709) 2529 byte thumbnail RDOC 009588: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 009588: [03:51:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009588: [03:51:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009588: [03:51:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009588: [03:51:50] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009588: [03:51:50] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009588: [03:51:50] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009588: [03:51:50] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 009588: [03:51:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009588: [03:51:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009588: [03:51:50] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009588: [03:51:50] d3d12_replay.cpp(4538) - Log - Created device. RDOC 009588: [03:51:50] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009588: [03:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009588: [03:51:51] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009588: [03:51:51] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::37 from upload to default for efficient replay RDOC 009588: [03:51:51] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::63 from upload to default for efficient replay RDOC 009588: [03:51:51] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::79 from upload to default for efficient replay RDOC 009588: [03:51:51] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 376.688 ms RDOC 009588: [03:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001504: [03:51:55] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 001504: [03:51:55] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 001504: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001504: [03:51:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001504: [03:51:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 516 RDOC 000516: [03:51:55] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 000516: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000516: [03:51:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000516: [03:51:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000516: [03:51:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000516: [03:51:55] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 000516: [03:51:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000516: [03:51:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000516: [03:51:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000516: [03:51:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000516: [03:51:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000516: [03:51:55] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 000516: [03:51:55] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 000516: [03:51:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000516: [03:51:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001504: [03:51:55] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [516] RDOC 000516: [03:51:55] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000516: [03:51:55] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001B2CCA4FB68 RDOC 000516: [03:51:55] core.cpp(1977) - Log - Removing device frame capturer for 0x000001B2CCA4FB68 RDOC 000516: [03:51:55] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 000516: [03:51:56] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000516: [03:51:56] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001B2CCA4FB68 RDOC 001504: [03:51:56] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000516: [03:51:56] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000516: [03:51:56] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001B2CCA4FB68 / 0x0000000000100392 RDOC 000516: [03:51:56] d3d12_device.cpp(2266) - Log - Starting capture RDOC 001504: [03:51:56] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 000516: [03:51:56] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 000516: [03:51:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 670144 bytes to 140295 (20.94 %) RDOC 000516: [03:51:56] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.639099 MB capture section in 0.098818 seconds RDOC 000516: [03:51:56] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000516: [03:51:56] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000516: [03:51:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 000516: [03:51:56] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 000516: [03:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 001504: [03:51:56] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2689018 bytes) (time 1659840716) 4842 byte thumbnail RDOC 001504: [03:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 001504: [03:51:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001504: [03:51:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001504: [03:51:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001504: [03:51:57] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001504: [03:51:57] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001504: [03:51:57] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001504: [03:51:57] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 001504: [03:51:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001504: [03:51:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001504: [03:51:58] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001504: [03:51:58] d3d12_replay.cpp(4538) - Log - Created device. RDOC 001504: [03:51:58] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001504: [03:51:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001504: [03:51:58] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001504: [03:51:58] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 300.410 ms RDOC 001504: [03:52:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:06] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:06] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:06] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001504: [03:52:06] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:06] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:06] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:06] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:06] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001504: [03:52:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010632: [03:52:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010632: [03:52:07] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010632: [03:52:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010632: [03:52:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010632: [03:52:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3240 RDOC 003240: [03:52:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003240: [03:52:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003240: [03:52:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003240: [03:52:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003240: [03:52:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003240: [03:52:07] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003240: [03:52:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003240: [03:52:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003240: [03:52:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003240: [03:52:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003240: [03:52:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003240: [03:52:07] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003240: [03:52:07] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003240: [03:52:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003240: [03:52:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010632: [03:52:07] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3240] RDOC 003240: [03:52:07] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003240: [03:52:07] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000020B0EE6FC98 RDOC 003240: [03:52:07] core.cpp(1977) - Log - Removing device frame capturer for 0x0000020B0EE6FC98 RDOC 003240: [03:52:07] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003240: [03:52:07] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003240: [03:52:07] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000020B0EE6FC98 RDOC 010632: [03:52:07] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003240: [03:52:07] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003240: [03:52:08] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000020B0EE6FC98 / 0x00000000002B0390 RDOC 010632: [03:52:08] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 003240: [03:52:08] d3d12_device.cpp(2266) - Log - Starting capture RDOC 003240: [03:52:08] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 003240: [03:52:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979456 bytes to 19388 (0.98 %) RDOC 003240: [03:52:08] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 1.887756 MB capture section in 0.084763 seconds RDOC 003240: [03:52:08] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003240: [03:52:08] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003240: [03:52:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 003240: [03:52:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 003240: [03:52:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 010632: [03:52:08] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2581953 bytes) (time 1659840728) 9073 byte thumbnail RDOC 010632: [03:52:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 010632: [03:52:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010632: [03:52:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010632: [03:52:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010632: [03:52:09] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010632: [03:52:09] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010632: [03:52:09] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010632: [03:52:09] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 010632: [03:52:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010632: [03:52:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010632: [03:52:09] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010632: [03:52:09] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010632: [03:52:09] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010632: [03:52:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010632: [03:52:09] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010632: [03:52:09] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 182.061 ms RDOC 010632: [03:52:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008648: [03:52:09] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008648: [03:52:09] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008648: [03:52:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008648: [03:52:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008648: [03:52:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1828 RDOC 001828: [03:52:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001828: [03:52:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001828: [03:52:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001828: [03:52:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001828: [03:52:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001828: [03:52:10] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001828: [03:52:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001828: [03:52:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001828: [03:52:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001828: [03:52:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001828: [03:52:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001828: [03:52:10] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001828: [03:52:10] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001828: [03:52:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001828: [03:52:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008648: [03:52:10] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1828] RDOC 001828: [03:52:10] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001828: [03:52:10] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000242ECEEF098 RDOC 001828: [03:52:10] core.cpp(1977) - Log - Removing device frame capturer for 0x00000242ECEEF098 RDOC 001828: [03:52:10] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001828: [03:52:10] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 001828: [03:52:10] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000242ECEEF098 RDOC 008648: [03:52:10] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001828: [03:52:10] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001828: [03:52:10] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x00000242ECEEF098 / 0x00000000002C0390 RDOC 001828: [03:52:10] d3d12_device.cpp(2266) - Log - Starting capture RDOC 008648: [03:52:10] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 001828: [03:52:10] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 001828: [03:52:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36800 bytes to 7644 (20.77 %) RDOC 001828: [03:52:10] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.035095 MB capture section in 0.087036 seconds RDOC 001828: [03:52:10] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001828: [03:52:10] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001828: [03:52:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001828: [03:52:10] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 001828: [03:52:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 008648: [03:52:10] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2556751 bytes) (time 1659840730) 5116 byte thumbnail RDOC 008648: [03:52:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 008648: [03:52:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008648: [03:52:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008648: [03:52:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008648: [03:52:11] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008648: [03:52:11] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008648: [03:52:12] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008648: [03:52:12] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 008648: [03:52:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008648: [03:52:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008648: [03:52:12] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008648: [03:52:12] d3d12_replay.cpp(4538) - Log - Created device. RDOC 008648: [03:52:12] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008648: [03:52:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008648: [03:52:12] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008648: [03:52:12] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 174.315 ms RDOC 008648: [03:52:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008748: [03:52:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008748: [03:52:12] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008748: [03:52:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008748: [03:52:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008748: [03:52:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5112 RDOC 005112: [03:52:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005112: [03:52:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005112: [03:52:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005112: [03:52:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005112: [03:52:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005112: [03:52:12] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005112: [03:52:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005112: [03:52:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005112: [03:52:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005112: [03:52:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005112: [03:52:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005112: [03:52:12] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005112: [03:52:12] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005112: [03:52:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005112: [03:52:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008748: [03:52:12] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5112] RDOC 005112: [03:52:12] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005112: [03:52:12] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000021A9DBEE608 RDOC 005112: [03:52:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000021A9DBEE608 RDOC 005112: [03:52:12] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005112: [03:52:13] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005112: [03:52:13] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000021A9DBEE608 RDOC 008748: [03:52:13] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005112: [03:52:13] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005112: [03:52:13] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000021A9DBEE608 / 0x00000000002D0390 RDOC 005112: [03:52:13] d3d12_device.cpp(2266) - Log - Starting capture RDOC 008748: [03:52:13] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 005112: [03:52:13] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 005112: [03:52:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136704 bytes to 112866 (3.60 %) RDOC 005112: [03:52:13] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 2.991394 MB capture section in 0.096290 seconds RDOC 005112: [03:52:13] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005112: [03:52:13] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005112: [03:52:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005112: [03:52:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 005112: [03:52:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 008748: [03:52:14] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2658881 bytes) (time 1659840733) 2529 byte thumbnail RDOC 008748: [03:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 008748: [03:52:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008748: [03:52:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008748: [03:52:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008748: [03:52:15] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008748: [03:52:15] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008748: [03:52:15] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008748: [03:52:15] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 008748: [03:52:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008748: [03:52:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008748: [03:52:15] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008748: [03:52:15] d3d12_replay.cpp(4538) - Log - Created device. RDOC 008748: [03:52:15] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008748: [03:52:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008748: [03:52:15] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008748: [03:52:15] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 327.978 ms RDOC 008748: [03:52:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006536: [03:52:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006536: [03:52:15] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006536: [03:52:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006536: [03:52:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006536: [03:52:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3300 RDOC 003300: [03:52:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003300: [03:52:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003300: [03:52:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003300: [03:52:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003300: [03:52:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003300: [03:52:15] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003300: [03:52:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003300: [03:52:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003300: [03:52:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003300: [03:52:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003300: [03:52:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003300: [03:52:15] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003300: [03:52:15] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003300: [03:52:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003300: [03:52:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006536: [03:52:15] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3300] RDOC 003300: [03:52:15] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003300: [03:52:16] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001FF64E00508 RDOC 003300: [03:52:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003300: [03:52:16] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003300: [03:52:16] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001FF64E11A18 RDOC 003300: [03:52:16] core.cpp(1977) - Log - Removing device frame capturer for 0x000001FF64E11A18 RDOC 003300: [03:52:16] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003300: [03:52:16] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003300: [03:52:16] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001FF64E11A18 RDOC 006536: [03:52:16] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003300: [03:52:16] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003300: [03:52:16] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001FF64E11A18 / 0x00000000002E0390 RDOC 003300: [03:52:16] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003300: [03:52:16] core.cpp(1977) - Log - Removing device frame capturer for 0x000001FF64E00508 RDOC 003300: [03:52:16] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001FF64E00508 RDOC 003300: [03:52:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003300: [03:52:16] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003300: [03:52:16] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003300: [03:52:16] d3d12_device.cpp(2266) - Log - Starting capture RDOC 006536: [03:52:16] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 003300: [03:52:16] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 003300: [03:52:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190272 bytes to 10756 (5.65 %) RDOC 003300: [03:52:16] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.181458 MB capture section in 0.092809 seconds RDOC 003300: [03:52:16] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003300: [03:52:16] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003300: [03:52:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 003300: [03:52:16] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003300: [03:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 006536: [03:52:16] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2558890 bytes) (time 1659840736) 4639 byte thumbnail RDOC 006536: [03:52:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 006536: [03:52:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006536: [03:52:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006536: [03:52:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006536: [03:52:17] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006536: [03:52:17] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006536: [03:52:17] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006536: [03:52:17] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 006536: [03:52:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006536: [03:52:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006536: [03:52:17] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006536: [03:52:17] d3d12_replay.cpp(4538) - Log - Created device. RDOC 006536: [03:52:17] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006536: [03:52:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006536: [03:52:18] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006536: [03:52:18] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 175.188 ms RDOC 006536: [03:52:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008320: [03:52:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008320: [03:52:18] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008320: [03:52:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008320: [03:52:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008320: [03:52:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7364 RDOC 007364: [03:52:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007364: [03:52:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007364: [03:52:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007364: [03:52:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007364: [03:52:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007364: [03:52:18] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007364: [03:52:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007364: [03:52:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007364: [03:52:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007364: [03:52:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007364: [03:52:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007364: [03:52:18] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007364: [03:52:18] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007364: [03:52:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007364: [03:52:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008320: [03:52:18] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7364] RDOC 007364: [03:52:18] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007364: [03:52:18] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000236DBCCF1E8 RDOC 007364: [03:52:18] core.cpp(1977) - Log - Removing device frame capturer for 0x00000236DBCCF1E8 RDOC 007364: [03:52:18] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007364: [03:52:18] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007364: [03:52:18] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000236DBCCF1E8 RDOC 008320: [03:52:18] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007364: [03:52:18] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007364: [03:52:18] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x00000236DBCCF1E8 / 0x00000000002F0390 RDOC 007364: [03:52:18] d3d12_device.cpp(2266) - Log - Starting capture RDOC 008320: [03:52:18] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 007364: [03:52:19] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 007364: [03:52:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 58432 bytes to 8542 (14.62 %) RDOC 007364: [03:52:19] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.055725 MB capture section in 0.108317 seconds RDOC 007364: [03:52:19] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007364: [03:52:19] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007364: [03:52:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007364: [03:52:19] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 007364: [03:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008320: [03:52:19] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2557649 bytes) (time 1659840739) 5116 byte thumbnail RDOC 008320: [03:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008320: [03:52:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008320: [03:52:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008320: [03:52:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008320: [03:52:20] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008320: [03:52:20] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008320: [03:52:20] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008320: [03:52:20] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 008320: [03:52:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008320: [03:52:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008320: [03:52:20] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008320: [03:52:20] d3d12_replay.cpp(4538) - Log - Created device. RDOC 008320: [03:52:20] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008320: [03:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008320: [03:52:20] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008320: [03:52:20] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 181.862 ms RDOC 008320: [03:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008320: [03:52:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 58432 bytes to 3655 (6.26 %) RDOC 008320: [03:52:20] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008320: [03:52:20] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 0.446 ms RDOC 008320: [03:52:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 58432 bytes to 3655 (6.26 %) RDOC 008320: [03:52:21] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008320: [03:52:21] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000187) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000188) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000189) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000190) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000191) RDOC 008320: [03:52:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000192) RDOC 008320: [03:52:21] d3d12_replay.cpp(3448) - Error - Getting texture data for buffer ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000193) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000194) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000195! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000195! RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000196! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000196! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000197) RDOC 008320: [03:52:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000198) RDOC 008320: [03:52:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000199) RDOC 008320: [03:52:21] d3d12_replay.cpp(3106) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000218! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000218! RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000209! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000209! RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000214! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000214! RDOC 008320: [03:52:21] resource_manager.h(1942) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000218) RDOC 008320: [03:52:21] d3d12_replay.cpp(3097) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008320: [03:52:21] d3d12_replay.cpp(3441) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008320: [03:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003476: [03:52:21] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003476: [03:52:21] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003476: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003476: [03:52:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003476: [03:52:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5692 RDOC 005692: [03:52:21] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005692: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005692: [03:52:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005692: [03:52:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005692: [03:52:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005692: [03:52:21] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005692: [03:52:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005692: [03:52:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005692: [03:52:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005692: [03:52:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005692: [03:52:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005692: [03:52:21] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005692: [03:52:21] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005692: [03:52:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005692: [03:52:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003476: [03:52:21] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5692] RDOC 005692: [03:52:21] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005692: [03:52:21] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001825B77FA28 RDOC 005692: [03:52:21] core.cpp(1977) - Log - Removing device frame capturer for 0x000001825B77FA28 RDOC 005692: [03:52:21] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005692: [03:52:21] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005692: [03:52:21] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001825B77FA28 RDOC 003476: [03:52:21] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005692: [03:52:21] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005692: [03:52:21] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001825B77FA28 / 0x0000000000300390 RDOC 005692: [03:52:21] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001825B77FA28 / 0x00000000001100D8 RDOC 005692: [03:52:21] d3d12_device.cpp(2266) - Log - Starting capture RDOC 003476: [03:52:21] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 005692: [03:52:22] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 005692: [03:52:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7517 (20.68 %) RDOC 005692: [03:52:22] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.085768 seconds RDOC 005692: [03:52:22] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005692: [03:52:22] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005692: [03:52:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 005692: [03:52:22] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 005692: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 003476: [03:52:22] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2557889 bytes) (time 1659840742) 6530 byte thumbnail RDOC 003476: [03:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 003476: [03:52:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003476: [03:52:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003476: [03:52:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003476: [03:52:23] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003476: [03:52:23] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003476: [03:52:23] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003476: [03:52:23] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 003476: [03:52:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003476: [03:52:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003476: [03:52:23] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003476: [03:52:23] d3d12_replay.cpp(4538) - Log - Created device. RDOC 003476: [03:52:23] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003476: [03:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003476: [03:52:23] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003476: [03:52:23] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 177.901 ms RDOC 003476: [03:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009108: [03:52:23] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009108: [03:52:23] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009108: [03:52:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009108: [03:52:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009108: [03:52:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6840 RDOC 006840: [03:52:23] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006840: [03:52:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006840: [03:52:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006840: [03:52:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006840: [03:52:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006840: [03:52:23] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006840: [03:52:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006840: [03:52:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006840: [03:52:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006840: [03:52:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006840: [03:52:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006840: [03:52:23] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006840: [03:52:23] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006840: [03:52:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006840: [03:52:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009108: [03:52:24] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6840] RDOC 006840: [03:52:24] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006840: [03:52:24] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000016B4AF22088 RDOC 006840: [03:52:24] core.cpp(1977) - Log - Removing device frame capturer for 0x0000016B4AF22088 RDOC 006840: [03:52:24] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006840: [03:52:24] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006840: [03:52:24] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000016B4AF22088 RDOC 009108: [03:52:24] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006840: [03:52:24] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006840: [03:52:24] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000016B4AF22088 / 0x0000000000310390 RDOC 006840: [03:52:24] d3d12_device.cpp(2266) - Log - Starting capture RDOC 009108: [03:52:24] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 006840: [03:52:24] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 006840: [03:52:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 6987 (19.60 %) RDOC 006840: [03:52:24] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.082177 seconds RDOC 006840: [03:52:24] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006840: [03:52:24] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006840: [03:52:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 006840: [03:52:24] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 006840: [03:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009108: [03:52:24] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2557231 bytes) (time 1659840744) 6419 byte thumbnail RDOC 009108: [03:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009108: [03:52:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009108: [03:52:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009108: [03:52:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009108: [03:52:25] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009108: [03:52:25] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009108: [03:52:25] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009108: [03:52:25] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 009108: [03:52:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009108: [03:52:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009108: [03:52:25] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009108: [03:52:25] d3d12_replay.cpp(4538) - Log - Created device. RDOC 009108: [03:52:25] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009108: [03:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009108: [03:52:26] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009108: [03:52:26] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 190.318 ms RDOC 009108: [03:52:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005088: [03:52:26] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005088: [03:52:26] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005088: [03:52:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005088: [03:52:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005088: [03:52:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4196 RDOC 004196: [03:52:26] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004196: [03:52:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004196: [03:52:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004196: [03:52:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004196: [03:52:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004196: [03:52:26] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004196: [03:52:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004196: [03:52:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004196: [03:52:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004196: [03:52:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004196: [03:52:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004196: [03:52:26] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004196: [03:52:26] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004196: [03:52:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004196: [03:52:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005088: [03:52:26] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4196] RDOC 004196: [03:52:26] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004196: [03:52:26] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000029A288316D8 RDOC 004196: [03:52:26] core.cpp(1977) - Log - Removing device frame capturer for 0x0000029A288316D8 RDOC 004196: [03:52:26] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004196: [03:52:26] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004196: [03:52:26] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x0000029A288316D8 RDOC 005088: [03:52:26] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004196: [03:52:26] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004196: [03:52:26] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x0000029A288316D8 / 0x0000000000320390 RDOC 004196: [03:52:26] d3d12_device.cpp(2266) - Log - Starting capture RDOC 005088: [03:52:26] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 004196: [03:52:27] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 004196: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15563 (26.29 %) RDOC 004196: [03:52:27] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.081265 seconds RDOC 004196: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004196: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004196: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 004196: [03:52:27] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 004196: [03:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005088: [03:52:27] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2564131 bytes) (time 1659840747) 4687 byte thumbnail RDOC 005088: [03:52:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005088: [03:52:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005088: [03:52:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005088: [03:52:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005088: [03:52:28] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005088: [03:52:28] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005088: [03:52:28] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005088: [03:52:28] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 005088: [03:52:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005088: [03:52:28] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005088: [03:52:28] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005088: [03:52:28] d3d12_replay.cpp(4538) - Log - Created device. RDOC 005088: [03:52:28] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 005088: [03:52:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005088: [03:52:28] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005088: [03:52:28] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 181.740 ms RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005088: [03:52:28] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 005088: [03:52:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009804: [03:52:28] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009804: [03:52:28] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009804: [03:52:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009804: [03:52:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009804: [03:52:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10260 RDOC 010260: [03:52:28] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010260: [03:52:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010260: [03:52:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010260: [03:52:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010260: [03:52:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010260: [03:52:28] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010260: [03:52:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010260: [03:52:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010260: [03:52:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010260: [03:52:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010260: [03:52:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010260: [03:52:28] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010260: [03:52:28] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010260: [03:52:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010260: [03:52:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009804: [03:52:29] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10260] RDOC 010260: [03:52:29] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010260: [03:52:29] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001B2DC28FC18 RDOC 010260: [03:52:29] core.cpp(1977) - Log - Removing device frame capturer for 0x000001B2DC28FC18 RDOC 010260: [03:52:29] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010260: [03:52:29] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010260: [03:52:29] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x000001B2DC28FC18 RDOC 009804: [03:52:29] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010260: [03:52:29] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010260: [03:52:29] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x000001B2DC28FC18 / 0x0000000000190392 RDOC 009804: [03:52:29] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 010260: [03:52:29] d3d12_device.cpp(2266) - Log - Starting capture RDOC 010260: [03:52:29] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 010260: [03:52:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217472 bytes to 139825 (0.46 %) RDOC 010260: [03:52:29] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 28.817627 MB capture section in 0.128345 seconds RDOC 010260: [03:52:29] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010260: [03:52:29] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010260: [03:52:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 010260: [03:52:29] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 010260: [03:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 009804: [03:52:29] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (2687798 bytes) (time 1659840749) 4618 byte thumbnail RDOC 009804: [03:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 009804: [03:52:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009804: [03:52:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009804: [03:52:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009804: [03:52:30] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009804: [03:52:30] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009804: [03:52:30] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009804: [03:52:30] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 009804: [03:52:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009804: [03:52:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009804: [03:52:30] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009804: [03:52:30] d3d12_replay.cpp(4538) - Log - Created device. RDOC 009804: [03:52:30] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 009804: [03:52:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009804: [03:52:31] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009804: [03:52:31] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 234.658 ms RDOC 009804: [03:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 009876: [03:52:31] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009876: [03:52:31] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009876: [03:52:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009876: [03:52:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009876: [03:52:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11496 RDOC 011496: [03:52:31] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011496: [03:52:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011496: [03:52:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011496: [03:52:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011496: [03:52:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011496: [03:52:31] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011496: [03:52:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011496: [03:52:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011496: [03:52:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011496: [03:52:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011496: [03:52:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011496: [03:52:31] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011496: [03:52:31] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011496: [03:52:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011496: [03:52:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011496: [03:52:31] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009876: [03:52:31] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11496] RDOC 011496: [03:52:31] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011496: [03:52:31] gl_driver.cpp(1213) - Log - Created new sharegroup 000002AADC85F2B0 RDOC 011496: [03:52:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011496: [03:52:31] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011496: [03:52:31] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 011496: [03:52:31] gl_driver.cpp(1112) - Log - Deleting shader group 000002AADC85F2B0 RDOC 011496: [03:52:31] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011496: [03:52:31] gl_driver.cpp(1213) - Log - Created new sharegroup 000002AADC85F130 RDOC 011496: [03:52:31] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011496: [03:52:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011496: [03:52:31] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011496: [03:52:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 011496: [03:52:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011496: [03:52:31] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001A0392 RDOC 009876: [03:52:31] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009876: [03:52:32] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 011496: [03:52:32] gl_driver.cpp(2219) - Log - Starting capture RDOC 011496: [03:52:32] gl_driver.cpp(2290) - Log - Finished capture, Frame 10 RDOC 011496: [03:52:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55808 bytes to 5675 (10.17 %) RDOC 011496: [03:52:32] gl_driver.cpp(2439) - Log - Captured GL frame with 0.053223 MB capture section in 0.089898 seconds RDOC 011496: [03:52:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011496: [03:52:32] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 011496: [03:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 009876: [03:52:32] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 10) (15425 bytes) (time 1659840752) 5116 byte thumbnail RDOC 009876: [03:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 009876: [03:52:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009876: [03:52:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009876: [03:52:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009876: [03:52:33] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009876: [03:52:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009876: [03:52:33] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 009876: [03:52:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009876: [03:52:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 009876: [03:52:33] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 009876: [03:52:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009876: [03:52:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009876: [03:52:33] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 009876: [03:52:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 009876: [03:52:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009876: [03:52:33] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 009876: [03:52:35] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009876: [03:52:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009876: [03:52:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009876: [03:52:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009876: [03:52:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009876: [03:52:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009876: [03:52:35] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 131.304 ms RDOC 009876: [03:52:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 006608: [03:52:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006608: [03:52:36] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006608: [03:52:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006608: [03:52:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006608: [03:52:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6532 RDOC 006532: [03:52:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006532: [03:52:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006532: [03:52:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006532: [03:52:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006532: [03:52:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006532: [03:52:36] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006532: [03:52:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006532: [03:52:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006532: [03:52:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006532: [03:52:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006532: [03:52:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006532: [03:52:36] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006532: [03:52:36] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006532: [03:52:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006532: [03:52:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006532: [03:52:36] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006608: [03:52:36] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6532] RDOC 006532: [03:52:36] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006532: [03:52:36] gl_driver.cpp(1213) - Log - Created new sharegroup 000001BD6D3FF040 RDOC 006532: [03:52:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006532: [03:52:36] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 006532: [03:52:36] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 006532: [03:52:36] gl_driver.cpp(1112) - Log - Deleting shader group 000001BD6D3FF040 RDOC 006532: [03:52:36] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006532: [03:52:36] gl_driver.cpp(1213) - Log - Created new sharegroup 000001BD6D3FE740 RDOC 006532: [03:52:36] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006532: [03:52:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006532: [03:52:36] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 006532: [03:52:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 006532: [03:52:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006608: [03:52:40] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006532: [03:52:40] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002C038E RDOC 006608: [03:52:40] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 006532: [03:52:40] gl_driver.cpp(2219) - Log - Starting capture RDOC 006532: [03:52:40] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 006532: [03:52:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10719980 (21.29 %) RDOC 006532: [03:52:41] gl_driver.cpp(2439) - Log - Captured GL frame with 48.026306 MB capture section in 0.499820 seconds RDOC 006532: [03:52:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006532: [03:52:41] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006532: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006608: [03:52:41] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (10729730 bytes) (time 1659840761) 5116 byte thumbnail RDOC 006608: [03:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006608: [03:52:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006608: [03:52:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006608: [03:52:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006608: [03:52:42] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 006608: [03:52:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006608: [03:52:42] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 006608: [03:52:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006608: [03:52:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 006608: [03:52:42] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 006608: [03:52:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006608: [03:52:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006608: [03:52:42] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 006608: [03:52:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 006608: [03:52:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006608: [03:52:42] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006608: [03:52:42] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006608: [03:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006608: [03:52:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006608: [03:52:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006608: [03:52:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006608: [03:52:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006608: [03:52:48] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 5989.567 ms RDOC 006608: [03:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006608: [03:52:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3238894 (6.43 %) RDOC 006608: [03:52:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006608: [03:52:50] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 741.746 ms RDOC 006608: [03:52:58] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 006608: [03:52:58] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 006608: [03:52:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3238894 (6.43 %) RDOC 006608: [03:52:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006608: [03:52:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 000032: [03:52:59] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 000032: [03:52:59] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 000032: [03:52:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000032: [03:52:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000032: [03:52:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7920 RDOC 007920: [03:52:59] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007920: [03:52:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007920: [03:52:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007920: [03:52:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007920: [03:52:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007920: [03:52:59] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007920: [03:52:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007920: [03:52:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007920: [03:52:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007920: [03:52:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007920: [03:52:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007920: [03:52:59] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007920: [03:52:59] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007920: [03:52:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007920: [03:52:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007920: [03:52:59] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 000032: [03:52:59] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7920] RDOC 007920: [03:52:59] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007920: [03:52:59] gl_driver.cpp(1213) - Log - Created new sharegroup 0000020665763610 RDOC 007920: [03:52:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007920: [03:52:59] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 007920: [03:52:59] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 007920: [03:52:59] gl_driver.cpp(1112) - Log - Deleting shader group 0000020665763610 RDOC 007920: [03:52:59] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007920: [03:52:59] gl_driver.cpp(1213) - Log - Created new sharegroup 0000020665763690 RDOC 007920: [03:52:59] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007920: [03:52:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007920: [03:52:59] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 007920: [03:52:59] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 007920: [03:52:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007920: [03:53:00] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000500232 RDOC 000032: [03:53:00] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000032: [03:53:00] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 007920: [03:53:00] gl_driver.cpp(2219) - Log - Starting capture RDOC 007920: [03:53:00] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 007920: [03:53:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 18014 (0.92 %) RDOC 007920: [03:53:00] gl_driver.cpp(2439) - Log - Captured GL frame with 1.861023 MB capture section in 0.045080 seconds RDOC 007920: [03:53:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 007920: [03:53:00] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 007920: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 000032: [03:53:00] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (27994 bytes) (time 1659840780) 5476 byte thumbnail RDOC 000032: [03:53:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 000032: [03:53:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000032: [03:53:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000032: [03:53:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000032: [03:53:01] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 000032: [03:53:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000032: [03:53:01] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 000032: [03:53:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000032: [03:53:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 000032: [03:53:01] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 000032: [03:53:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000032: [03:53:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000032: [03:53:01] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 000032: [03:53:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 000032: [03:53:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000032: [03:53:01] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 000032: [03:53:01] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 000032: [03:53:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000032: [03:53:01] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 184.667 ms RDOC 000032: [03:53:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000032: [03:53:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 000032: [03:53:02] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000032: [03:53:02] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000032: [03:53:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 005872: [03:53:02] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005872: [03:53:02] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005872: [03:53:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005872: [03:53:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005872: [03:53:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11472 RDOC 011472: [03:53:02] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011472: [03:53:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011472: [03:53:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011472: [03:53:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011472: [03:53:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011472: [03:53:02] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011472: [03:53:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011472: [03:53:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011472: [03:53:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011472: [03:53:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011472: [03:53:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011472: [03:53:02] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011472: [03:53:02] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011472: [03:53:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011472: [03:53:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011472: [03:53:02] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005872: [03:53:02] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11472] RDOC 011472: [03:53:02] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011472: [03:53:02] gl_driver.cpp(1213) - Log - Created new sharegroup 00000154FE7A16A0 RDOC 011472: [03:53:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011472: [03:53:02] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011472: [03:53:02] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 011472: [03:53:02] gl_driver.cpp(1112) - Log - Deleting shader group 00000154FE7A16A0 RDOC 011472: [03:53:02] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011472: [03:53:02] gl_driver.cpp(1213) - Log - Created new sharegroup 00000154FE7A14A0 RDOC 011472: [03:53:02] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011472: [03:53:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011472: [03:53:02] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011472: [03:53:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 011472: [03:53:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011472: [03:53:02] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000520232 RDOC 005872: [03:53:02] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005872: [03:53:02] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 011472: [03:53:02] gl_driver.cpp(2219) - Log - Starting capture RDOC 011472: [03:53:02] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 011472: [03:53:02] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 011472: [03:53:02] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 011472: [03:53:02] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 011472: [03:53:03] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 011472: [03:53:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11267 (15.99 %) RDOC 011472: [03:53:03] gl_driver.cpp(2439) - Log - Captured GL frame with 0.067200 MB capture section in 0.181821 seconds RDOC 011472: [03:53:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 011472: [03:53:03] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 011472: [03:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 005872: [03:53:03] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (28163 bytes) (time 1659840783) 12678 byte thumbnail RDOC 005872: [03:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 005872: [03:53:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005872: [03:53:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005872: [03:53:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005872: [03:53:04] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 005872: [03:53:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005872: [03:53:04] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 005872: [03:53:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005872: [03:53:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 005872: [03:53:04] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 005872: [03:53:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005872: [03:53:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005872: [03:53:04] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 005872: [03:53:04] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 005872: [03:53:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005872: [03:53:04] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005872: [03:53:04] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005872: [03:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005872: [03:53:04] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 265.885 ms RDOC 005872: [03:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 005872: [03:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 009668: [03:53:06] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009668: [03:53:06] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009668: [03:53:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009668: [03:53:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009668: [03:53:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9488 RDOC 009488: [03:53:06] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009488: [03:53:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009488: [03:53:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009488: [03:53:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009488: [03:53:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009488: [03:53:06] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009488: [03:53:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009488: [03:53:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009488: [03:53:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009488: [03:53:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009488: [03:53:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009488: [03:53:06] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009488: [03:53:06] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009488: [03:53:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009488: [03:53:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009488: [03:53:06] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009668: [03:53:06] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9488] RDOC 009488: [03:53:06] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009488: [03:53:06] gl_driver.cpp(1213) - Log - Created new sharegroup 00000152212E3FD0 RDOC 009488: [03:53:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009488: [03:53:06] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009488: [03:53:06] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 009488: [03:53:06] gl_driver.cpp(1112) - Log - Deleting shader group 00000152212E3FD0 RDOC 009488: [03:53:06] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009488: [03:53:06] gl_driver.cpp(1213) - Log - Created new sharegroup 00000152212E3D90 RDOC 009488: [03:53:06] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009488: [03:53:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009488: [03:53:06] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009488: [03:53:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 009488: [03:53:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009488: [03:53:06] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000032038E RDOC 009668: [03:53:06] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009668: [03:53:06] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 009488: [03:53:06] gl_driver.cpp(2219) - Log - Starting capture RDOC 009488: [03:53:06] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 009488: [03:53:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 39983 (2.01 %) RDOC 009488: [03:53:06] gl_driver.cpp(2439) - Log - Captured GL frame with 1.892517 MB capture section in 0.036461 seconds RDOC 009488: [03:53:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 009488: [03:53:06] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009488: [03:53:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009668: [03:53:06] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (49601 bytes) (time 1659840786) 4975 byte thumbnail RDOC 009668: [03:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009668: [03:53:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009668: [03:53:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009668: [03:53:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009668: [03:53:07] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009668: [03:53:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009668: [03:53:07] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 009668: [03:53:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009668: [03:53:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 009668: [03:53:07] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 009668: [03:53:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009668: [03:53:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009668: [03:53:07] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 009668: [03:53:07] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 009668: [03:53:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009668: [03:53:08] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 009668: [03:53:08] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009668: [03:53:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009668: [03:53:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009668: [03:53:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009668: [03:53:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009668: [03:53:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009668: [03:53:08] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 179.384 ms RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[0].b RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[0].c[0].a RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[0].c[1].a RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[0].c[2].a RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[0].c[3].a RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[1].c[0].a RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[1].c[1].a RDOC 009668: [03:53:08] gl_replay.cpp(2150) - Warning - Can't find program resource index for G[1].c[2].a RDOC 009668: [03:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 003120: [03:53:08] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003120: [03:53:08] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003120: [03:53:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003120: [03:53:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003120: [03:53:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12040 RDOC 012040: [03:53:09] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 012040: [03:53:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012040: [03:53:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012040: [03:53:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012040: [03:53:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012040: [03:53:09] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 012040: [03:53:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012040: [03:53:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012040: [03:53:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012040: [03:53:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012040: [03:53:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012040: [03:53:09] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 012040: [03:53:09] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 012040: [03:53:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012040: [03:53:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012040: [03:53:09] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003120: [03:53:09] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [12040] RDOC 012040: [03:53:09] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012040: [03:53:09] gl_driver.cpp(1213) - Log - Created new sharegroup 000001C06D2D6450 RDOC 012040: [03:53:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012040: [03:53:09] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 012040: [03:53:09] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 012040: [03:53:09] gl_driver.cpp(1112) - Log - Deleting shader group 000001C06D2D6450 RDOC 012040: [03:53:09] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012040: [03:53:09] gl_driver.cpp(1213) - Log - Created new sharegroup 000001C06D2D60D0 RDOC 012040: [03:53:09] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012040: [03:53:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012040: [03:53:09] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 012040: [03:53:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 012040: [03:53:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012040: [03:53:09] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004D02E6 RDOC 003120: [03:53:09] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003120: [03:53:09] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 012040: [03:53:09] gl_driver.cpp(2219) - Log - Starting capture RDOC 012040: [03:53:09] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 012040: [03:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3343 (11.23 %) RDOC 012040: [03:53:09] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028381 MB capture section in 0.027409 seconds RDOC 012040: [03:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 012040: [03:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [03:53:09] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 012040: [03:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 003120: [03:53:09] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (18044 bytes) (time 1659840789) 5116 byte thumbnail RDOC 003120: [03:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 003120: [03:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003120: [03:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003120: [03:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003120: [03:53:10] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 003120: [03:53:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003120: [03:53:10] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 003120: [03:53:10] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003120: [03:53:10] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 003120: [03:53:10] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 003120: [03:53:10] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003120: [03:53:10] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003120: [03:53:10] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 003120: [03:53:10] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 003120: [03:53:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003120: [03:53:10] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 003120: [03:53:10] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 003120: [03:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003120: [03:53:10] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003120: [03:53:10] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003120: [03:53:10] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003120: [03:53:10] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003120: [03:53:10] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 101.376 ms RDOC 003120: [03:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 003120: [03:53:11] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 003120: [03:53:13] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntdll.pdb RDOC 003120: [03:53:14] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernel32.pdb RDOC 003120: [03:53:19] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernelbase.pdb RDOC 003120: [03:53:21] win32_callstack.cpp(1016) - Log - Loaded Symbols for user32.pdb RDOC 003120: [03:53:22] win32_callstack.cpp(1016) - Log - Loaded Symbols for win32u.pdb RDOC 003120: [03:53:23] win32_callstack.cpp(1016) - Log - Loaded Symbols for gdi32.pdb RDOC 003120: [03:53:25] win32_callstack.cpp(1016) - Log - Loaded Symbols for gdi32full.pdb RDOC 003120: [03:53:26] win32_callstack.cpp(1016) - Log - Loaded Symbols for msvcp_win.pdb RDOC 003120: [03:53:28] win32_callstack.cpp(1016) - Log - Loaded Symbols for ucrtbase.pdb RDOC 003120: [03:53:32] win32_callstack.cpp(1016) - Log - Loaded Symbols for shell32.pdb RDOC 003120: [03:53:33] win32_callstack.cpp(1016) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 003120: [03:53:35] win32_callstack.cpp(1016) - Log - Loaded Symbols for shcore.pdb RDOC 003120: [03:53:36] win32_callstack.cpp(1016) - Log - Loaded Symbols for msimg32.pdb RDOC 003120: [03:53:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for msvcrt.pdb RDOC 003120: [03:53:39] win32_callstack.cpp(1016) - Log - Loaded Symbols for rpcrt4.pdb RDOC 003120: [03:53:57] win32_callstack.cpp(1016) - Log - Loaded Symbols for combase.pdb RDOC 003120: [03:53:57] win32_callstack.cpp(1016) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 003120: [03:54:05] win32_callstack.cpp(1016) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 003120: [03:54:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for sechost.pdb RDOC 003120: [03:54:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for advapi32.pdb RDOC 003120: [03:54:08] win32_callstack.cpp(1016) - Log - Loaded Symbols for profapi.pdb RDOC 003120: [03:54:09] win32_callstack.cpp(1016) - Log - Loaded Symbols for powrprof.pdb RDOC 003120: [03:54:10] win32_callstack.cpp(1016) - Log - Loaded Symbols for UMPDC.pdb RDOC 003120: [03:54:11] win32_callstack.cpp(1016) - Log - Loaded Symbols for shlwapi.pdb RDOC 003120: [03:54:13] win32_callstack.cpp(1016) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 003120: [03:54:14] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptsp.pdb RDOC 003120: [03:54:20] win32_callstack.cpp(1016) - Log - Loaded Symbols for ole32.pdb RDOC 003120: [03:54:20] win32_callstack.cpp(1016) - Log - Loaded Symbols for oleaut32.pdb RDOC 003120: [03:54:21] win32_callstack.cpp(1016) - Log - Loaded Symbols for imm32.pdb RDOC 003120: [03:54:21] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 003120: [03:54:23] win32_callstack.cpp(1016) - Log - Loaded Symbols for ws2_32.pdb RDOC 003120: [03:54:24] win32_callstack.cpp(1016) - Log - Loaded Symbols for setupapi.pdb RDOC 003120: [03:54:25] win32_callstack.cpp(1016) - Log - Loaded Symbols for bcrypt.pdb RDOC 003120: [03:54:27] win32_callstack.cpp(1016) - Log - Loaded Symbols for comdlg32.pdb RDOC 003120: [03:54:28] win32_callstack.cpp(1016) - Log - Loaded Symbols for comctl32v582.pdb RDOC 003120: [03:54:31] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 003120: [03:54:34] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 003120: [03:54:35] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 003120: [03:54:36] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 003120: [03:54:36] win32_callstack.cpp(1016) - Log - Loaded Symbols for symsrv.pdb RDOC 003120: [03:54:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for mswsock.pdb RDOC 003120: [03:54:40] win32_callstack.cpp(1016) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 003120: [03:54:41] win32_callstack.cpp(1016) - Log - Loaded Symbols for opengl32.pdb RDOC 003120: [03:54:43] win32_callstack.cpp(1016) - Log - Loaded Symbols for glu32.pdb RDOC 003120: [03:54:44] win32_callstack.cpp(1016) - Log - Loaded Symbols for DXCore.pdb RDOC 003120: [03:54:44] win32_callstack.cpp(1016) - Log - Loaded Symbols for UxTheme.pdb RDOC 003120: [03:54:46] win32_callstack.cpp(1016) - Log - Loaded Symbols for msctf.pdb RDOC 003120: [03:54:47] win32_callstack.cpp(1016) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 003120: [03:54:50] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 003120: [03:54:51] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 003120: [03:54:52] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntmarta.pdb RDOC 003120: [03:54:58] win32_callstack.cpp(1016) - Log - Loaded Symbols for WinTypes.pdb RDOC 003120: [03:55:00] win32_callstack.cpp(1016) - Log - Loaded Symbols for iertutil.pdb RDOC 003120: [03:55:00] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 003120: [03:55:01] win32_callstack.cpp(1016) - Log - Loaded Symbols for version.pdb RDOC 003120: [03:55:02] win32_callstack.cpp(1016) - Log - Loaded Symbols for wtsapi32.pdb RDOC 003120: [03:55:03] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptbase.pdb RDOC 003120: [03:55:04] win32_callstack.cpp(1016) - Log - Loaded Symbols for msasn1.pdb RDOC 003120: [03:55:05] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptnet.pdb RDOC 003120: [03:55:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for crypt32.pdb RDOC 003120: [03:55:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for drvstore.pdb RDOC 003120: [03:55:08] win32_callstack.cpp(1016) - Log - Loaded Symbols for devobj.pdb RDOC 003120: [03:55:09] win32_callstack.cpp(1016) - Log - Loaded Symbols for WLDP.pdb RDOC 003120: [03:55:10] win32_callstack.cpp(1016) - Log - Loaded Symbols for wintrust.pdb RDOC 003120: [03:55:11] win32_callstack.cpp(1016) - Log - Loaded Symbols for dwmapi.pdb RDOC 003120: [03:55:12] win32_callstack.cpp(1016) - Log - Loaded Symbols for winsta.pdb RDOC 003120: [03:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 008944: [03:55:13] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008944: [03:55:13] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008944: [03:55:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008944: [03:55:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008944: [03:55:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9240 RDOC 009240: [03:55:13] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009240: [03:55:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009240: [03:55:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009240: [03:55:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009240: [03:55:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009240: [03:55:13] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009240: [03:55:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009240: [03:55:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009240: [03:55:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009240: [03:55:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009240: [03:55:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009240: [03:55:13] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009240: [03:55:13] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009240: [03:55:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009240: [03:55:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008944: [03:55:13] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9240] RDOC 009240: [03:55:13] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009240: [03:55:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009240: [03:55:13] gl_driver.cpp(1213) - Log - Created new sharegroup 00000201C39F51B0 RDOC 009240: [03:55:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009240: [03:55:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009240: [03:55:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 009240: [03:55:13] gl_driver.cpp(1112) - Log - Deleting shader group 00000201C39F51B0 RDOC 009240: [03:55:13] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009240: [03:55:13] gl_driver.cpp(1213) - Log - Created new sharegroup 00000201C39F4270 RDOC 009240: [03:55:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009240: [03:55:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009240: [03:55:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009240: [03:55:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 009240: [03:55:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009240: [03:55:13] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001900D0 RDOC 008944: [03:55:13] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008944: [03:55:13] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 009240: [03:55:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009240: [03:55:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 009240: [03:55:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3384 (11.13 %) RDOC 009240: [03:55:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028992 MB capture section in 0.028626 seconds RDOC 009240: [03:55:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009240: [03:55:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 009240: [03:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 008944: [03:55:13] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (13134 bytes) (time 1659840913) 5116 byte thumbnail RDOC 008944: [03:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 008944: [03:55:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008944: [03:55:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008944: [03:55:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008944: [03:55:14] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 008944: [03:55:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008944: [03:55:14] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 008944: [03:55:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008944: [03:55:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 008944: [03:55:14] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 008944: [03:55:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008944: [03:55:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008944: [03:55:14] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 008944: [03:55:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 008944: [03:55:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008944: [03:55:15] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 008944: [03:55:15] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008944: [03:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008944: [03:55:15] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008944: [03:55:15] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008944: [03:55:15] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008944: [03:55:15] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008944: [03:55:15] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 119.551 ms RDOC 008944: [03:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 005344: [03:55:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005344: [03:55:15] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005344: [03:55:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005344: [03:55:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005344: [03:55:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7816 RDOC 007816: [03:55:16] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007816: [03:55:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007816: [03:55:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007816: [03:55:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007816: [03:55:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007816: [03:55:16] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007816: [03:55:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007816: [03:55:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007816: [03:55:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007816: [03:55:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007816: [03:55:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007816: [03:55:16] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007816: [03:55:16] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007816: [03:55:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007816: [03:55:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005344: [03:55:16] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7816] RDOC 007816: [03:55:16] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007816: [03:55:16] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000011E837CDDF8 RDOC 007816: [03:55:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007816: [03:55:16] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007816: [03:55:16] core.cpp(1977) - Log - Removing device frame capturer for 0x0000011E837CDDF8 RDOC 007816: [03:55:16] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x0000011E837CDDF8 RDOC 007816: [03:55:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007816: [03:55:16] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007816: [03:55:16] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007816: [03:55:16] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007816: [03:55:16] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007816: [03:55:16] gl_driver.cpp(1213) - Log - Created new sharegroup 0000011E8C367F00 RDOC 007816: [03:55:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007816: [03:55:16] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 007816: [03:55:16] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 007816: [03:55:16] gl_driver.cpp(1112) - Log - Deleting shader group 0000011E8C367F00 RDOC 007816: [03:55:16] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007816: [03:55:16] gl_driver.cpp(1213) - Log - Created new sharegroup 0000011E8C368040 RDOC 007816: [03:55:16] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007816: [03:55:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007816: [03:55:16] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 007816: [03:55:16] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 007816: [03:55:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007816: [03:55:16] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005102E6 RDOC 005344: [03:55:16] target_control.cpp( 870) - Log - Used API: D3D11 (Not presenting & supported) RDOC 005344: [03:55:16] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005344: [03:55:16] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 007816: [03:55:16] gl_driver.cpp(2219) - Log - Starting capture RDOC 007816: [03:55:16] gl_driver.cpp(2290) - Log - Finished capture, Frame 4 RDOC 007816: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65787 (0.52 %) RDOC 007816: [03:55:16] gl_driver.cpp(2439) - Log - Captured GL frame with 12.032593 MB capture section in 0.088754 seconds RDOC 007816: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 007816: [03:55:16] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 007816: [03:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 005344: [03:55:16] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 4) (88474 bytes) (time 1659840916) 18309 byte thumbnail RDOC 005344: [03:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 005344: [03:55:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005344: [03:55:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005344: [03:55:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005344: [03:55:17] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 005344: [03:55:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005344: [03:55:17] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 005344: [03:55:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005344: [03:55:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 005344: [03:55:17] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 005344: [03:55:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005344: [03:55:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005344: [03:55:17] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 005344: [03:55:17] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 005344: [03:55:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005344: [03:55:17] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005344: [03:55:18] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005344: [03:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005344: [03:55:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005344: [03:55:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005344: [03:55:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005344: [03:55:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005344: [03:55:18] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 166.407 ms RDOC 005344: [03:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 011772: [03:55:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011772: [03:55:18] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011772: [03:55:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011772: [03:55:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011772: [03:55:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7064 RDOC 007064: [03:55:19] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007064: [03:55:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007064: [03:55:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007064: [03:55:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007064: [03:55:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007064: [03:55:19] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007064: [03:55:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007064: [03:55:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007064: [03:55:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007064: [03:55:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007064: [03:55:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007064: [03:55:19] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007064: [03:55:19] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007064: [03:55:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007064: [03:55:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007064: [03:55:19] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011772: [03:55:19] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7064] RDOC 007064: [03:55:19] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007064: [03:55:19] gl_driver.cpp(1213) - Log - Created new sharegroup 0000024D8ECF0840 RDOC 007064: [03:55:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007064: [03:55:19] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 007064: [03:55:19] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 007064: [03:55:19] gl_driver.cpp(1112) - Log - Deleting shader group 0000024D8ECF0840 RDOC 007064: [03:55:19] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007064: [03:55:19] gl_driver.cpp(1213) - Log - Created new sharegroup 0000024D8ECF13C0 RDOC 007064: [03:55:19] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007064: [03:55:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007064: [03:55:19] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 007064: [03:55:19] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 007064: [03:55:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007064: [03:55:19] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000470390 RDOC 011772: [03:55:19] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011772: [03:55:19] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 007064: [03:55:19] gl_driver.cpp(2219) - Log - Starting capture RDOC 007064: [03:55:19] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 007064: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28032 bytes to 2928 (10.45 %) RDOC 007064: [03:55:19] gl_driver.cpp(2439) - Log - Captured GL frame with 0.026733 MB capture section in 0.037506 seconds RDOC 007064: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 007064: [03:55:19] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 007064: [03:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 011772: [03:55:19] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (12667 bytes) (time 1659840919) 5270 byte thumbnail RDOC 011772: [03:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 011772: [03:55:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011772: [03:55:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011772: [03:55:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011772: [03:55:20] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011772: [03:55:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011772: [03:55:20] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 011772: [03:55:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011772: [03:55:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 011772: [03:55:20] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 011772: [03:55:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011772: [03:55:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011772: [03:55:20] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 011772: [03:55:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 011772: [03:55:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011772: [03:55:20] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 011772: [03:55:20] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011772: [03:55:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011772: [03:55:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011772: [03:55:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011772: [03:55:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011772: [03:55:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011772: [03:55:20] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 125.407 ms RDOC 011772: [03:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 010512: [03:55:21] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010512: [03:55:21] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010512: [03:55:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010512: [03:55:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010512: [03:55:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4060 RDOC 004060: [03:55:21] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004060: [03:55:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004060: [03:55:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004060: [03:55:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004060: [03:55:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004060: [03:55:21] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004060: [03:55:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004060: [03:55:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004060: [03:55:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004060: [03:55:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004060: [03:55:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004060: [03:55:21] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004060: [03:55:21] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004060: [03:55:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004060: [03:55:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004060: [03:55:21] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010512: [03:55:21] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4060] RDOC 004060: [03:55:21] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004060: [03:55:21] gl_driver.cpp(1213) - Log - Created new sharegroup 000001F4EB891150 RDOC 004060: [03:55:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004060: [03:55:21] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004060: [03:55:21] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 004060: [03:55:21] gl_driver.cpp(1112) - Log - Deleting shader group 000001F4EB891150 RDOC 004060: [03:55:21] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004060: [03:55:21] gl_driver.cpp(1213) - Log - Created new sharegroup 000001F4EB890B10 RDOC 004060: [03:55:21] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004060: [03:55:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004060: [03:55:21] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 004060: [03:55:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 004060: [03:55:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010512: [03:55:21] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004060: [03:55:21] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003D038E RDOC 010512: [03:55:21] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 004060: [03:55:21] gl_driver.cpp(2219) - Log - Starting capture RDOC 004060: [03:55:22] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 004060: [03:55:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 004060: [03:55:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 004060: [03:55:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721442 (0.46 %) RDOC 004060: [03:55:22] gl_driver.cpp(2439) - Log - Captured GL frame with 150.532654 MB capture section in 0.578693 seconds RDOC 004060: [03:55:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004060: [03:55:22] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 004060: [03:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 010512: [03:55:22] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (728097 bytes) (time 1659840922) 2526 byte thumbnail RDOC 010512: [03:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 010512: [03:55:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010512: [03:55:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010512: [03:55:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010512: [03:55:23] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 010512: [03:55:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010512: [03:55:23] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010512: [03:55:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010512: [03:55:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010512: [03:55:23] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010512: [03:55:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010512: [03:55:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010512: [03:55:23] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010512: [03:55:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 010512: [03:55:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010512: [03:55:23] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010512: [03:55:23] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010512: [03:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010512: [03:55:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010512: [03:55:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010512: [03:55:25] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 1491.076 ms RDOC 010512: [03:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 005592: [03:55:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005592: [03:55:29] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005592: [03:55:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005592: [03:55:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005592: [03:55:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8276 RDOC 008276: [03:55:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008276: [03:55:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008276: [03:55:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008276: [03:55:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008276: [03:55:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008276: [03:55:29] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008276: [03:55:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008276: [03:55:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008276: [03:55:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008276: [03:55:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008276: [03:55:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008276: [03:55:29] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008276: [03:55:29] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008276: [03:55:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008276: [03:55:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005592: [03:55:29] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8276] RDOC 008276: [03:55:29] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008276: [03:55:29] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008276: [03:55:29] gl_driver.cpp(1213) - Log - Created new sharegroup 0000022398DB6F00 RDOC 008276: [03:55:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008276: [03:55:29] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 008276: [03:55:29] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 008276: [03:55:29] gl_driver.cpp(1112) - Log - Deleting shader group 0000022398DB6F00 RDOC 008276: [03:55:29] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008276: [03:55:29] gl_driver.cpp(1213) - Log - Created new sharegroup 0000022398DB7340 RDOC 008276: [03:55:29] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008276: [03:55:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008276: [03:55:29] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 008276: [03:55:29] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 008276: [03:55:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008276: [03:55:29] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004C0390 RDOC 005592: [03:55:30] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005592: [03:55:30] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 008276: [03:55:30] gl_driver.cpp(2219) - Log - Starting capture RDOC 008276: [03:55:30] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 008276: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52688 (2.14 %) RDOC 008276: [03:55:30] gl_driver.cpp(2439) - Log - Captured GL frame with 2.353210 MB capture section in 0.122249 seconds RDOC 008276: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 008276: [03:55:30] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 008276: [03:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 005592: [03:55:30] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (67913 bytes) (time 1659840930) 9593 byte thumbnail RDOC 005592: [03:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 005592: [03:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005592: [03:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005592: [03:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005592: [03:55:31] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 005592: [03:55:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005592: [03:55:31] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 005592: [03:55:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005592: [03:55:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 005592: [03:55:31] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 005592: [03:55:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005592: [03:55:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005592: [03:55:31] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 005592: [03:55:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 005592: [03:55:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005592: [03:55:31] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005592: [03:55:31] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005592: [03:55:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005592: [03:55:31] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 222.934 ms RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 005592: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 005592: [03:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 003860: [03:55:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003860: [03:55:32] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003860: [03:55:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003860: [03:55:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003860: [03:55:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 88 RDOC 000088: [03:55:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 000088: [03:55:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000088: [03:55:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000088: [03:55:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000088: [03:55:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000088: [03:55:32] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 000088: [03:55:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000088: [03:55:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000088: [03:55:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000088: [03:55:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000088: [03:55:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000088: [03:55:32] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 000088: [03:55:32] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 000088: [03:55:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000088: [03:55:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003860: [03:55:32] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [88] RDOC 000088: [03:55:32] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 000088: [03:55:32] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000088: [03:55:32] gl_driver.cpp(1213) - Log - Created new sharegroup 0000011E795D3C90 RDOC 000088: [03:55:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000088: [03:55:32] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 000088: [03:55:32] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 000088: [03:55:32] gl_driver.cpp(1112) - Log - Deleting shader group 0000011E795D3C90 RDOC 000088: [03:55:32] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000088: [03:55:32] gl_driver.cpp(1213) - Log - Created new sharegroup 0000011E795D3B50 RDOC 000088: [03:55:32] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000088: [03:55:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000088: [03:55:32] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 000088: [03:55:32] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 000088: [03:55:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000088: [03:55:33] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002300D0 RDOC 003860: [03:55:33] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000088: [03:55:33] gl_driver.cpp(2219) - Log - Starting capture RDOC 003860: [03:55:33] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 000088: [03:55:33] gl_driver.cpp(2290) - Log - Finished capture, Frame 4294967295 RDOC 000088: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1249 (5.10 %) RDOC 000088: [03:55:33] gl_driver.cpp(2439) - Log - Captured GL frame with 0.023376 MB capture section in 0.075485 seconds RDOC 000088: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 000088: [03:55:33] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 000088: [03:55:33] gl_driver.cpp(2219) - Log - Starting capture RDOC 000088: [03:55:33] gl_driver.cpp(2290) - Log - Finished capture, Frame 4294967295 RDOC 000088: [03:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 000088: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1245 (5.08 %) RDOC 000088: [03:55:33] gl_driver.cpp(2439) - Log - Captured GL frame with 0.023376 MB capture section in 0.018158 seconds RDOC 000088: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 000088: [03:55:33] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 000088: [03:55:33] gl_driver.cpp(2219) - Log - Starting capture RDOC 000088: [03:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 003860: [03:55:33] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 4294967295) (7561 bytes) (time 1659840933) 2527 byte thumbnail RDOC 000088: [03:55:33] gl_driver.cpp(2290) - Log - Finished capture, Frame 4294967295 RDOC 003860: [03:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 003860: [03:55:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003860: [03:55:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003860: [03:55:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003860: [03:55:34] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 003860: [03:55:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003860: [03:55:34] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 003860: [03:55:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003860: [03:55:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 003860: [03:55:34] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 003860: [03:55:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003860: [03:55:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003860: [03:55:34] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 003860: [03:55:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 003860: [03:55:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003860: [03:55:34] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 003860: [03:55:34] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 003860: [03:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003860: [03:55:34] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 3.887 ms RDOC 003860: [03:55:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 002424: [03:55:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 002424: [03:55:35] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 002424: [03:55:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002424: [03:55:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002424: [03:55:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5472 RDOC 005472: [03:55:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005472: [03:55:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005472: [03:55:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005472: [03:55:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005472: [03:55:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005472: [03:55:35] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005472: [03:55:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005472: [03:55:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005472: [03:55:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005472: [03:55:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005472: [03:55:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005472: [03:55:35] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005472: [03:55:35] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005472: [03:55:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005472: [03:55:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002424: [03:55:35] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5472] RDOC 005472: [03:55:35] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005472: [03:55:35] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005472: [03:55:35] gl_driver.cpp(1213) - Log - Created new sharegroup 000001ED4AB47140 RDOC 005472: [03:55:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005472: [03:55:35] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 005472: [03:55:35] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 005472: [03:55:35] gl_driver.cpp(1112) - Log - Deleting shader group 000001ED4AB47140 RDOC 005472: [03:55:35] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005472: [03:55:35] gl_driver.cpp(1213) - Log - Created new sharegroup 000001ED4AB46C80 RDOC 005472: [03:55:35] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005472: [03:55:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005472: [03:55:35] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 005472: [03:55:35] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 005472: [03:55:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005472: [03:55:35] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002E00D8 RDOC 002424: [03:55:35] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002424: [03:55:35] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 005472: [03:55:35] gl_driver.cpp(2219) - Log - Starting capture RDOC 005472: [03:55:35] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 005472: [03:55:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3105 (10.81 %) RDOC 005472: [03:55:35] gl_driver.cpp(2439) - Log - Captured GL frame with 0.027405 MB capture section in 0.041372 seconds RDOC 005472: [03:55:35] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 005472: [03:55:35] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 005472: [03:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 002424: [03:55:35] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (12820 bytes) (time 1659840935) 5223 byte thumbnail RDOC 002424: [03:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 002424: [03:55:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002424: [03:55:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002424: [03:55:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002424: [03:55:36] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 002424: [03:55:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002424: [03:55:37] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 002424: [03:55:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002424: [03:55:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 002424: [03:55:37] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 002424: [03:55:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002424: [03:55:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002424: [03:55:37] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 002424: [03:55:37] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 002424: [03:55:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002424: [03:55:37] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 002424: [03:55:37] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002424: [03:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002424: [03:55:37] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 120.631 ms RDOC 002424: [03:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 011168: [03:55:37] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011168: [03:55:37] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011168: [03:55:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011168: [03:55:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011168: [03:55:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4000 RDOC 004000: [03:55:38] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004000: [03:55:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004000: [03:55:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004000: [03:55:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004000: [03:55:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004000: [03:55:38] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004000: [03:55:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004000: [03:55:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004000: [03:55:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004000: [03:55:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004000: [03:55:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004000: [03:55:38] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004000: [03:55:38] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004000: [03:55:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004000: [03:55:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004000: [03:55:38] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011168: [03:55:38] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4000] RDOC 004000: [03:55:38] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004000: [03:55:38] gl_driver.cpp(1213) - Log - Created new sharegroup 0000021A8BABE320 RDOC 004000: [03:55:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004000: [03:55:38] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004000: [03:55:38] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 004000: [03:55:38] gl_driver.cpp(1112) - Log - Deleting shader group 0000021A8BABE320 RDOC 004000: [03:55:38] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004000: [03:55:38] gl_driver.cpp(1213) - Log - Created new sharegroup 0000021A8BABE120 RDOC 004000: [03:55:38] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004000: [03:55:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004000: [03:55:38] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 004000: [03:55:38] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 004000: [03:55:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004000: [03:55:38] gl_driver.cpp(2219) - Log - Starting capture RDOC 011168: [03:55:38] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004000: [03:55:38] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000530390 RDOC 004000: [03:55:38] gl_driver.cpp(2290) - Log - Finished capture, Frame 0 RDOC 011168: [03:55:38] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 004000: [03:55:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 2995 (10.33 %) RDOC 004000: [03:55:38] gl_driver.cpp(2439) - Log - Captured GL frame with 0.027649 MB capture section in 0.123885 seconds RDOC 004000: [03:55:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004000: [03:55:38] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 004000: [03:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011168: [03:55:38] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 0) (12745 bytes) (time 1659840938) 5116 byte thumbnail RDOC 011168: [03:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011168: [03:55:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011168: [03:55:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011168: [03:55:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011168: [03:55:39] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011168: [03:55:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011168: [03:55:39] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 011168: [03:55:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011168: [03:55:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 011168: [03:55:39] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 011168: [03:55:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011168: [03:55:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011168: [03:55:39] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 011168: [03:55:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 011168: [03:55:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011168: [03:55:39] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 011168: [03:55:39] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011168: [03:55:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011168: [03:55:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011168: [03:55:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011168: [03:55:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011168: [03:55:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011168: [03:55:39] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 120.899 ms RDOC 011168: [03:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011168: [03:55:40] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1451 (5.00 %) RDOC 011168: [03:55:40] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011168: [03:55:40] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 0.585 ms RDOC 011168: [03:55:40] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 011168: [03:55:40] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 011168: [03:55:40] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1451 (5.00 %) RDOC 011168: [03:55:40] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 011168: [03:55:40] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 011168: [03:55:40] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 011168: [03:55:40] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 011168: [03:55:40] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 011168: [03:55:40] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 011168: [03:55:40] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 011168: [03:55:40] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 011168: [03:55:40] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 011168: [03:55:40] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 011168: [03:55:40] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 011168: [03:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 010584: [03:55:40] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010584: [03:55:40] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010584: [03:55:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010584: [03:55:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010584: [03:55:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8464 RDOC 008464: [03:55:40] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008464: [03:55:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008464: [03:55:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008464: [03:55:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008464: [03:55:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008464: [03:55:40] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008464: [03:55:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008464: [03:55:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008464: [03:55:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008464: [03:55:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008464: [03:55:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008464: [03:55:40] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008464: [03:55:40] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008464: [03:55:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008464: [03:55:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010584: [03:55:40] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8464] RDOC 008464: [03:55:40] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008464: [03:55:40] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008464: [03:55:40] gl_driver.cpp(1213) - Log - Created new sharegroup 000001D25C9C7DF0 RDOC 008464: [03:55:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008464: [03:55:40] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 008464: [03:55:40] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 008464: [03:55:40] gl_driver.cpp(1112) - Log - Deleting shader group 000001D25C9C7DF0 RDOC 008464: [03:55:40] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008464: [03:55:40] gl_driver.cpp(1213) - Log - Created new sharegroup 000001D25C9C8130 RDOC 008464: [03:55:40] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008464: [03:55:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008464: [03:55:40] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 008464: [03:55:40] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 008464: [03:55:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008464: [03:55:46] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006102E6 RDOC 010584: [03:55:46] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010584: [03:55:46] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 008464: [03:55:47] gl_driver.cpp(2219) - Log - Starting capture RDOC 008464: [03:55:47] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 008464: [03:55:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398848 bytes to 9230533 (0.41 %) RDOC 008464: [03:55:47] gl_driver.cpp(2439) - Log - Captured GL frame with 2128.027771 MB capture section in 0.487315 seconds RDOC 008464: [03:55:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008464: [03:55:47] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 008464: [03:55:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 010584: [03:55:47] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (9240283 bytes) (time 1659840947) 5116 byte thumbnail RDOC 010584: [03:55:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 010584: [03:55:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010584: [03:55:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010584: [03:55:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010584: [03:55:48] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 010584: [03:55:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010584: [03:55:48] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010584: [03:55:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010584: [03:55:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010584: [03:55:48] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010584: [03:55:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010584: [03:55:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010584: [03:55:48] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010584: [03:55:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 010584: [03:55:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010584: [03:55:48] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010584: [03:55:49] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010584: [03:55:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010584: [03:55:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010584: [03:55:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010584: [03:55:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010584: [03:55:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010584: [03:55:53] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 4149.549 ms RDOC 010584: [03:55:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 011432: [03:55:58] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011432: [03:55:58] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011432: [03:55:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011432: [03:55:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011432: [03:55:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9424 RDOC 009424: [03:55:59] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009424: [03:55:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009424: [03:55:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009424: [03:55:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009424: [03:55:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009424: [03:55:59] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009424: [03:55:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009424: [03:55:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009424: [03:55:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009424: [03:55:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009424: [03:55:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009424: [03:55:59] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009424: [03:55:59] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009424: [03:55:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009424: [03:55:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009424: [03:55:59] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011432: [03:55:59] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9424] RDOC 009424: [03:55:59] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009424: [03:55:59] gl_driver.cpp(1213) - Log - Created new sharegroup 000001F576608CA0 RDOC 009424: [03:55:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009424: [03:55:59] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009424: [03:55:59] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 009424: [03:55:59] gl_driver.cpp(1112) - Log - Deleting shader group 000001F576608CA0 RDOC 009424: [03:55:59] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009424: [03:55:59] gl_driver.cpp(1213) - Log - Created new sharegroup 000001F576608820 RDOC 009424: [03:55:59] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009424: [03:55:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009424: [03:55:59] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009424: [03:55:59] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 009424: [03:55:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009424: [03:55:59] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000370098 RDOC 011432: [03:55:59] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011432: [03:55:59] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 009424: [03:56:12] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:12] gl_driver.cpp(2290) - Log - Finished capture, Frame 50000 RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 3267 (11.47 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.027161 MB capture section in 0.014169 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50001 RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3346 (11.29 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.011938 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50002 RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3355 (11.32 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.013701 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50003 RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 50000) (13017 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3368 (11.37 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.012523 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50004 RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 1 (frame 50001) (13096 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3383 (11.42 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.012629 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50005 RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 2 (frame 50002) (13105 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3355 (11.32 %) RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 3 (frame 50003) (13118 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.012291 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50006 RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3346 (11.29 %) RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.012741 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50007 RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3355 (11.32 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.012016 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50008 RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 4 (frame 50004) (13133 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3369 (11.37 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.011498 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 009424: [03:56:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 009424: [03:56:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 50009 RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 5 (frame 50005) (13105 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3354 (11.32 %) RDOC 009424: [03:56:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028259 MB capture section in 0.011563 seconds RDOC 009424: [03:56:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009424: [03:56:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 6 (frame 50006) (13096 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 7 (frame 50007) (13105 bytes) (time 1659840973) 5116 byte thumbnail RDOC 009424: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 8 (frame 50008) (13119 bytes) (time 1659840973) 5116 byte thumbnail RDOC 011432: [03:56:13] target_control.cpp( 817) - Log - Got a new capture: 9 (frame 50009) (13104 bytes) (time 1659840973) 5116 byte thumbnail RDOC 011432: [03:56:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 011432: [03:56:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011432: [03:56:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011432: [03:56:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011432: [03:56:14] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011432: [03:56:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011432: [03:56:14] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 011432: [03:56:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011432: [03:56:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 011432: [03:56:14] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 011432: [03:56:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011432: [03:56:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011432: [03:56:14] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 011432: [03:56:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 011432: [03:56:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011432: [03:56:14] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 011432: [03:56:14] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011432: [03:56:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011432: [03:56:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011432: [03:56:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011432: [03:56:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011432: [03:56:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011432: [03:56:14] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 119.097 ms RDOC 011432: [03:56:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 011164: [03:56:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011164: [03:56:15] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011164: [03:56:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011164: [03:56:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011164: [03:56:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7252 RDOC 007252: [03:56:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007252: [03:56:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007252: [03:56:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007252: [03:56:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007252: [03:56:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007252: [03:56:15] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007252: [03:56:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007252: [03:56:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007252: [03:56:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007252: [03:56:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007252: [03:56:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007252: [03:56:15] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007252: [03:56:15] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007252: [03:56:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007252: [03:56:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007252: [03:56:15] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011164: [03:56:15] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7252] RDOC 007252: [03:56:15] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007252: [03:56:15] gl_driver.cpp(1213) - Log - Created new sharegroup 000002167BBD3200 RDOC 007252: [03:56:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007252: [03:56:15] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 007252: [03:56:15] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 007252: [03:56:15] gl_driver.cpp(1112) - Log - Deleting shader group 000002167BBD3200 RDOC 007252: [03:56:15] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007252: [03:56:15] gl_driver.cpp(1213) - Log - Created new sharegroup 000002167BBD3DC0 RDOC 007252: [03:56:15] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007252: [03:56:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007252: [03:56:15] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 007252: [03:56:15] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 007252: [03:56:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007252: [03:56:15] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006502E6 RDOC 011164: [03:56:15] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011164: [03:56:15] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 007252: [03:56:15] gl_driver.cpp(2219) - Log - Starting capture RDOC 007252: [03:56:15] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 007252: [03:56:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29696 bytes to 3487 (11.74 %) RDOC 007252: [03:56:15] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028320 MB capture section in 0.027787 seconds RDOC 007252: [03:56:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007252: [03:56:15] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 007252: [03:56:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 011164: [03:56:15] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (13237 bytes) (time 1659840975) 5116 byte thumbnail RDOC 011164: [03:56:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 011164: [03:56:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011164: [03:56:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011164: [03:56:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011164: [03:56:16] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011164: [03:56:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011164: [03:56:16] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 011164: [03:56:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011164: [03:56:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 011164: [03:56:16] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 011164: [03:56:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011164: [03:56:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011164: [03:56:16] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 011164: [03:56:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 011164: [03:56:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011164: [03:56:17] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 011164: [03:56:17] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011164: [03:56:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011164: [03:56:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011164: [03:56:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011164: [03:56:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011164: [03:56:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011164: [03:56:17] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 121.443 ms RDOC 011164: [03:56:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59
RDOC 011424: [03:56:17] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011424: [03:56:17] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011424: [03:56:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011424: [03:56:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011424: [03:56:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1716 RDOC 001716: [03:56:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001716: [03:56:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001716: [03:56:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001716: [03:56:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001716: [03:56:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001716: [03:56:18] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001716: [03:56:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001716: [03:56:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001716: [03:56:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001716: [03:56:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001716: [03:56:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001716: [03:56:18] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001716: [03:56:18] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001716: [03:56:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001716: [03:56:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011424: [03:56:18] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1716] RDOC 001716: [03:56:18] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001716: [03:56:18] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001716: [03:56:18] gl_driver.cpp(1213) - Log - Created new sharegroup 000001D50CE174E0 RDOC 001716: [03:56:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001716: [03:56:18] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 001716: [03:56:18] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 001716: [03:56:18] gl_driver.cpp(1112) - Log - Deleting shader group 000001D50CE174E0 RDOC 001716: [03:56:18] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001716: [03:56:18] gl_driver.cpp(1213) - Log - Created new sharegroup 000001D50CE17C20 RDOC 001716: [03:56:18] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001716: [03:56:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001716: [03:56:18] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 001716: [03:56:18] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 001716: [03:56:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001716: [03:56:18] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006702E6 RDOC 011424: [03:56:18] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011424: [03:56:18] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 001716: [03:56:18] gl_driver.cpp(2219) - Log - Starting capture RDOC 001716: [03:56:18] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 001716: [03:56:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 21794 (2.18 %) RDOC 001716: [03:56:18] gl_driver.cpp(2439) - Log - Captured GL frame with 0.952759 MB capture section in 0.076548 seconds RDOC 001716: [03:56:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 001716: [03:56:18] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 001716: [03:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011424: [03:56:18] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (37949 bytes) (time 1659840978) 11067 byte thumbnail RDOC 011424: [03:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011424: [03:56:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011424: [03:56:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011424: [03:56:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011424: [03:56:19] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011424: [03:56:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011424: [03:56:19] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 011424: [03:56:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011424: [03:56:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 011424: [03:56:19] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 011424: [03:56:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011424: [03:56:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011424: [03:56:19] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 011424: [03:56:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 011424: [03:56:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011424: [03:56:19] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 011424: [03:56:19] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011424: [03:56:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011424: [03:56:20] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 387.985 ms RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 011424: [03:56:20] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 011424: [03:56:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 001820: [03:56:20] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 001820: [03:56:20] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 001820: [03:56:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001820: [03:56:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001820: [03:56:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1852 RDOC 001852: [03:56:21] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001852: [03:56:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001852: [03:56:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001852: [03:56:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001852: [03:56:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001852: [03:56:21] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001852: [03:56:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001852: [03:56:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001852: [03:56:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001852: [03:56:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001852: [03:56:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001852: [03:56:21] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001852: [03:56:21] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001852: [03:56:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001852: [03:56:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001852: [03:56:21] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001820: [03:56:21] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1852] RDOC 001852: [03:56:21] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001852: [03:56:21] gl_driver.cpp(1213) - Log - Created new sharegroup 000001F2AD7135F0 RDOC 001852: [03:56:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001852: [03:56:21] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 001852: [03:56:21] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 001852: [03:56:21] gl_driver.cpp(1112) - Log - Deleting shader group 000001F2AD7135F0 RDOC 001852: [03:56:21] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001852: [03:56:21] gl_driver.cpp(1213) - Log - Created new sharegroup 000001F2AD7130B0 RDOC 001852: [03:56:21] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001852: [03:56:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001852: [03:56:21] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 001852: [03:56:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 001852: [03:56:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001852: [03:56:21] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD50108A3 - possibly stale. Using new DC FFFFFFFFD50108A3 to ensure context is rebound properly RDOC 001852: [03:56:21] gl_driver.cpp(1201) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 001852: [03:56:21] gl_driver.cpp(1219) - Log - Reusing old sharegroup 000001F2AD7130B0 RDOC 001852: [03:56:21] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 001852: [03:56:21] gl_driver.cpp(1201) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 001852: [03:56:21] gl_driver.cpp(1219) - Log - Reusing old sharegroup 000001F2AD7130B0 RDOC 001852: [03:56:21] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 001852: [03:56:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001852: [03:56:21] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 001852: [03:56:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001852: [03:56:21] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 001820: [03:56:21] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001852: [03:56:21] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000200396 RDOC 001820: [03:56:21] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 001852: [03:56:21] gl_driver.cpp(2219) - Log - Starting capture RDOC 001852: [03:56:26] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 001852: [03:56:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7721920 bytes to 374648 (4.85 %) RDOC 001852: [03:56:26] gl_driver.cpp(2439) - Log - Captured GL frame with 7.364197 MB capture section in 4.904487 seconds RDOC 001852: [03:56:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 001852: [03:56:26] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 001852: [03:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 001820: [03:56:26] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (452247 bytes) (time 1659840986) 69967 byte thumbnail RDOC 001820: [03:56:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 001820: [03:56:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001820: [03:56:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001820: [03:56:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001820: [03:56:27] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 001820: [03:56:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001820: [03:56:28] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 001820: [03:56:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001820: [03:56:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 001820: [03:56:28] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 001820: [03:56:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001820: [03:56:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001820: [03:56:28] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 001820: [03:56:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 001820: [03:56:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001820: [03:56:28] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001820: [03:56:28] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 001820: [03:56:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001820: [03:56:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001820: [03:56:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001820: [03:56:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001820: [03:56:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001820: [03:56:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001820: [03:56:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001820: [03:56:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001820: [03:56:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001820: [03:56:30] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 2640.236 ms RDOC 001820: [03:56:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 009512: [03:56:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009512: [03:56:32] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009512: [03:56:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009512: [03:56:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009512: [03:56:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3316 RDOC 003316: [03:56:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003316: [03:56:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003316: [03:56:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003316: [03:56:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003316: [03:56:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003316: [03:56:32] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003316: [03:56:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003316: [03:56:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003316: [03:56:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003316: [03:56:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003316: [03:56:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003316: [03:56:32] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003316: [03:56:32] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003316: [03:56:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003316: [03:56:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009512: [03:56:32] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3316] RDOC 003316: [03:56:32] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003316: [03:56:32] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003316: [03:56:32] gl_driver.cpp(1213) - Log - Created new sharegroup 000001A2F03F10C0 RDOC 003316: [03:56:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003316: [03:56:32] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003316: [03:56:32] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 003316: [03:56:32] gl_driver.cpp(1112) - Log - Deleting shader group 000001A2F03F10C0 RDOC 003316: [03:56:32] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003316: [03:56:32] gl_driver.cpp(1213) - Log - Created new sharegroup 000001A2F03F1000 RDOC 003316: [03:56:32] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003316: [03:56:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003316: [03:56:32] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 003316: [03:56:32] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 003316: [03:56:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009512: [03:56:32] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003316: [03:56:32] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000603A0 RDOC 009512: [03:56:32] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 003316: [03:56:32] gl_driver.cpp(2219) - Log - Starting capture RDOC 003316: [03:56:33] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 003316: [03:56:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8028544 bytes to 111918 (1.39 %) RDOC 003316: [03:56:33] gl_driver.cpp(2439) - Log - Captured GL frame with 7.656616 MB capture section in 0.174779 seconds RDOC 003316: [03:56:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 003316: [03:56:33] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 003316: [03:56:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 009512: [03:56:33] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (128664 bytes) (time 1659840993) 9954 byte thumbnail RDOC 009512: [03:56:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 009512: [03:56:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009512: [03:56:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009512: [03:56:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009512: [03:56:34] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009512: [03:56:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009512: [03:56:34] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 009512: [03:56:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009512: [03:56:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 009512: [03:56:34] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 009512: [03:56:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009512: [03:56:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009512: [03:56:34] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 009512: [03:56:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 009512: [03:56:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009512: [03:56:34] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 009512: [03:56:34] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009512: [03:56:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009512: [03:56:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009512: [03:56:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009512: [03:56:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009512: [03:56:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009512: [03:56:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009512: [03:56:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009512: [03:56:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009512: [03:56:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009512: [03:56:34] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 220.107 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 17.129 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 1.965 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 11.998 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.952 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 59.598 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 9.160 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.464 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.562 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 7.091 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 1.838 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 4.093 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.508 ms RDOC 009512: [03:56:35] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.515 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 7.777 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 1.973 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.461 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.875 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.548 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 5.918 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.155 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.540 ms RDOC 009512: [03:56:36] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.727 ms RDOC 009512: [03:56:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59
RDOC 004396: [03:56:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 004396: [03:56:36] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 004396: [03:56:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004396: [03:56:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004396: [03:56:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3352 RDOC 003352: [03:56:36] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003352: [03:56:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003352: [03:56:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003352: [03:56:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003352: [03:56:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003352: [03:56:36] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003352: [03:56:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003352: [03:56:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003352: [03:56:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003352: [03:56:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003352: [03:56:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003352: [03:56:36] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003352: [03:56:36] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003352: [03:56:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003352: [03:56:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004396: [03:56:37] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3352] RDOC 003352: [03:56:37] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003352: [03:56:37] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003352: [03:56:37] gl_driver.cpp(1213) - Log - Created new sharegroup 0000020143C02DD0 RDOC 003352: [03:56:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003352: [03:56:37] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003352: [03:56:37] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 003352: [03:56:37] gl_driver.cpp(1112) - Log - Deleting shader group 0000020143C02DD0 RDOC 003352: [03:56:37] gl_driver.cpp(1201) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003352: [03:56:37] gl_driver.cpp(1213) - Log - Created new sharegroup 0000020143C03910 RDOC 003352: [03:56:37] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003352: [03:56:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003352: [03:56:37] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003352: [03:56:37] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000803A0 RDOC 004396: [03:56:37] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004396: [03:56:37] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 003352: [03:56:37] gl_driver.cpp(2219) - Log - Starting capture RDOC 003352: [03:56:37] gl_driver.cpp(2290) - Log - Finished capture, Frame 6 RDOC 003352: [03:56:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3501 (11.10 %) RDOC 003352: [03:56:37] gl_driver.cpp(2439) - Log - Captured GL frame with 0.030090 MB capture section in 0.042979 seconds RDOC 003352: [03:56:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 003352: [03:56:37] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 003352: [03:56:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 004396: [03:56:37] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 6) (14243 bytes) (time 1659840997) 6102 byte thumbnail RDOC 004396: [03:56:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 004396: [03:56:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004396: [03:56:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004396: [03:56:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004396: [03:56:38] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004396: [03:56:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004396: [03:56:38] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 004396: [03:56:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004396: [03:56:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 004396: [03:56:38] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 004396: [03:56:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004396: [03:56:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004396: [03:56:38] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 004396: [03:56:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 004396: [03:56:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004396: [03:56:38] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 004396: [03:56:38] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004396: [03:56:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004396: [03:56:38] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 167.279 ms RDOC 004396: [03:56:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 008668: [03:56:39] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008668: [03:56:39] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008668: [03:56:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008668: [03:56:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008668: [03:56:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4768 RDOC 004768: [03:56:39] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004768: [03:56:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004768: [03:56:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004768: [03:56:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004768: [03:56:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004768: [03:56:39] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004768: [03:56:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004768: [03:56:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004768: [03:56:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004768: [03:56:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004768: [03:56:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004768: [03:56:39] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004768: [03:56:39] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004768: [03:56:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004768: [03:56:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004768: [03:56:39] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008668: [03:56:39] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4768] RDOC 004768: [03:56:39] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004768: [03:56:39] gl_driver.cpp(1213) - Log - Created new sharegroup 000001BA6DC2F530 RDOC 004768: [03:56:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004768: [03:56:39] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004768: [03:56:39] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 004768: [03:56:39] gl_driver.cpp(1112) - Log - Deleting shader group 000001BA6DC2F530 RDOC 004768: [03:56:39] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004768: [03:56:39] gl_driver.cpp(1213) - Log - Created new sharegroup 000001BA6DC2F670 RDOC 004768: [03:56:39] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004768: [03:56:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004768: [03:56:39] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 004768: [03:56:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 004768: [03:56:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008668: [03:56:40] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004768: [03:56:40] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000D0338 RDOC 008668: [03:56:40] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 004768: [03:56:40] gl_driver.cpp(2219) - Log - Starting capture RDOC 004768: [03:56:40] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 004768: [03:56:40] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3636 (12.30 %) RDOC 004768: [03:56:40] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028198 MB capture section in 0.027653 seconds RDOC 004768: [03:56:40] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004768: [03:56:40] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 004768: [03:56:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 008668: [03:56:40] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (14099 bytes) (time 1659841000) 5829 byte thumbnail RDOC 008668: [03:56:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 008668: [03:56:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008668: [03:56:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008668: [03:56:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008668: [03:56:41] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 008668: [03:56:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008668: [03:56:41] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 008668: [03:56:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008668: [03:56:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 008668: [03:56:41] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 008668: [03:56:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008668: [03:56:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008668: [03:56:41] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 008668: [03:56:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 008668: [03:56:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008668: [03:56:41] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 008668: [03:56:41] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008668: [03:56:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008668: [03:56:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008668: [03:56:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008668: [03:56:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008668: [03:56:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008668: [03:56:41] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 125.097 ms RDOC 008668: [03:56:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 010152: [03:56:42] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010152: [03:56:42] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010152: [03:56:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010152: [03:56:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010152: [03:56:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5048 RDOC 005048: [03:56:42] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005048: [03:56:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005048: [03:56:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005048: [03:56:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005048: [03:56:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005048: [03:56:42] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005048: [03:56:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005048: [03:56:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005048: [03:56:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005048: [03:56:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005048: [03:56:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005048: [03:56:42] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005048: [03:56:42] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005048: [03:56:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005048: [03:56:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010152: [03:56:42] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5048] RDOC 005048: [03:56:42] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005048: [03:56:42] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005048: [03:56:42] gl_driver.cpp(1213) - Log - Created new sharegroup 000001C8E2B88290 RDOC 005048: [03:56:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005048: [03:56:42] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 005048: [03:56:42] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 005048: [03:56:42] gl_driver.cpp(1112) - Log - Deleting shader group 000001C8E2B88290 RDOC 005048: [03:56:42] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005048: [03:56:42] gl_driver.cpp(1213) - Log - Created new sharegroup 000001C8E2B887D0 RDOC 005048: [03:56:42] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005048: [03:56:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005048: [03:56:42] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 005048: [03:56:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 005048: [03:56:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010152: [03:56:42] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005048: [03:56:42] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000420392 RDOC 010152: [03:56:42] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 005048: [03:56:42] gl_driver.cpp(2219) - Log - Starting capture RDOC 005048: [03:56:42] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 005048: [03:56:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32128 bytes to 3649 (11.36 %) RDOC 005048: [03:56:42] gl_driver.cpp(2439) - Log - Captured GL frame with 0.030640 MB capture section in 0.038215 seconds RDOC 005048: [03:56:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005048: [03:56:42] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 005048: [03:56:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010152: [03:56:42] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (13399 bytes) (time 1659841002) 5116 byte thumbnail RDOC 010152: [03:56:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010152: [03:56:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010152: [03:56:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010152: [03:56:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010152: [03:56:43] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 010152: [03:56:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010152: [03:56:44] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010152: [03:56:44] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010152: [03:56:44] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010152: [03:56:44] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010152: [03:56:44] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010152: [03:56:44] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010152: [03:56:44] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010152: [03:56:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 010152: [03:56:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010152: [03:56:44] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010152: [03:56:44] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010152: [03:56:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010152: [03:56:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010152: [03:56:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010152: [03:56:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010152: [03:56:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010152: [03:56:44] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 142.771 ms RDOC 010152: [03:56:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 001352: [03:56:44] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 001352: [03:56:44] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 001352: [03:56:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001352: [03:56:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001352: [03:56:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5972 RDOC 005972: [03:56:45] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005972: [03:56:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005972: [03:56:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005972: [03:56:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005972: [03:56:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005972: [03:56:45] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005972: [03:56:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005972: [03:56:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005972: [03:56:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005972: [03:56:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005972: [03:56:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005972: [03:56:45] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005972: [03:56:45] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005972: [03:56:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005972: [03:56:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005972: [03:56:45] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001352: [03:56:45] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5972] RDOC 005972: [03:56:45] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005972: [03:56:45] gl_driver.cpp(1213) - Log - Created new sharegroup 000001E314F30730 RDOC 005972: [03:56:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005972: [03:56:45] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 005972: [03:56:45] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 005972: [03:56:45] gl_driver.cpp(1112) - Log - Deleting shader group 000001E314F30730 RDOC 005972: [03:56:45] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005972: [03:56:45] gl_driver.cpp(1213) - Log - Created new sharegroup 000001E314F305B0 RDOC 005972: [03:56:45] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005972: [03:56:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005972: [03:56:45] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 005972: [03:56:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 005972: [03:56:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005972: [03:56:45] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005A038E RDOC 001352: [03:56:45] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001352: [03:56:45] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 005972: [03:56:45] gl_driver.cpp(2219) - Log - Starting capture RDOC 005972: [03:56:45] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005972: [03:56:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005972: [03:56:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33920 bytes to 4559 (13.44 %) RDOC 005972: [03:56:45] gl_driver.cpp(2439) - Log - Captured GL frame with 0.032349 MB capture section in 0.126679 seconds RDOC 005972: [03:56:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 005972: [03:56:45] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 005972: [03:56:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 001352: [03:56:45] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (28521 bytes) (time 1659841005) 9804 byte thumbnail RDOC 001352: [03:56:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 001352: [03:56:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001352: [03:56:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001352: [03:56:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001352: [03:56:46] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 001352: [03:56:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001352: [03:56:46] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 001352: [03:56:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001352: [03:56:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 001352: [03:56:46] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 001352: [03:56:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001352: [03:56:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001352: [03:56:46] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 001352: [03:56:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 001352: [03:56:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001352: [03:56:46] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001352: [03:56:47] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 001352: [03:56:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001352: [03:56:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001352: [03:56:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001352: [03:56:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001352: [03:56:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001352: [03:56:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001352: [03:56:47] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 193.519 ms RDOC 001352: [03:56:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 011064: [03:56:47] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011064: [03:56:47] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011064: [03:56:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011064: [03:56:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011064: [03:56:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10344 RDOC 010344: [03:56:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010344: [03:56:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010344: [03:56:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010344: [03:56:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010344: [03:56:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010344: [03:56:48] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010344: [03:56:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010344: [03:56:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010344: [03:56:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010344: [03:56:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010344: [03:56:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010344: [03:56:48] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010344: [03:56:48] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010344: [03:56:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010344: [03:56:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011064: [03:56:48] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10344] RDOC 010344: [03:56:48] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010344: [03:56:48] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010344: [03:56:48] gl_driver.cpp(1213) - Log - Created new sharegroup 000002934CD63F20 RDOC 010344: [03:56:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010344: [03:56:48] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010344: [03:56:48] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 010344: [03:56:48] gl_driver.cpp(1112) - Log - Deleting shader group 000002934CD63F20 RDOC 010344: [03:56:48] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010344: [03:56:48] gl_driver.cpp(1213) - Log - Created new sharegroup 000002934CD63360 RDOC 010344: [03:56:48] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010344: [03:56:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010344: [03:56:48] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 010344: [03:56:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 010344: [03:56:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011064: [03:56:48] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010344: [03:56:48] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005C038E RDOC 011064: [03:56:48] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 010344: [03:56:49] gl_driver.cpp(2219) - Log - Starting capture RDOC 010344: [03:56:49] gl_driver.cpp(2290) - Log - Finished capture, Frame 200 RDOC 010344: [03:56:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 12945 (10.36 %) RDOC 010344: [03:56:49] gl_driver.cpp(2439) - Log - Captured GL frame with 0.119202 MB capture section in 0.017599 seconds RDOC 010344: [03:56:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010344: [03:56:49] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010344: [03:56:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 011064: [03:56:49] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 200) (26360 bytes) (time 1659841009) 7788 byte thumbnail RDOC 011064: [03:56:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 011064: [03:56:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011064: [03:56:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011064: [03:56:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011064: [03:56:50] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011064: [03:56:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011064: [03:56:50] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 011064: [03:56:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011064: [03:56:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 011064: [03:56:50] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 011064: [03:56:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011064: [03:56:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011064: [03:56:50] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 011064: [03:56:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 011064: [03:56:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011064: [03:56:50] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 011064: [03:56:50] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011064: [03:56:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011064: [03:56:50] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 212.705 ms RDOC 011064: [03:56:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 009804: [03:56:51] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009804: [03:56:51] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009804: [03:56:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009804: [03:56:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009804: [03:56:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3512 RDOC 003512: [03:56:51] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003512: [03:56:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003512: [03:56:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003512: [03:56:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003512: [03:56:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003512: [03:56:51] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003512: [03:56:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003512: [03:56:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003512: [03:56:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003512: [03:56:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003512: [03:56:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003512: [03:56:51] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003512: [03:56:51] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003512: [03:56:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003512: [03:56:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003512: [03:56:51] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009804: [03:56:51] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3512] RDOC 003512: [03:56:51] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003512: [03:56:51] gl_driver.cpp(1213) - Log - Created new sharegroup 0000014D42202760 RDOC 003512: [03:56:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003512: [03:56:51] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003512: [03:56:51] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 003512: [03:56:51] gl_driver.cpp(1112) - Log - Deleting shader group 0000014D42202760 RDOC 003512: [03:56:51] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003512: [03:56:51] gl_driver.cpp(1213) - Log - Created new sharegroup 0000014D42202E60 RDOC 003512: [03:56:51] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003512: [03:56:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003512: [03:56:51] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 003512: [03:56:51] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 003512: [03:56:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003512: [03:56:51] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000013039E RDOC 009804: [03:56:51] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009804: [03:56:51] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 003512: [03:56:51] gl_driver.cpp(2219) - Log - Starting capture RDOC 003512: [03:56:51] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 003512: [03:56:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3712 (12.92 %) RDOC 003512: [03:56:51] gl_driver.cpp(2439) - Log - Captured GL frame with 0.027405 MB capture section in 0.028392 seconds RDOC 003512: [03:56:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 003512: [03:56:51] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 003512: [03:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 009804: [03:56:51] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (17955 bytes) (time 1659841011) 8936 byte thumbnail RDOC 009804: [03:56:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 009804: [03:56:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009804: [03:56:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009804: [03:56:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009804: [03:56:52] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009804: [03:56:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009804: [03:56:52] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 009804: [03:56:52] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009804: [03:56:52] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 009804: [03:56:52] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 009804: [03:56:52] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009804: [03:56:52] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009804: [03:56:52] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 009804: [03:56:52] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 009804: [03:56:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009804: [03:56:53] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 009804: [03:56:53] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009804: [03:56:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009804: [03:56:53] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 124.390 ms RDOC 009804: [03:56:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 009876: [03:56:53] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009876: [03:56:53] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009876: [03:56:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009876: [03:56:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009876: [03:56:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10944 RDOC 010944: [03:56:54] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010944: [03:56:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010944: [03:56:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010944: [03:56:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010944: [03:56:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010944: [03:56:54] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010944: [03:56:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010944: [03:56:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010944: [03:56:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010944: [03:56:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010944: [03:56:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010944: [03:56:54] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010944: [03:56:54] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010944: [03:56:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010944: [03:56:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010944: [03:56:54] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009876: [03:56:54] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10944] RDOC 010944: [03:56:54] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010944: [03:56:54] gl_driver.cpp(1213) - Log - Created new sharegroup 0000029F9B1CA2D0 RDOC 010944: [03:56:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010944: [03:56:54] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010944: [03:56:54] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 010944: [03:56:54] gl_driver.cpp(1112) - Log - Deleting shader group 0000029F9B1CA2D0 RDOC 010944: [03:56:54] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010944: [03:56:54] gl_driver.cpp(1213) - Log - Created new sharegroup 0000029F9B1CA510 RDOC 010944: [03:56:54] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010944: [03:56:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010944: [03:56:54] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 010944: [03:56:54] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 010944: [03:56:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010944: [03:56:54] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000015039E RDOC 009876: [03:56:54] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009876: [03:56:54] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 010944: [03:56:54] gl_driver.cpp(2219) - Log - Starting capture RDOC 010944: [03:56:54] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 010944: [03:56:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16836 (0.86 %) RDOC 010944: [03:56:54] gl_driver.cpp(2439) - Log - Captured GL frame with 1.863708 MB capture section in 0.050655 seconds RDOC 010944: [03:56:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 010944: [03:56:54] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 010944: [03:56:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 009876: [03:56:54] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (29261 bytes) (time 1659841014) 7478 byte thumbnail RDOC 009876: [03:56:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 009876: [03:56:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009876: [03:56:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009876: [03:56:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009876: [03:56:55] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009876: [03:56:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009876: [03:56:55] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 009876: [03:56:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009876: [03:56:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 009876: [03:56:55] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 009876: [03:56:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009876: [03:56:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009876: [03:56:55] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 009876: [03:56:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 009876: [03:56:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009876: [03:56:55] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 009876: [03:56:55] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009876: [03:56:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009876: [03:56:56] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 118.416 ms RDOC 009876: [03:56:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 010388: [03:56:56] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010388: [03:56:56] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010388: [03:56:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010388: [03:56:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010388: [03:56:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11668 RDOC 011668: [03:56:57] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011668: [03:56:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011668: [03:56:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011668: [03:56:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011668: [03:56:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011668: [03:56:57] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011668: [03:56:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011668: [03:56:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011668: [03:56:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011668: [03:56:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011668: [03:56:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011668: [03:56:57] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011668: [03:56:57] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011668: [03:56:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011668: [03:56:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011668: [03:56:57] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010388: [03:56:57] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11668] RDOC 011668: [03:56:57] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011668: [03:56:57] gl_driver.cpp(1213) - Log - Created new sharegroup 000002018849E380 RDOC 011668: [03:56:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011668: [03:56:57] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011668: [03:56:57] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 011668: [03:56:57] gl_driver.cpp(1112) - Log - Deleting shader group 000002018849E380 RDOC 011668: [03:56:57] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011668: [03:56:57] gl_driver.cpp(1213) - Log - Created new sharegroup 000002018849E500 RDOC 011668: [03:56:57] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011668: [03:56:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011668: [03:56:57] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011668: [03:56:57] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 011668: [03:56:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011668: [03:56:57] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000310396 RDOC 010388: [03:56:57] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010388: [03:56:57] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 011668: [03:56:57] gl_driver.cpp(2219) - Log - Starting capture RDOC 011668: [03:56:57] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 011668: [03:56:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3122 (10.91 %) RDOC 011668: [03:56:57] gl_driver.cpp(2439) - Log - Captured GL frame with 0.027283 MB capture section in 0.029676 seconds RDOC 011668: [03:56:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011668: [03:56:57] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 011668: [03:56:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 010388: [03:56:57] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (12872 bytes) (time 1659841017) 5116 byte thumbnail RDOC 010388: [03:56:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 010388: [03:56:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010388: [03:56:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010388: [03:56:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010388: [03:56:58] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 010388: [03:56:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010388: [03:56:58] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010388: [03:56:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010388: [03:56:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010388: [03:56:58] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010388: [03:56:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010388: [03:56:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010388: [03:56:58] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010388: [03:56:58] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 010388: [03:56:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010388: [03:56:58] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010388: [03:56:58] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010388: [03:56:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010388: [03:56:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010388: [03:56:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010388: [03:56:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010388: [03:56:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010388: [03:56:58] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 98.423 ms RDOC 010388: [03:56:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 006324: [03:56:59] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006324: [03:56:59] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006324: [03:56:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006324: [03:56:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006324: [03:56:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11480 RDOC 011480: [03:56:59] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011480: [03:56:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011480: [03:56:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011480: [03:56:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011480: [03:56:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011480: [03:56:59] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011480: [03:56:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011480: [03:56:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011480: [03:56:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011480: [03:56:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011480: [03:56:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011480: [03:56:59] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011480: [03:56:59] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011480: [03:56:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011480: [03:56:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006324: [03:56:59] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11480] RDOC 011480: [03:56:59] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011480: [03:56:59] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011480: [03:56:59] gl_driver.cpp(1213) - Log - Created new sharegroup 000002B0C398B150 RDOC 011480: [03:56:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011480: [03:56:59] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011480: [03:56:59] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 011480: [03:56:59] gl_driver.cpp(1112) - Log - Deleting shader group 000002B0C398B150 RDOC 011480: [03:56:59] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011480: [03:56:59] gl_driver.cpp(1213) - Log - Created new sharegroup 000002B0C398A750 RDOC 011480: [03:56:59] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011480: [03:56:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011480: [03:56:59] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 011480: [03:56:59] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 011480: [03:56:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011480: [03:56:59] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001C039C RDOC 006324: [03:56:59] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006324: [03:56:59] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 011480: [03:56:59] gl_driver.cpp(2219) - Log - Starting capture RDOC 011480: [03:56:59] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 011480: [03:57:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3325 (10.94 %) RDOC 011480: [03:57:00] gl_driver.cpp(2439) - Log - Captured GL frame with 0.028992 MB capture section in 0.031617 seconds RDOC 011480: [03:57:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011480: [03:57:00] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 011480: [03:57:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006324: [03:57:00] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (13075 bytes) (time 1659841020) 5116 byte thumbnail RDOC 006324: [03:57:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006324: [03:57:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006324: [03:57:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006324: [03:57:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006324: [03:57:01] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 006324: [03:57:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006324: [03:57:01] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 006324: [03:57:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006324: [03:57:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 006324: [03:57:01] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 006324: [03:57:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006324: [03:57:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006324: [03:57:01] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 006324: [03:57:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 006324: [03:57:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006324: [03:57:01] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006324: [03:57:01] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006324: [03:57:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006324: [03:57:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006324: [03:57:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006324: [03:57:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006324: [03:57:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006324: [03:57:01] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 123.933 ms RDOC 006324: [03:57:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006324: [03:57:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1461 (4.81 %) RDOC 006324: [03:57:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006324: [03:57:01] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 0.604 ms RDOC 006324: [03:57:01] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 006324: [03:57:01] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 006324: [03:57:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1461 (4.81 %) RDOC 006324: [03:57:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 006324: [03:57:01] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 006324: [03:57:01] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 006324: [03:57:01] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 006324: [03:57:01] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 006324: [03:57:01] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 006324: [03:57:01] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 006324: [03:57:01] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 006324: [03:57:01] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 006324: [03:57:01] gl_replay.cpp(2389) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 006324: [03:57:01] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 006324: [03:57:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 009112: [03:57:02] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009112: [03:57:02] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009112: [03:57:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009112: [03:57:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009112: [03:57:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12124 RDOC 012124: [03:57:02] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 012124: [03:57:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012124: [03:57:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012124: [03:57:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012124: [03:57:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012124: [03:57:02] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 012124: [03:57:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012124: [03:57:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012124: [03:57:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012124: [03:57:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012124: [03:57:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012124: [03:57:02] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 012124: [03:57:02] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 012124: [03:57:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012124: [03:57:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012124: [03:57:02] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009112: [03:57:02] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [12124] RDOC 012124: [03:57:02] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012124: [03:57:02] gl_driver.cpp(1213) - Log - Created new sharegroup 00000221E80B2190 RDOC 012124: [03:57:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012124: [03:57:02] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 012124: [03:57:02] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 012124: [03:57:02] gl_driver.cpp(1112) - Log - Deleting shader group 00000221E80B2190 RDOC 012124: [03:57:02] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012124: [03:57:02] gl_driver.cpp(1213) - Log - Created new sharegroup 00000221E80B2690 RDOC 012124: [03:57:02] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012124: [03:57:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012124: [03:57:02] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 012124: [03:57:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 012124: [03:57:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012124: [03:57:02] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001C03A0 RDOC 009112: [03:57:02] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009112: [03:57:02] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 012124: [03:57:02] gl_driver.cpp(2219) - Log - Starting capture RDOC 012124: [03:57:02] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 012124: [03:57:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14839936 bytes to 68166 (0.46 %) RDOC 012124: [03:57:02] gl_driver.cpp(2439) - Log - Captured GL frame with 14.152466 MB capture section in 0.096827 seconds RDOC 012124: [03:57:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 012124: [03:57:02] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 012124: [03:57:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 009112: [03:57:02] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (77695 bytes) (time 1659841022) 4886 byte thumbnail RDOC 009112: [03:57:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 009112: [03:57:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009112: [03:57:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009112: [03:57:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009112: [03:57:03] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 009112: [03:57:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009112: [03:57:03] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 009112: [03:57:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009112: [03:57:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 009112: [03:57:03] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 009112: [03:57:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009112: [03:57:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009112: [03:57:03] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 009112: [03:57:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 009112: [03:57:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009112: [03:57:04] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 009112: [03:57:04] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009112: [03:57:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009112: [03:57:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009112: [03:57:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009112: [03:57:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009112: [03:57:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009112: [03:57:04] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 235.207 ms RDOC 009112: [03:57:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 003076: [03:57:04] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003076: [03:57:04] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003076: [03:57:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003076: [03:57:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003076: [03:57:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1040 RDOC 001040: [03:57:05] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001040: [03:57:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001040: [03:57:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001040: [03:57:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001040: [03:57:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001040: [03:57:05] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001040: [03:57:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001040: [03:57:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001040: [03:57:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001040: [03:57:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001040: [03:57:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001040: [03:57:05] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001040: [03:57:05] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001040: [03:57:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001040: [03:57:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003076: [03:57:05] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1040] RDOC 001040: [03:57:05] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001040: [03:57:05] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001040: [03:57:05] gl_driver.cpp(1213) - Log - Created new sharegroup 0000024D641D5B90 RDOC 001040: [03:57:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001040: [03:57:05] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 001040: [03:57:05] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 001040: [03:57:05] gl_driver.cpp(1112) - Log - Deleting shader group 0000024D641D5B90 RDOC 001040: [03:57:05] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001040: [03:57:05] gl_driver.cpp(1213) - Log - Created new sharegroup 0000024D641D57D0 RDOC 001040: [03:57:05] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001040: [03:57:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001040: [03:57:05] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 001040: [03:57:05] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 001040: [03:57:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001040: [03:57:05] gl_driver.cpp(1201) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 001040: [03:57:05] gl_driver.cpp(1213) - Log - Created new sharegroup 0000024D641DC250 RDOC 001040: [03:57:05] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 001040: [03:57:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001040: [03:57:05] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 003076: [03:57:05] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001040: [03:57:08] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001F0338 RDOC 003076: [03:57:08] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 001040: [03:57:08] gl_driver.cpp(2219) - Log - Starting capture RDOC 001040: [03:57:08] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 001040: [03:57:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 6033 (1.05 %) RDOC 001040: [03:57:08] gl_driver.cpp(2439) - Log - Captured GL frame with 0.550049 MB capture section in 0.054545 seconds RDOC 001040: [03:57:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 001040: [03:57:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 001040: [03:57:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 003076: [03:57:08] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (12691 bytes) (time 1659841028) 2530 byte thumbnail RDOC 003076: [03:57:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 003076: [03:57:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003076: [03:57:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003076: [03:57:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003076: [03:57:09] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 003076: [03:57:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003076: [03:57:09] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 003076: [03:57:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003076: [03:57:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 003076: [03:57:09] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 003076: [03:57:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003076: [03:57:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003076: [03:57:09] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 003076: [03:57:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 003076: [03:57:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003076: [03:57:09] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 003076: [03:57:09] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 003076: [03:57:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003076: [03:57:10] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003076: [03:57:10] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003076: [03:57:10] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003076: [03:57:10] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003076: [03:57:10] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 120.719 ms RDOC 003076: [03:57:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59
RDOC 004740: [03:57:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 004740: [03:57:10] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 004740: [03:57:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004740: [03:57:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004740: [03:57:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2544 RDOC 002544: [03:57:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 002544: [03:57:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002544: [03:57:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002544: [03:57:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002544: [03:57:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002544: [03:57:10] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 002544: [03:57:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002544: [03:57:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002544: [03:57:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002544: [03:57:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002544: [03:57:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002544: [03:57:10] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 002544: [03:57:10] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 002544: [03:57:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002544: [03:57:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002544: [03:57:10] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004740: [03:57:10] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [2544] RDOC 002544: [03:57:10] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002544: [03:57:10] gl_driver.cpp(1213) - Log - Created new sharegroup 00000230FD6616F0 RDOC 002544: [03:57:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:10] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:10] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 002544: [03:57:10] gl_driver.cpp(1112) - Log - Deleting shader group 00000230FD6616F0 RDOC 002544: [03:57:10] gl_driver.cpp(1201) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002544: [03:57:10] gl_driver.cpp(1213) - Log - Created new sharegroup 00000230FD661070 RDOC 002544: [03:57:10] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002544: [03:57:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:10] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:10] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:10] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:10] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 002544: [03:57:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:10] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:10] gl_driver.cpp(1088) - Log - Deleting context 0000000000010002 RDOC 002544: [03:57:10] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 002544: [03:57:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:10] gl_driver.cpp(1201) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:10] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:10] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 002544: [03:57:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:10] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:10] gl_driver.cpp(1088) - Log - Deleting context 0000000000020002 RDOC 002544: [03:57:10] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000030002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000040002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000050002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000060002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000070002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000080002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000090002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000000A0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000000B0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000000C0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000000D0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000000E0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000000F0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000100002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000110002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000120002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000130002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000140002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000150002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000160002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000170002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000180002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000190002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000001A0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000001B0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000001C0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000001D0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000001E0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000001F0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000200002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000210002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000220002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000230002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000240002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000250002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000260002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000270002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000280002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 0000000000290002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000002A0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000002B0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:11] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:11] gl_driver.cpp(1088) - Log - Deleting context 00000000002C0002 RDOC 002544: [03:57:11] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 002544: [03:57:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:11] gl_driver.cpp(1201) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:11] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:11] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 002544: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000002D0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000002E0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000002F0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000300002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000310002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000320002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000330002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000340002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000350002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000360002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000370002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000380002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000390002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000003A0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000003B0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000003C0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000003D0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000003E0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000003F0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000400002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000410002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000420002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000430002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000440002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000450002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000460002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000470002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000480002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000490002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000004A0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000004B0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000004C0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000004D0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000004E0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 00000000004F0002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000500002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000510002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000520002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000530002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000540002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000550002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000560002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000570002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 002544: [03:57:12] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:12] gl_driver.cpp(1201) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:12] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:12] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 002544: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:12] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:12] gl_driver.cpp(1088) - Log - Deleting context 0000000000580002 RDOC 002544: [03:57:12] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000590002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 00000000005A0002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 00000000005B0002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000005E01089F - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 00000000005C0002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 00000000005D0002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 00000000005E0002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 000000005E01089F to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 00000000005F0002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000600002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000610002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC 00000000580108C2 to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000620002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8B0108AD - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000630002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 002544: [03:57:13] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 00000000580108C2 - possibly stale. Using new DC FFFFFFFF8B0108AD to ensure context is rebound properly RDOC 002544: [03:57:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 002544: [03:57:13] gl_driver.cpp(1219) - Log - Reusing old sharegroup 00000230FD661070 RDOC 002544: [03:57:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 002544: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002544: [03:57:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 002544: [03:57:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000640002 RDOC 002544: [03:57:13] core.cpp(1977) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 002544: [03:57:13] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000550392 RDOC 004740: [03:57:13] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004740: [03:57:13] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 002544: [03:57:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 002544: [03:57:13] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 002544: [03:57:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5308 (13.85 %) RDOC 002544: [03:57:13] gl_driver.cpp(2439) - Log - Captured GL frame with 0.036560 MB capture section in 0.055283 seconds RDOC 002544: [03:57:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 002544: [03:57:13] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 002544: [03:57:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 004740: [03:57:13] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (22166 bytes) (time 1659841033) 12009 byte thumbnail RDOC 004740: [03:57:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 004740: [03:57:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004740: [03:57:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004740: [03:57:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004740: [03:57:14] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004740: [03:57:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004740: [03:57:14] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 004740: [03:57:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004740: [03:57:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 004740: [03:57:14] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 004740: [03:57:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004740: [03:57:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004740: [03:57:14] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 004740: [03:57:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 004740: [03:57:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004740: [03:57:14] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 004740: [03:57:14] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004740: [03:57:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004740: [03:57:15] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004740: [03:57:15] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004740: [03:57:15] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004740: [03:57:15] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004740: [03:57:15] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 138.312 ms RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 004740: [03:57:15] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 004740: [03:57:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 003284: [03:57:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003284: [03:57:15] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003284: [03:57:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003284: [03:57:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003284: [03:57:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 944 RDOC 000944: [03:57:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 000944: [03:57:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000944: [03:57:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000944: [03:57:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000944: [03:57:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000944: [03:57:15] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 000944: [03:57:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000944: [03:57:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000944: [03:57:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000944: [03:57:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000944: [03:57:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000944: [03:57:15] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 000944: [03:57:15] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 000944: [03:57:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000944: [03:57:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000944: [03:57:15] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003284: [03:57:15] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [944] RDOC 000944: [03:57:16] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000944: [03:57:16] gl_driver.cpp(1213) - Log - Created new sharegroup 000001B87B0A0800 RDOC 000944: [03:57:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000944: [03:57:16] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 000944: [03:57:16] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 000944: [03:57:16] gl_driver.cpp(1112) - Log - Deleting shader group 000001B87B0A0800 RDOC 000944: [03:57:16] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000944: [03:57:16] gl_driver.cpp(1213) - Log - Created new sharegroup 000001B87B0A1040 RDOC 000944: [03:57:16] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000944: [03:57:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000944: [03:57:16] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 000944: [03:57:16] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 000944: [03:57:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000944: [03:57:16] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000570392 RDOC 003284: [03:57:16] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003284: [03:57:16] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 000944: [03:57:16] gl_driver.cpp(2219) - Log - Starting capture RDOC 000944: [03:57:16] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 000944: [03:57:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5136 (16.24 %) RDOC 000944: [03:57:16] gl_driver.cpp(2439) - Log - Captured GL frame with 0.030151 MB capture section in 0.028818 seconds RDOC 000944: [03:57:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 000944: [03:57:16] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 000944: [03:57:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003284: [03:57:16] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (14347 bytes) (time 1659841036) 4687 byte thumbnail RDOC 003284: [03:57:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003284: [03:57:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003284: [03:57:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003284: [03:57:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003284: [03:57:17] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 003284: [03:57:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003284: [03:57:17] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 003284: [03:57:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003284: [03:57:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 003284: [03:57:17] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 003284: [03:57:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003284: [03:57:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003284: [03:57:17] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 003284: [03:57:17] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 003284: [03:57:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003284: [03:57:17] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 003284: [03:57:17] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 003284: [03:57:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003284: [03:57:17] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 226.469 ms RDOC 003284: [03:57:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006124: [03:57:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006124: [03:57:18] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006124: [03:57:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006124: [03:57:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006124: [03:57:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5712 RDOC 005712: [03:57:18] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005712: [03:57:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005712: [03:57:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005712: [03:57:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005712: [03:57:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005712: [03:57:18] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005712: [03:57:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005712: [03:57:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005712: [03:57:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005712: [03:57:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005712: [03:57:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005712: [03:57:18] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005712: [03:57:18] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005712: [03:57:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005712: [03:57:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006124: [03:57:18] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5712] RDOC 005712: [03:57:19] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001A197E0F960 RDOC 005712: [03:57:19] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 005712: [03:57:19] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005712: [03:57:19] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005712: [03:57:19] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005712: [03:57:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005712: [03:57:19] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000002503A0 RDOC 005712: [03:57:19] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001A197E0F960 / 0x00000000002503A0 RDOC 005712: [03:57:20] vk_core.cpp(1799) - Log - Starting capture RDOC 006124: [03:57:20] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 005712: [03:57:20] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 005712: [03:57:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525376 bytes to 26140 (0.74 %) RDOC 005712: [03:57:20] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.362061 MB capture section in 0.015475 seconds RDOC 005712: [03:57:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005712: [03:57:20] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 005712: [03:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 006124: [03:57:20] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (35890 bytes) (time 1659841040) 5116 byte thumbnail RDOC 006124: [03:57:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 006124: [03:57:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006124: [03:57:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006124: [03:57:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006124: [03:57:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006124: [03:57:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006124: [03:57:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006124: [03:57:21] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006124: [03:57:21] vk_replay.cpp(4695) - Log - Created device. RDOC 006124: [03:57:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006124: [03:57:21] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 006124: [03:57:21] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006124: [03:57:21] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006124: [03:57:21] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 006124: [03:57:21] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006124: [03:57:21] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006124: [03:57:21] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 006124: [03:57:21] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 006124: [03:57:21] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 006124: [03:57:21] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006124: [03:57:21] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006124: [03:57:21] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006124: [03:57:21] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 006124: [03:57:21] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 006124: [03:57:21] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006124: [03:57:21] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006124: [03:57:21] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 006124: [03:57:21] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006124: [03:57:21] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006124: [03:57:21] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 006124: [03:57:21] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006124: [03:57:21] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006124: [03:57:21] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 006124: [03:57:21] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006124: [03:57:21] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 006124: [03:57:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006124: [03:57:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006124: [03:57:22] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 006124: [03:57:22] spirv_reflect.cpp(1650) - Error - Assertion failed: 'sizes.scalarSize <= availSize' (sizes.scalarSize=28, availSize=27) RDOC 006124: [03:57:22] vk_core.cpp(2592) - Log - Timer chunk initialisation - 1056.286 ms RDOC 006124: [03:57:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005344: [03:57:22] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005344: [03:57:22] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005344: [03:57:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005344: [03:57:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005344: [03:57:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6504 RDOC 006504: [03:57:22] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006504: [03:57:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006504: [03:57:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006504: [03:57:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006504: [03:57:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006504: [03:57:22] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006504: [03:57:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006504: [03:57:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006504: [03:57:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006504: [03:57:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006504: [03:57:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006504: [03:57:22] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006504: [03:57:22] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006504: [03:57:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006504: [03:57:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005344: [03:57:22] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6504] RDOC 006504: [03:57:23] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001F3EC12D2B0 RDOC 006504: [03:57:23] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 006504: [03:57:23] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006504: [03:57:23] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006504: [03:57:23] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006504: [03:57:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006504: [03:57:23] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000002603A0 RDOC 006504: [03:57:23] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001F3EC12D2B0 / 0x00000000002603A0 RDOC 005344: [03:57:23] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 006504: [03:57:23] vk_core.cpp(1799) - Log - Starting capture RDOC 006504: [03:57:23] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 006504: [03:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 21346 (0.61 %) RDOC 006504: [03:57:23] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.015564 seconds RDOC 006504: [03:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 006504: [03:57:23] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 006504: [03:57:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005344: [03:57:23] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (30845 bytes) (time 1659841043) 4844 byte thumbnail RDOC 005344: [03:57:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005344: [03:57:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005344: [03:57:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005344: [03:57:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005344: [03:57:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005344: [03:57:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005344: [03:57:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005344: [03:57:25] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005344: [03:57:25] vk_replay.cpp(4695) - Log - Created device. RDOC 005344: [03:57:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005344: [03:57:25] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 005344: [03:57:25] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005344: [03:57:25] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005344: [03:57:25] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 005344: [03:57:25] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005344: [03:57:25] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005344: [03:57:25] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 005344: [03:57:25] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 005344: [03:57:25] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 005344: [03:57:25] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005344: [03:57:25] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005344: [03:57:25] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005344: [03:57:25] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 005344: [03:57:25] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 005344: [03:57:25] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005344: [03:57:25] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005344: [03:57:25] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 005344: [03:57:25] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005344: [03:57:25] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005344: [03:57:25] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 005344: [03:57:25] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005344: [03:57:25] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005344: [03:57:25] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 005344: [03:57:25] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005344: [03:57:25] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 005344: [03:57:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005344: [03:57:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005344: [03:57:25] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 005344: [03:57:25] vk_core.cpp(2592) - Log - Timer chunk initialisation - 161.727 ms RDOC 005344: [03:57:25] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005344: [03:57:25] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005344: [03:57:25] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 005344: [03:57:25] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005344: [03:57:25] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 15000 total instances RDOC 005344: [03:57:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005092: [03:57:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005092: [03:57:25] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005092: [03:57:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005092: [03:57:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005092: [03:57:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8836 RDOC 008836: [03:57:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008836: [03:57:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008836: [03:57:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008836: [03:57:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008836: [03:57:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008836: [03:57:25] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008836: [03:57:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008836: [03:57:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008836: [03:57:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008836: [03:57:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008836: [03:57:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008836: [03:57:25] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008836: [03:57:25] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008836: [03:57:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008836: [03:57:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005092: [03:57:25] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8836] RDOC 008836: [03:57:26] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000016357023E40 RDOC 008836: [03:57:26] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 008836: [03:57:26] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 008836: [03:57:26] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008836: [03:57:26] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008836: [03:57:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008836: [03:57:26] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000005D00DE RDOC 008836: [03:57:26] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000016357023E40 / 0x00000000005D00DE RDOC 005092: [03:57:27] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008836: [03:57:27] vk_core.cpp(1799) - Log - Starting capture RDOC 008836: [03:57:27] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 005092: [03:57:27] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 008836: [03:57:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479488 bytes to 59115 (1.08 %) RDOC 008836: [03:57:27] vk_core.cpp(2338) - Log - Captured Vulkan frame with 5.225647 MB capture section in 0.021833 seconds RDOC 008836: [03:57:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 008836: [03:57:27] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 008836: [03:57:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 005092: [03:57:27] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (68733 bytes) (time 1659841047) 4975 byte thumbnail RDOC 005092: [03:57:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 005092: [03:57:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005092: [03:57:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005092: [03:57:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005092: [03:57:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005092: [03:57:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005092: [03:57:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005092: [03:57:28] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005092: [03:57:28] vk_replay.cpp(4695) - Log - Created device. RDOC 005092: [03:57:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005092: [03:57:28] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 005092: [03:57:28] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005092: [03:57:28] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005092: [03:57:28] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 005092: [03:57:28] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005092: [03:57:28] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005092: [03:57:28] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 005092: [03:57:28] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 005092: [03:57:28] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 005092: [03:57:28] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005092: [03:57:28] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005092: [03:57:28] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005092: [03:57:28] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 005092: [03:57:28] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 005092: [03:57:28] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005092: [03:57:28] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005092: [03:57:28] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 005092: [03:57:28] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005092: [03:57:28] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005092: [03:57:28] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 005092: [03:57:28] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005092: [03:57:28] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005092: [03:57:28] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 005092: [03:57:28] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005092: [03:57:28] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 005092: [03:57:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005092: [03:57:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005092: [03:57:28] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 005092: [03:57:28] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 005092: [03:57:28] vk_core.cpp(2592) - Log - Timer chunk initialisation - 169.796 ms RDOC 005092: [03:57:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008964: [03:57:28] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008964: [03:57:28] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008964: [03:57:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008964: [03:57:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008964: [03:57:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3640 RDOC 003640: [03:57:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003640: [03:57:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003640: [03:57:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003640: [03:57:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003640: [03:57:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003640: [03:57:29] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003640: [03:57:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003640: [03:57:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003640: [03:57:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003640: [03:57:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003640: [03:57:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003640: [03:57:29] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003640: [03:57:29] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003640: [03:57:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003640: [03:57:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008964: [03:57:29] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3640] RDOC 003640: [03:57:29] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001688C7D67D0 RDOC 003640: [03:57:29] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 003640: [03:57:29] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003640: [03:57:29] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003640: [03:57:29] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003640: [03:57:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003640: [03:57:29] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000002803A0 RDOC 003640: [03:57:29] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001688C7D67D0 / 0x00000000002803A0 RDOC 003640: [03:57:30] vk_core.cpp(1799) - Log - Starting capture RDOC 008964: [03:57:30] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 003640: [03:57:30] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 003640: [03:57:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21718 (0.62 %) RDOC 003640: [03:57:30] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.016741 seconds RDOC 003640: [03:57:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003640: [03:57:30] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 003640: [03:57:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 008964: [03:57:30] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31468 bytes) (time 1659841050) 5116 byte thumbnail RDOC 008964: [03:57:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 008964: [03:57:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008964: [03:57:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008964: [03:57:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008964: [03:57:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 008964: [03:57:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008964: [03:57:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008964: [03:57:31] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008964: [03:57:31] vk_replay.cpp(4695) - Log - Created device. RDOC 008964: [03:57:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008964: [03:57:31] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 008964: [03:57:31] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 008964: [03:57:31] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 008964: [03:57:31] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 008964: [03:57:31] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 008964: [03:57:31] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 008964: [03:57:31] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 008964: [03:57:31] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 008964: [03:57:31] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 008964: [03:57:31] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008964: [03:57:31] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008964: [03:57:31] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008964: [03:57:31] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 008964: [03:57:31] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 008964: [03:57:31] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008964: [03:57:31] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008964: [03:57:31] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 008964: [03:57:31] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008964: [03:57:31] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008964: [03:57:31] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 008964: [03:57:31] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008964: [03:57:31] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008964: [03:57:31] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 008964: [03:57:31] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008964: [03:57:31] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 008964: [03:57:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008964: [03:57:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008964: [03:57:31] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 008964: [03:57:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 008964: [03:57:31] vk_core.cpp(2592) - Log - Timer chunk initialisation - 164.664 ms RDOC 008964: [03:57:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006184: [03:57:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006184: [03:57:32] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006184: [03:57:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006184: [03:57:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006184: [03:57:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3736 RDOC 003736: [03:57:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003736: [03:57:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003736: [03:57:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003736: [03:57:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003736: [03:57:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003736: [03:57:32] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003736: [03:57:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003736: [03:57:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003736: [03:57:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003736: [03:57:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003736: [03:57:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003736: [03:57:32] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003736: [03:57:32] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003736: [03:57:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003736: [03:57:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006184: [03:57:32] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3736] RDOC 003736: [03:57:32] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000002013B2BF1E0 RDOC 003736: [03:57:32] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 003736: [03:57:32] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003736: [03:57:32] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003736: [03:57:33] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003736: [03:57:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003736: [03:57:33] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000990232 RDOC 003736: [03:57:33] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000002013B2BF1E0 / 0x0000000000990232 RDOC 006184: [03:57:33] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003736: [03:57:33] vk_core.cpp(1799) - Log - Starting capture RDOC 003736: [03:57:33] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 006184: [03:57:33] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 003736: [03:57:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 23936 bytes to 8835 (36.91 %) RDOC 003736: [03:57:33] vk_core.cpp(2338) - Log - Captured Vulkan frame with 0.022827 MB capture section in 0.015537 seconds RDOC 003736: [03:57:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 003736: [03:57:33] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 003736: [03:57:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 006184: [03:57:33] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (27160 bytes) (time 1659841053) 11541 byte thumbnail RDOC 006184: [03:57:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 006184: [03:57:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006184: [03:57:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006184: [03:57:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006184: [03:57:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006184: [03:57:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006184: [03:57:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006184: [03:57:34] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006184: [03:57:34] vk_replay.cpp(4695) - Log - Created device. RDOC 006184: [03:57:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006184: [03:57:34] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 006184: [03:57:34] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006184: [03:57:34] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006184: [03:57:34] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 006184: [03:57:34] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006184: [03:57:34] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006184: [03:57:34] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 006184: [03:57:34] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 006184: [03:57:34] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 006184: [03:57:34] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006184: [03:57:34] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006184: [03:57:34] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006184: [03:57:34] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 006184: [03:57:34] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 006184: [03:57:34] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006184: [03:57:34] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006184: [03:57:34] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 006184: [03:57:34] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006184: [03:57:34] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006184: [03:57:34] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 006184: [03:57:34] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006184: [03:57:34] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006184: [03:57:34] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 006184: [03:57:34] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006184: [03:57:34] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 006184: [03:57:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006184: [03:57:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006184: [03:57:34] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 006184: [03:57:34] vk_core.cpp(2592) - Log - Timer chunk initialisation - 163.345 ms RDOC 006184: [03:57:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002708: [03:57:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 002708: [03:57:35] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 002708: [03:57:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002708: [03:57:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002708: [03:57:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7660 RDOC 007660: [03:57:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007660: [03:57:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007660: [03:57:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007660: [03:57:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007660: [03:57:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007660: [03:57:35] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007660: [03:57:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007660: [03:57:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007660: [03:57:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007660: [03:57:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007660: [03:57:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007660: [03:57:35] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007660: [03:57:35] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007660: [03:57:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007660: [03:57:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002708: [03:57:35] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7660] RDOC 007660: [03:57:36] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000012C6A75D0E0 RDOC 007660: [03:57:36] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 007660: [03:57:36] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 007660: [03:57:36] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007660: [03:57:36] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007660: [03:57:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007660: [03:57:36] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000002A03A0 RDOC 007660: [03:57:36] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000012C6A75D0E0 / 0x00000000002A03A0 RDOC 002708: [03:57:37] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007660: [03:57:37] vk_core.cpp(1799) - Log - Starting capture RDOC 002708: [03:57:37] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 007660: [03:57:37] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 007660: [03:57:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37336896 bytes to 172075 (0.46 %) RDOC 007660: [03:57:37] vk_core.cpp(2338) - Log - Captured Vulkan frame with 35.607239 MB capture section in 0.039315 seconds RDOC 007660: [03:57:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 007660: [03:57:37] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 007660: [03:57:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 002708: [03:57:37] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (202468 bytes) (time 1659841057) 6074 byte thumbnail RDOC 002708: [03:57:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 002708: [03:57:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002708: [03:57:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002708: [03:57:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002708: [03:57:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 002708: [03:57:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002708: [03:57:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002708: [03:57:38] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002708: [03:57:38] vk_replay.cpp(4695) - Log - Created device. RDOC 002708: [03:57:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002708: [03:57:38] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 002708: [03:57:38] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002708: [03:57:38] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 002708: [03:57:38] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 002708: [03:57:38] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002708: [03:57:38] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 002708: [03:57:38] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 002708: [03:57:38] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 002708: [03:57:38] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 002708: [03:57:38] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002708: [03:57:38] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002708: [03:57:38] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002708: [03:57:38] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 002708: [03:57:38] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 002708: [03:57:38] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002708: [03:57:38] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002708: [03:57:38] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 002708: [03:57:38] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002708: [03:57:38] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002708: [03:57:38] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 002708: [03:57:38] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002708: [03:57:38] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002708: [03:57:38] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 002708: [03:57:38] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002708: [03:57:38] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 002708: [03:57:38] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002708: [03:57:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002708: [03:57:38] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 002708: [03:57:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 002708: [03:57:39] vk_core.cpp(2592) - Log - Timer chunk initialisation - 796.092 ms RDOC 002708: [03:57:39] vk_replay.cpp(1154) - Warning - Couldn't find offset for spec ID 2 RDOC 002708: [03:57:39] vk_replay.cpp(1154) - Warning - Couldn't find offset for spec ID 2 RDOC 002708: [03:57:39] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 002708: [03:57:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1296.056000 ms = 12.832238 average frametime
RDOC 009372: [03:57:40] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009372: [03:57:40] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009372: [03:57:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009372: [03:57:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009372: [03:57:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1168 RDOC 001168: [03:57:40] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001168: [03:57:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001168: [03:57:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001168: [03:57:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001168: [03:57:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001168: [03:57:40] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001168: [03:57:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001168: [03:57:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001168: [03:57:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001168: [03:57:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001168: [03:57:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001168: [03:57:40] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001168: [03:57:40] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001168: [03:57:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001168: [03:57:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009372: [03:57:40] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1168] RDOC 001168: [03:57:40] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000002DAFDBB3A80 RDOC 001168: [03:57:40] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 001168: [03:57:40] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 001168: [03:57:41] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001168: [03:57:41] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001168: [03:57:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001168: [03:57:41] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000600392 RDOC 001168: [03:57:41] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000002DAFDBB3A80 / 0x0000000000600392 RDOC 009372: [03:57:41] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009372: [03:57:41] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 001168: [03:57:42] vk_core.cpp(1799) - Log - Starting capture RDOC 001168: [03:57:42] vk_core.cpp(1934) - Log - Finished capture, Frame 100 RDOC 001168: [03:57:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247360 bytes to 1438729 (3.41 %) RDOC 001168: [03:57:42] vk_core.cpp(2338) - Log - Captured Vulkan frame with 40.290222 MB capture section in 0.818073 seconds RDOC 001168: [03:57:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001168: [03:57:42] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 001168: [03:57:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 009372: [03:57:42] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 100) (1445384 bytes) (time 1659841062) 2526 byte thumbnail RDOC 009372: [03:57:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 009372: [03:57:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009372: [03:57:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009372: [03:57:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009372: [03:57:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009372: [03:57:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009372: [03:57:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009372: [03:57:43] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009372: [03:57:43] vk_replay.cpp(4695) - Log - Created device. RDOC 009372: [03:57:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009372: [03:57:43] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009372: [03:57:43] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009372: [03:57:43] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009372: [03:57:43] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009372: [03:57:43] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009372: [03:57:43] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009372: [03:57:43] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009372: [03:57:43] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009372: [03:57:43] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009372: [03:57:43] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009372: [03:57:43] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009372: [03:57:43] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009372: [03:57:43] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009372: [03:57:43] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009372: [03:57:43] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009372: [03:57:43] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009372: [03:57:43] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009372: [03:57:43] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009372: [03:57:43] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009372: [03:57:43] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009372: [03:57:43] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009372: [03:57:43] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009372: [03:57:43] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009372: [03:57:43] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009372: [03:57:43] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009372: [03:57:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009372: [03:57:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009372: [03:57:44] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009372: [03:57:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 009372: [03:57:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 009372: [03:57:44] vk_core.cpp(2592) - Log - Timer chunk initialisation - 637.882 ms RDOC 009372: [03:57:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012108: [03:57:45] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 012108: [03:57:45] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 012108: [03:57:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012108: [03:57:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012108: [03:57:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6064 RDOC 006064: [03:57:46] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006064: [03:57:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006064: [03:57:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006064: [03:57:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006064: [03:57:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006064: [03:57:46] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006064: [03:57:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006064: [03:57:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006064: [03:57:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006064: [03:57:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006064: [03:57:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006064: [03:57:46] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006064: [03:57:46] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006064: [03:57:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006064: [03:57:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012108: [03:57:46] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6064] RDOC 006064: [03:57:46] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001E67BC38380 RDOC 006064: [03:57:46] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 006064: [03:57:46] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006064: [03:57:46] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006064: [03:57:46] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006064: [03:57:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006064: [03:57:46] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000002C03A0 RDOC 006064: [03:57:46] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001E67BC38380 / 0x00000000002C03A0 RDOC 012108: [03:57:47] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012108: [03:57:47] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 006064: [03:57:47] vk_core.cpp(1799) - Log - Starting capture RDOC 006064: [03:57:47] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 006064: [03:57:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12211072 bytes to 629337 (5.15 %) RDOC 006064: [03:57:47] vk_core.cpp(2338) - Log - Captured Vulkan frame with 11.645386 MB capture section in 0.196774 seconds RDOC 006064: [03:57:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006064: [03:57:47] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 006064: [03:57:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012108: [03:57:47] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (639087 bytes) (time 1659841067) 5116 byte thumbnail RDOC 012108: [03:57:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012108: [03:57:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012108: [03:57:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012108: [03:57:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012108: [03:57:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 012108: [03:57:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012108: [03:57:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012108: [03:57:48] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012108: [03:57:48] vk_replay.cpp(4695) - Log - Created device. RDOC 012108: [03:57:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012108: [03:57:48] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 012108: [03:57:48] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 012108: [03:57:48] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 012108: [03:57:48] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 012108: [03:57:48] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 012108: [03:57:48] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 012108: [03:57:48] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 012108: [03:57:48] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 012108: [03:57:48] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 012108: [03:57:48] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012108: [03:57:48] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012108: [03:57:48] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012108: [03:57:48] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 012108: [03:57:48] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 012108: [03:57:48] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012108: [03:57:48] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012108: [03:57:48] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 012108: [03:57:48] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012108: [03:57:48] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012108: [03:57:48] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 012108: [03:57:48] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012108: [03:57:48] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012108: [03:57:48] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 012108: [03:57:48] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012108: [03:57:48] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 012108: [03:57:48] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012108: [03:57:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012108: [03:57:48] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 012108: [03:57:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 012108: [03:57:49] vk_core.cpp(2592) - Log - Timer chunk initialisation - 569.373 ms RDOC 012108: [03:57:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001504: [03:57:49] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 001504: [03:57:49] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 001504: [03:57:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001504: [03:57:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001504: [03:57:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2448 RDOC 002448: [03:57:49] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 002448: [03:57:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002448: [03:57:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002448: [03:57:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002448: [03:57:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002448: [03:57:49] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 002448: [03:57:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002448: [03:57:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002448: [03:57:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002448: [03:57:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002448: [03:57:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002448: [03:57:49] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 002448: [03:57:49] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 002448: [03:57:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002448: [03:57:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001504: [03:57:49] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [2448] RDOC 002448: [03:57:50] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000027690029990 RDOC 002448: [03:57:50] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 002448: [03:57:50] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002448: [03:57:50] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 002448: [03:57:50] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002448: [03:57:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002448: [03:57:50] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000009D0232 RDOC 002448: [03:57:50] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000027690029990 / 0x00000000009D0232 RDOC 001504: [03:57:50] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001504: [03:57:50] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 002448: [03:57:50] vk_core.cpp(1799) - Log - Starting capture RDOC 002448: [03:57:51] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 002448: [03:57:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 436891264 bytes to 1873844 (0.43 %) RDOC 002448: [03:57:51] vk_core.cpp(2338) - Log - Captured Vulkan frame with 416.651978 MB capture section in 0.917057 seconds RDOC 002448: [03:57:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002448: [03:57:51] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 002448: [03:57:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001504: [03:57:51] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (1880499 bytes) (time 1659841071) 2526 byte thumbnail RDOC 001504: [03:57:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001504: [03:57:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001504: [03:57:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001504: [03:57:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001504: [03:57:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 001504: [03:57:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001504: [03:57:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001504: [03:57:52] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001504: [03:57:52] vk_replay.cpp(4695) - Log - Created device. RDOC 001504: [03:57:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001504: [03:57:52] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 001504: [03:57:52] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 001504: [03:57:52] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 001504: [03:57:52] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 001504: [03:57:52] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 001504: [03:57:52] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 001504: [03:57:52] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 001504: [03:57:52] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 001504: [03:57:52] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 001504: [03:57:52] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001504: [03:57:52] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001504: [03:57:52] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001504: [03:57:52] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 001504: [03:57:52] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 001504: [03:57:52] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001504: [03:57:52] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001504: [03:57:52] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 001504: [03:57:52] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001504: [03:57:52] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001504: [03:57:52] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 001504: [03:57:52] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001504: [03:57:52] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001504: [03:57:52] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 001504: [03:57:52] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001504: [03:57:52] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 001504: [03:57:52] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001504: [03:57:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001504: [03:57:53] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 001504: [03:57:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 001504: [03:57:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 001504: [03:57:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::215 RDOC 001504: [03:57:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::226 RDOC 001504: [03:57:53] vk_core.cpp(2592) - Log - Timer chunk initialisation - 619.419 ms RDOC 001504: [03:57:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000912: [03:58:00] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 000912: [03:58:00] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 000912: [03:58:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000912: [03:58:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000912: [03:58:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8328 RDOC 008328: [03:58:00] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008328: [03:58:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008328: [03:58:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008328: [03:58:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008328: [03:58:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008328: [03:58:00] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008328: [03:58:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008328: [03:58:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008328: [03:58:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008328: [03:58:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008328: [03:58:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008328: [03:58:00] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008328: [03:58:00] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008328: [03:58:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008328: [03:58:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000912: [03:58:00] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8328] RDOC 008328: [03:58:01] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001D5042BE060 RDOC 008328: [03:58:01] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 008328: [03:58:01] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 008328: [03:58:01] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008328: [03:58:01] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008328: [03:58:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008328: [03:58:01] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000002E03A0 RDOC 008328: [03:58:01] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001D5042BE060 / 0x00000000002E03A0 RDOC 008328: [03:58:01] vk_core.cpp(1799) - Log - Starting capture RDOC 000912: [03:58:01] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 008328: [03:58:01] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 008328: [03:58:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955264 bytes to 83117 (0.93 %) RDOC 008328: [03:58:01] vk_core.cpp(2338) - Log - Captured Vulkan frame with 8.540405 MB capture section in 0.018984 seconds RDOC 008328: [03:58:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 008328: [03:58:01] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 008328: [03:58:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 000912: [03:58:01] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (98429 bytes) (time 1659841081) 9645 byte thumbnail RDOC 000912: [03:58:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 000912: [03:58:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000912: [03:58:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000912: [03:58:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000912: [03:58:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 000912: [03:58:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000912: [03:58:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000912: [03:58:02] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 000912: [03:58:02] vk_replay.cpp(4695) - Log - Created device. RDOC 000912: [03:58:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000912: [03:58:02] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 000912: [03:58:02] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 000912: [03:58:02] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 000912: [03:58:02] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 000912: [03:58:02] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 000912: [03:58:02] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 000912: [03:58:02] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 000912: [03:58:02] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 000912: [03:58:02] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 000912: [03:58:02] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000912: [03:58:02] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000912: [03:58:02] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000912: [03:58:02] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 000912: [03:58:02] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 000912: [03:58:02] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000912: [03:58:02] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000912: [03:58:02] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 000912: [03:58:02] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000912: [03:58:02] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000912: [03:58:02] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 000912: [03:58:02] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000912: [03:58:02] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000912: [03:58:02] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 000912: [03:58:02] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000912: [03:58:02] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 000912: [03:58:02] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000912: [03:58:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000912: [03:58:02] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 000912: [03:58:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 000912: [03:58:02] vk_core.cpp(2592) - Log - Timer chunk initialisation - 169.093 ms RDOC 000912: [03:58:03] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 000912: [03:58:03] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 000912: [03:58:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005236: [03:58:04] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005236: [03:58:04] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005236: [03:58:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005236: [03:58:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005236: [03:58:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9744 RDOC 009744: [03:58:04] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009744: [03:58:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009744: [03:58:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009744: [03:58:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009744: [03:58:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009744: [03:58:04] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009744: [03:58:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009744: [03:58:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009744: [03:58:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009744: [03:58:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009744: [03:58:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009744: [03:58:04] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009744: [03:58:04] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009744: [03:58:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009744: [03:58:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005236: [03:58:04] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9744] RDOC 009744: [03:58:05] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000023B0D950BA0 RDOC 009744: [03:58:05] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 009744: [03:58:05] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009744: [03:58:05] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009744: [03:58:05] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009744: [03:58:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009744: [03:58:05] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000640392 RDOC 009744: [03:58:05] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000023B0D950BA0 / 0x0000000000640392 RDOC 005236: [03:58:05] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 009744: [03:58:05] vk_core.cpp(1799) - Log - Starting capture RDOC 009744: [03:58:05] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 009744: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3531648 bytes to 24528 (0.69 %) RDOC 009744: [03:58:05] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.368042 MB capture section in 0.015422 seconds RDOC 009744: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009744: [03:58:05] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 009744: [03:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 005236: [03:58:05] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (34278 bytes) (time 1659841085) 5116 byte thumbnail RDOC 005236: [03:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 005236: [03:58:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005236: [03:58:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005236: [03:58:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005236: [03:58:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005236: [03:58:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005236: [03:58:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005236: [03:58:06] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005236: [03:58:06] vk_replay.cpp(4695) - Log - Created device. RDOC 005236: [03:58:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005236: [03:58:06] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 005236: [03:58:06] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005236: [03:58:06] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005236: [03:58:06] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 005236: [03:58:06] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005236: [03:58:06] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005236: [03:58:06] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 005236: [03:58:06] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 005236: [03:58:06] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 005236: [03:58:06] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005236: [03:58:06] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005236: [03:58:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005236: [03:58:06] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 005236: [03:58:06] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 005236: [03:58:06] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [03:58:06] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [03:58:06] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 005236: [03:58:06] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [03:58:06] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [03:58:06] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 005236: [03:58:06] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [03:58:06] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [03:58:06] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 005236: [03:58:06] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [03:58:06] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 005236: [03:58:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005236: [03:58:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005236: [03:58:06] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 005236: [03:58:07] vk_core.cpp(2592) - Log - Timer chunk initialisation - 167.104 ms RDOC 005236: [03:58:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005364: [03:58:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005364: [03:58:07] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005364: [03:58:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005364: [03:58:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005364: [03:58:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11944 RDOC 011944: [03:58:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011944: [03:58:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011944: [03:58:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011944: [03:58:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011944: [03:58:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011944: [03:58:07] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011944: [03:58:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011944: [03:58:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011944: [03:58:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011944: [03:58:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011944: [03:58:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011944: [03:58:07] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011944: [03:58:07] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011944: [03:58:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011944: [03:58:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005364: [03:58:07] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11944] RDOC 011944: [03:58:08] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001D9AFB9DEE0 RDOC 011944: [03:58:08] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011944: [03:58:08] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011944: [03:58:08] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011944: [03:58:08] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011944: [03:58:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011944: [03:58:08] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000A00232 RDOC 011944: [03:58:08] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001D9AFB9DEE0 / 0x0000000000A00232 RDOC 011944: [03:58:08] vk_core.cpp(1799) - Log - Starting capture RDOC 011944: [03:58:08] vk_core.cpp(1934) - Log - Finished capture, Frame 4294967295 RDOC 005364: [03:58:08] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011944: [03:58:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1769 (42.52 %) RDOC 011944: [03:58:08] vk_core.cpp(2338) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.014895 seconds RDOC 011944: [03:58:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 011944: [03:58:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 011944: [03:58:08] vk_core.cpp(1799) - Log - Starting capture RDOC 011944: [03:58:08] vk_core.cpp(1934) - Log - Finished capture, Frame 4294967295 RDOC 011944: [03:58:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 011944: [03:58:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1760 (42.31 %) RDOC 011944: [03:58:08] vk_core.cpp(2338) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.018419 seconds RDOC 011944: [03:58:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 18223 bytes to 18223 (100.00 %) RDOC 011944: [03:58:08] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 011944: [03:58:08] vk_core.cpp(1799) - Log - Starting capture RDOC 011944: [03:58:08] vk_core.cpp(1934) - Log - Finished capture, Frame 4294967295 RDOC 011944: [03:58:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 005364: [03:58:08] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 4294967295) (24093 bytes) (time 1659841088) 8206 byte thumbnail RDOC 011944: [03:58:08] win32_network.cpp( 264) - Warning - recv peek failed: WSAECONNABORTED: An established connection was aborted by the software in your host machine. RDOC 005364: [03:58:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005364: [03:58:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005364: [03:58:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005364: [03:58:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005364: [03:58:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005364: [03:58:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005364: [03:58:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005364: [03:58:09] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005364: [03:58:09] vk_replay.cpp(4695) - Log - Created device. RDOC 005364: [03:58:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005364: [03:58:09] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 005364: [03:58:09] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005364: [03:58:09] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005364: [03:58:09] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 005364: [03:58:09] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005364: [03:58:09] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005364: [03:58:09] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 005364: [03:58:09] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 005364: [03:58:09] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 005364: [03:58:09] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005364: [03:58:09] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005364: [03:58:09] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005364: [03:58:09] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 005364: [03:58:09] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 005364: [03:58:09] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005364: [03:58:09] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005364: [03:58:09] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 005364: [03:58:09] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005364: [03:58:09] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005364: [03:58:09] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 005364: [03:58:09] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005364: [03:58:09] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005364: [03:58:09] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 005364: [03:58:09] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005364: [03:58:09] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 005364: [03:58:09] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005364: [03:58:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005364: [03:58:09] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 005364: [03:58:09] vk_core.cpp(2592) - Log - Timer chunk initialisation - 112.774 ms RDOC 005364: [03:58:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010152: [03:58:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010152: [03:58:10] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010152: [03:58:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010152: [03:58:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010152: [03:58:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10560 RDOC 010560: [03:58:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010560: [03:58:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010560: [03:58:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010560: [03:58:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010560: [03:58:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010560: [03:58:10] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010560: [03:58:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010560: [03:58:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010560: [03:58:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010560: [03:58:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010560: [03:58:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010560: [03:58:10] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010560: [03:58:10] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010560: [03:58:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010560: [03:58:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010152: [03:58:10] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10560] RDOC 010560: [03:58:11] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000002A134820ED0 RDOC 010560: [03:58:11] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 010560: [03:58:11] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010560: [03:58:11] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010560: [03:58:11] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010560: [03:58:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010560: [03:58:11] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000006700DE RDOC 010560: [03:58:11] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000002A134820ED0 / 0x00000000006700DE RDOC 010152: [03:58:11] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010560: [03:58:11] vk_core.cpp(1799) - Log - Starting capture RDOC 010560: [03:58:11] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 010152: [03:58:11] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 010560: [03:58:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120640 bytes to 25657 (0.62 %) RDOC 010560: [03:58:11] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.929749 MB capture section in 0.016710 seconds RDOC 010560: [03:58:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 010560: [03:58:11] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010560: [03:58:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010152: [03:58:11] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (38481 bytes) (time 1659841091) 7918 byte thumbnail RDOC 010152: [03:58:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010152: [03:58:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010152: [03:58:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010152: [03:58:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010152: [03:58:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 010152: [03:58:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010152: [03:58:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010152: [03:58:12] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010152: [03:58:12] vk_replay.cpp(4695) - Log - Created device. RDOC 010152: [03:58:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010152: [03:58:12] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 010152: [03:58:12] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010152: [03:58:12] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010152: [03:58:12] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 010152: [03:58:12] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010152: [03:58:12] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010152: [03:58:12] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 010152: [03:58:12] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 010152: [03:58:12] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 010152: [03:58:12] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010152: [03:58:12] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010152: [03:58:12] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010152: [03:58:12] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 010152: [03:58:12] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 010152: [03:58:12] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010152: [03:58:12] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010152: [03:58:12] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 010152: [03:58:12] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010152: [03:58:12] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010152: [03:58:12] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 010152: [03:58:12] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010152: [03:58:12] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010152: [03:58:12] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 010152: [03:58:12] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010152: [03:58:12] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 010152: [03:58:12] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010152: [03:58:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010152: [03:58:12] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 010152: [03:58:12] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 010152: [03:58:12] vk_core.cpp(2592) - Log - Timer chunk initialisation - 156.313 ms RDOC 010152: [03:58:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003976: [03:58:13] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003976: [03:58:13] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003976: [03:58:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003976: [03:58:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003976: [03:58:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3348 RDOC 003348: [03:58:13] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003348: [03:58:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003348: [03:58:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003348: [03:58:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003348: [03:58:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003348: [03:58:13] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003348: [03:58:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003348: [03:58:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003348: [03:58:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003348: [03:58:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003348: [03:58:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003348: [03:58:13] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003348: [03:58:13] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003348: [03:58:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003348: [03:58:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003976: [03:58:13] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3348] RDOC 003348: [03:58:14] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000017F6B89B150 RDOC 003348: [03:58:14] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 003348: [03:58:14] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003348: [03:58:14] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003348: [03:58:14] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003348: [03:58:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003348: [03:58:14] vk_core.cpp(1799) - Log - Starting capture RDOC 003348: [03:58:14] vk_core.cpp(1803) - Log - Creating desired queue as none was obtained by the application RDOC 003348: [03:58:14] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000330230 RDOC 003348: [03:58:14] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000017F6B89B150 / 0x0000000000330230 RDOC 003348: [03:58:14] vk_core.cpp(1934) - Log - Finished capture, Frame 0 RDOC 003976: [03:58:14] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 003348: [03:58:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21378 (0.61 %) RDOC 003348: [03:58:14] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.426489 seconds RDOC 003348: [03:58:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003348: [03:58:14] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 003348: [03:58:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 003976: [03:58:14] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 0) (31128 bytes) (time 1659841094) 5116 byte thumbnail RDOC 003976: [03:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 003976: [03:58:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003976: [03:58:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003976: [03:58:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003976: [03:58:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 003976: [03:58:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003976: [03:58:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003976: [03:58:15] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003976: [03:58:15] vk_replay.cpp(4695) - Log - Created device. RDOC 003976: [03:58:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003976: [03:58:15] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 003976: [03:58:15] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003976: [03:58:15] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 003976: [03:58:15] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 003976: [03:58:15] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003976: [03:58:15] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 003976: [03:58:15] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 003976: [03:58:15] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 003976: [03:58:15] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 003976: [03:58:15] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003976: [03:58:15] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003976: [03:58:15] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003976: [03:58:15] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 003976: [03:58:15] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 003976: [03:58:15] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003976: [03:58:15] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003976: [03:58:15] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 003976: [03:58:15] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003976: [03:58:15] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003976: [03:58:15] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 003976: [03:58:15] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003976: [03:58:15] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003976: [03:58:15] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 003976: [03:58:15] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003976: [03:58:15] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 003976: [03:58:15] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003976: [03:58:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003976: [03:58:16] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 003976: [03:58:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 003976: [03:58:16] vk_core.cpp(2592) - Log - Timer chunk initialisation - 113.993 ms RDOC 003976: [03:58:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 003976: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3721 (0.11 %) RDOC 003976: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003976: [03:58:16] vk_core.cpp(2592) - Log - Timer chunk initialisation - 8.722 ms RDOC 003976: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3721 (0.11 %) RDOC 003976: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 003976: [03:58:16] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 003976: [03:58:16] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 003976: [03:58:16] vk_debug.cpp(1700) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 003976: [03:58:16] vk_debug.cpp(1676) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 003976: [03:58:16] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000592! RDOC 003976: [03:58:16] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000592! RDOC 003976: [03:58:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006764: [03:58:16] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006764: [03:58:16] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006764: [03:58:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006764: [03:58:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006764: [03:58:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10580 RDOC 010580: [03:58:16] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010580: [03:58:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010580: [03:58:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010580: [03:58:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010580: [03:58:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010580: [03:58:16] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010580: [03:58:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010580: [03:58:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010580: [03:58:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010580: [03:58:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010580: [03:58:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010580: [03:58:16] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010580: [03:58:16] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010580: [03:58:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010580: [03:58:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006764: [03:58:16] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10580] RDOC 010580: [03:58:17] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000024EA3B1C560 RDOC 010580: [03:58:17] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 010580: [03:58:17] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010580: [03:58:17] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010580: [03:58:17] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010580: [03:58:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010580: [03:58:17] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000003303A0 RDOC 010580: [03:58:17] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000024EA3B1C560 / 0x00000000003303A0 RDOC 010580: [03:58:17] vk_core.cpp(1799) - Log - Starting capture RDOC 006764: [03:58:17] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 010580: [03:58:17] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 010580: [03:58:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22384 (0.64 %) RDOC 010580: [03:58:17] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.016085 seconds RDOC 010580: [03:58:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010580: [03:58:17] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010580: [03:58:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 006764: [03:58:17] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (32134 bytes) (time 1659841097) 5116 byte thumbnail RDOC 006764: [03:58:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 006764: [03:58:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006764: [03:58:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006764: [03:58:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006764: [03:58:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006764: [03:58:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006764: [03:58:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006764: [03:58:19] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006764: [03:58:19] vk_replay.cpp(4695) - Log - Created device. RDOC 006764: [03:58:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006764: [03:58:19] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 006764: [03:58:19] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006764: [03:58:19] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006764: [03:58:19] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 006764: [03:58:19] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006764: [03:58:19] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006764: [03:58:19] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 006764: [03:58:19] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 006764: [03:58:19] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 006764: [03:58:19] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006764: [03:58:19] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006764: [03:58:19] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006764: [03:58:19] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 006764: [03:58:19] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 006764: [03:58:19] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006764: [03:58:19] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006764: [03:58:19] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 006764: [03:58:19] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006764: [03:58:19] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006764: [03:58:19] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 006764: [03:58:19] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006764: [03:58:19] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006764: [03:58:19] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 006764: [03:58:19] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006764: [03:58:19] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 006764: [03:58:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006764: [03:58:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006764: [03:58:19] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 006764: [03:58:19] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 006764: [03:58:19] vk_core.cpp(2592) - Log - Timer chunk initialisation - 135.732 ms RDOC 006764: [03:58:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011668: [03:58:19] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011668: [03:58:19] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011668: [03:58:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011668: [03:58:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011668: [03:58:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11588 RDOC 011588: [03:58:19] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011588: [03:58:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011588: [03:58:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011588: [03:58:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011588: [03:58:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011588: [03:58:19] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011588: [03:58:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011588: [03:58:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011588: [03:58:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011588: [03:58:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011588: [03:58:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011588: [03:58:19] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011588: [03:58:19] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011588: [03:58:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011588: [03:58:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011668: [03:58:19] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11588] RDOC 011588: [03:58:20] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001FABCA265A0 RDOC 011588: [03:58:20] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011588: [03:58:20] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011588: [03:58:20] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011588: [03:58:20] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011588: [03:58:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011588: [03:58:20] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000004E0396 RDOC 011588: [03:58:20] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001FABCA265A0 / 0x00000000004E0396 RDOC 011588: [03:58:20] vk_core.cpp(1799) - Log - Starting capture RDOC 011668: [03:58:20] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011588: [03:58:20] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 011588: [03:58:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3518848 bytes to 21307 (0.61 %) RDOC 011588: [03:58:20] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.355835 MB capture section in 0.016440 seconds RDOC 011588: [03:58:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011588: [03:58:20] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 011588: [03:58:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 011668: [03:58:21] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31057 bytes) (time 1659841100) 5116 byte thumbnail RDOC 011668: [03:58:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 011668: [03:58:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011668: [03:58:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011668: [03:58:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011668: [03:58:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 011668: [03:58:22] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011668: [03:58:22] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011668: [03:58:22] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011668: [03:58:22] vk_replay.cpp(4695) - Log - Created device. RDOC 011668: [03:58:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011668: [03:58:22] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 011668: [03:58:22] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011668: [03:58:22] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011668: [03:58:22] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 011668: [03:58:22] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011668: [03:58:22] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011668: [03:58:22] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 011668: [03:58:22] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 011668: [03:58:22] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 011668: [03:58:22] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011668: [03:58:22] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011668: [03:58:22] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011668: [03:58:22] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 011668: [03:58:22] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 011668: [03:58:22] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011668: [03:58:22] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011668: [03:58:22] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 011668: [03:58:22] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011668: [03:58:22] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011668: [03:58:22] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 011668: [03:58:22] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011668: [03:58:22] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011668: [03:58:22] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 011668: [03:58:22] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011668: [03:58:22] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 011668: [03:58:22] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011668: [03:58:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011668: [03:58:22] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 011668: [03:58:22] vk_core.cpp(2592) - Log - Timer chunk initialisation - 154.146 ms RDOC 011668: [03:58:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006052: [03:58:22] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006052: [03:58:22] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006052: [03:58:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006052: [03:58:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006052: [03:58:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11592 RDOC 011592: [03:58:22] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011592: [03:58:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011592: [03:58:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011592: [03:58:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011592: [03:58:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011592: [03:58:22] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011592: [03:58:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011592: [03:58:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011592: [03:58:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011592: [03:58:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011592: [03:58:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011592: [03:58:22] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011592: [03:58:22] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011592: [03:58:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011592: [03:58:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006052: [03:58:23] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11592] RDOC 011592: [03:58:23] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000013AB9F8F5E0 RDOC 011592: [03:58:23] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011592: [03:58:23] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011592: [03:58:23] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011592: [03:58:23] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011592: [03:58:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011592: [03:58:23] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000360230 RDOC 011592: [03:58:23] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000013AB9F8F5E0 / 0x0000000000360230 RDOC 006052: [03:58:24] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011592: [03:58:24] vk_core.cpp(1799) - Log - Starting capture RDOC 011592: [03:58:24] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 011592: [03:58:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097792 bytes to 169158 (0.46 %) RDOC 011592: [03:58:24] vk_core.cpp(2338) - Log - Captured Vulkan frame with 35.379211 MB capture section in 0.052826 seconds RDOC 011592: [03:58:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 011592: [03:58:24] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 011592: [03:58:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 006052: [03:58:24] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (184165 bytes) (time 1659841104) 9596 byte thumbnail RDOC 006052: [03:58:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 006052: [03:58:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006052: [03:58:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006052: [03:58:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006052: [03:58:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006052: [03:58:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006052: [03:58:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006052: [03:58:25] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006052: [03:58:25] vk_replay.cpp(4695) - Log - Created device. RDOC 006052: [03:58:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006052: [03:58:25] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 006052: [03:58:25] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006052: [03:58:25] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006052: [03:58:25] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 006052: [03:58:25] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006052: [03:58:25] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006052: [03:58:25] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 006052: [03:58:25] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 006052: [03:58:25] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 006052: [03:58:25] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006052: [03:58:25] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006052: [03:58:25] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006052: [03:58:25] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 006052: [03:58:25] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 006052: [03:58:25] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006052: [03:58:25] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006052: [03:58:25] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 006052: [03:58:25] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006052: [03:58:25] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006052: [03:58:25] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 006052: [03:58:25] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006052: [03:58:25] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006052: [03:58:25] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 006052: [03:58:25] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006052: [03:58:25] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 006052: [03:58:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006052: [03:58:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006052: [03:58:25] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 006052: [03:58:25] vk_core.cpp(2592) - Log - Timer chunk initialisation - 183.452 ms RDOC 006052: [03:58:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011976: [03:58:26] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011976: [03:58:26] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011976: [03:58:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011976: [03:58:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011976: [03:58:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6556 RDOC 006556: [03:58:26] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006556: [03:58:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006556: [03:58:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006556: [03:58:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006556: [03:58:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006556: [03:58:26] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006556: [03:58:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006556: [03:58:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006556: [03:58:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006556: [03:58:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006556: [03:58:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006556: [03:58:26] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006556: [03:58:26] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006556: [03:58:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006556: [03:58:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011976: [03:58:26] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6556] RDOC 006556: [03:58:27] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000020ED2B9CD80 RDOC 006556: [03:58:27] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 006556: [03:58:27] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006556: [03:58:27] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006556: [03:58:27] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006556: [03:58:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006556: [03:58:27] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000003603A0 RDOC 006556: [03:58:27] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000020ED2B9CD80 / 0x00000000003603A0 RDOC 006556: [03:58:27] vk_core.cpp(1799) - Log - Starting capture RDOC 006556: [03:58:27] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 011976: [03:58:27] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 006556: [03:58:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519040 bytes to 21850 (0.62 %) RDOC 006556: [03:58:27] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356018 MB capture section in 0.016242 seconds RDOC 006556: [03:58:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 006556: [03:58:27] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 006556: [03:58:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 011976: [03:58:27] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31760 bytes) (time 1659841107) 5744 byte thumbnail RDOC 011976: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 011976: [03:58:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011976: [03:58:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011976: [03:58:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011976: [03:58:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 011976: [03:58:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011976: [03:58:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011976: [03:58:28] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011976: [03:58:28] vk_replay.cpp(4695) - Log - Created device. RDOC 011976: [03:58:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011976: [03:58:28] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 011976: [03:58:28] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011976: [03:58:28] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011976: [03:58:28] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 011976: [03:58:28] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011976: [03:58:28] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011976: [03:58:28] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 011976: [03:58:28] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 011976: [03:58:28] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 011976: [03:58:28] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011976: [03:58:28] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011976: [03:58:28] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011976: [03:58:28] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 011976: [03:58:28] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 011976: [03:58:28] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011976: [03:58:28] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011976: [03:58:28] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 011976: [03:58:28] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011976: [03:58:28] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011976: [03:58:28] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 011976: [03:58:28] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011976: [03:58:28] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011976: [03:58:28] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 011976: [03:58:28] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011976: [03:58:28] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 011976: [03:58:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011976: [03:58:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011976: [03:58:28] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 011976: [03:58:29] vk_core.cpp(2592) - Log - Timer chunk initialisation - 149.813 ms RDOC 011976: [03:58:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009976: [03:58:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009976: [03:58:29] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009976: [03:58:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009976: [03:58:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009976: [03:58:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11924 RDOC 011924: [03:58:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011924: [03:58:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011924: [03:58:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011924: [03:58:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011924: [03:58:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011924: [03:58:29] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011924: [03:58:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011924: [03:58:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011924: [03:58:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011924: [03:58:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011924: [03:58:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011924: [03:58:29] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011924: [03:58:29] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011924: [03:58:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011924: [03:58:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009976: [03:58:29] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11924] RDOC 011924: [03:58:30] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000022D76D330A0 RDOC 011924: [03:58:30] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011924: [03:58:30] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011924: [03:58:30] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011924: [03:58:30] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011924: [03:58:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011924: [03:58:30] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000003703A0 RDOC 011924: [03:58:30] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000022D76D330A0 / 0x00000000003703A0 RDOC 009976: [03:58:31] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011924: [03:58:31] vk_core.cpp(1799) - Log - Starting capture RDOC 009976: [03:58:31] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011924: [03:58:31] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 011924: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738624 bytes to 576774 (0.42 %) RDOC 011924: [03:58:31] vk_core.cpp(2338) - Log - Captured Vulkan frame with 131.357788 MB capture section in 0.093890 seconds RDOC 011924: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011924: [03:58:31] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 011924: [03:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 009976: [03:58:31] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (586524 bytes) (time 1659841111) 5116 byte thumbnail RDOC 009976: [03:58:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 009976: [03:58:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009976: [03:58:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009976: [03:58:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009976: [03:58:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009976: [03:58:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009976: [03:58:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009976: [03:58:32] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009976: [03:58:32] vk_replay.cpp(4695) - Log - Created device. RDOC 009976: [03:58:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009976: [03:58:32] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009976: [03:58:32] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009976: [03:58:32] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009976: [03:58:32] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009976: [03:58:32] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009976: [03:58:32] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009976: [03:58:32] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009976: [03:58:32] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009976: [03:58:32] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009976: [03:58:32] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009976: [03:58:32] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009976: [03:58:32] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009976: [03:58:32] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009976: [03:58:32] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009976: [03:58:32] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [03:58:32] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [03:58:32] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009976: [03:58:32] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [03:58:32] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [03:58:32] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009976: [03:58:32] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [03:58:32] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [03:58:32] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009976: [03:58:32] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [03:58:32] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009976: [03:58:32] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009976: [03:58:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009976: [03:58:32] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009976: [03:58:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 009976: [03:58:32] vk_core.cpp(2592) - Log - Timer chunk initialisation - 354.881 ms RDOC 009976: [03:58:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004296: [03:58:33] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 004296: [03:58:33] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 004296: [03:58:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004296: [03:58:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004296: [03:58:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8212 RDOC 008212: [03:58:33] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008212: [03:58:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008212: [03:58:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008212: [03:58:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008212: [03:58:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008212: [03:58:33] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008212: [03:58:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008212: [03:58:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008212: [03:58:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008212: [03:58:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008212: [03:58:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008212: [03:58:33] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008212: [03:58:33] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008212: [03:58:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008212: [03:58:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004296: [03:58:33] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8212] RDOC 008212: [03:58:34] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001CE433B0980 RDOC 008212: [03:58:34] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 008212: [03:58:34] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 008212: [03:58:34] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008212: [03:58:34] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008212: [03:58:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008212: [03:58:34] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000003803A0 RDOC 008212: [03:58:34] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001CE433B0980 / 0x00000000003803A0 RDOC 004296: [03:58:34] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008212: [03:58:35] vk_core.cpp(1799) - Log - Starting capture RDOC 004296: [03:58:35] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 008212: [03:58:35] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 008212: [03:58:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 323532608 bytes to 1349283 (0.42 %) RDOC 008212: [03:58:36] vk_core.cpp(2338) - Log - Captured Vulkan frame with 308.544739 MB capture section in 1.121314 seconds RDOC 008212: [03:58:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 008212: [03:58:36] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 008212: [03:58:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 004296: [03:58:36] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (1365233 bytes) (time 1659841116) 9775 byte thumbnail RDOC 004296: [03:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 004296: [03:58:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004296: [03:58:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004296: [03:58:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004296: [03:58:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 004296: [03:58:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004296: [03:58:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004296: [03:58:37] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004296: [03:58:37] vk_replay.cpp(4695) - Log - Created device. RDOC 004296: [03:58:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004296: [03:58:37] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 004296: [03:58:37] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 004296: [03:58:37] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 004296: [03:58:37] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 004296: [03:58:37] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 004296: [03:58:37] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 004296: [03:58:37] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 004296: [03:58:37] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 004296: [03:58:37] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 004296: [03:58:37] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004296: [03:58:37] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004296: [03:58:37] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004296: [03:58:37] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 004296: [03:58:37] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 004296: [03:58:37] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004296: [03:58:37] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004296: [03:58:37] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 004296: [03:58:37] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004296: [03:58:37] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004296: [03:58:37] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 004296: [03:58:37] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004296: [03:58:37] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004296: [03:58:37] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 004296: [03:58:37] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004296: [03:58:37] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 004296: [03:58:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004296: [03:58:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004296: [03:58:37] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 004296: [03:58:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 004296: [03:58:38] vk_core.cpp(4764) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 004296: [03:58:38] vk_core.cpp(2592) - Log - Timer chunk initialisation - 1644.888 ms RDOC 004296: [03:58:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011372: [03:58:39] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011372: [03:58:39] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011372: [03:58:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011372: [03:58:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011372: [03:58:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11544 RDOC 011544: [03:58:39] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011544: [03:58:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011544: [03:58:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011544: [03:58:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011544: [03:58:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011544: [03:58:39] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011544: [03:58:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011544: [03:58:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011544: [03:58:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011544: [03:58:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011544: [03:58:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011544: [03:58:39] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011544: [03:58:39] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011544: [03:58:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011544: [03:58:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011372: [03:58:39] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11544] RDOC 011544: [03:58:40] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001CD04CE7300 RDOC 011544: [03:58:40] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011544: [03:58:40] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011544: [03:58:40] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011544: [03:58:40] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011544: [03:58:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011544: [03:58:40] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000003903A0 RDOC 011544: [03:58:40] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001CD04CE7300 / 0x00000000003903A0 RDOC 011372: [03:58:40] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011544: [03:58:55] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:55] vk_core.cpp(1934) - Log - Finished capture, Frame 50000 RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21446 (0.61 %) RDOC 011544: [03:58:55] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.019900 seconds RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:55] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011544: [03:58:55] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:55] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:55] vk_core.cpp(1934) - Log - Finished capture, Frame 50001 RDOC 011544: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21438 (0.61 %) RDOC 011544: [03:58:55] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.021671 seconds RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:55] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 011544: [03:58:55] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 011372: [03:58:55] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 50000) (31196 bytes) (time 1659841135) 5116 byte thumbnail RDOC 011372: [03:58:55] target_control.cpp( 817) - Log - Got a new capture: 1 (frame 50001) (31188 bytes) (time 1659841135) 5116 byte thumbnail RDOC 011544: [03:58:55] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:55] vk_core.cpp(1934) - Log - Finished capture, Frame 50002 RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21443 (0.61 %) RDOC 011544: [03:58:55] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.024527 seconds RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:55] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 011544: [03:58:55] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 011544: [03:58:55] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:55] vk_core.cpp(1934) - Log - Finished capture, Frame 50003 RDOC 011372: [03:58:55] target_control.cpp( 817) - Log - Got a new capture: 2 (frame 50002) (31193 bytes) (time 1659841135) 5116 byte thumbnail RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21455 (0.61 %) RDOC 011544: [03:58:55] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029237 seconds RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:55] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 011544: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 011372: [03:58:55] target_control.cpp( 817) - Log - Got a new capture: 3 (frame 50003) (31205 bytes) (time 1659841135) 5116 byte thumbnail RDOC 011544: [03:58:55] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:55] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:55] vk_core.cpp(1934) - Log - Finished capture, Frame 50004 RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21459 (0.61 %) RDOC 011544: [03:58:55] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.028621 seconds RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:55] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 011544: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 011372: [03:58:55] target_control.cpp( 817) - Log - Got a new capture: 4 (frame 50004) (31209 bytes) (time 1659841135) 5116 byte thumbnail RDOC 011544: [03:58:55] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:55] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:55] vk_core.cpp(1934) - Log - Finished capture, Frame 50005 RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21457 (0.61 %) RDOC 011544: [03:58:55] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029332 seconds RDOC 011544: [03:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:55] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 011544: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 011544: [03:58:55] vk_core.cpp(1799) - Log - Starting capture RDOC 011372: [03:58:55] target_control.cpp( 817) - Log - Got a new capture: 5 (frame 50005) (31207 bytes) (time 1659841135) 5116 byte thumbnail RDOC 011544: [03:58:55] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:55] vk_core.cpp(1934) - Log - Finished capture, Frame 50006 RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21556 (0.61 %) RDOC 011544: [03:58:56] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.032184 seconds RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:56] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 011544: [03:58:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 011372: [03:58:56] target_control.cpp( 817) - Log - Got a new capture: 6 (frame 50006) (31306 bytes) (time 1659841136) 5116 byte thumbnail RDOC 011544: [03:58:56] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:56] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:56] vk_core.cpp(1934) - Log - Finished capture, Frame 50007 RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21442 (0.61 %) RDOC 011544: [03:58:56] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.032290 seconds RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:56] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 011544: [03:58:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 011544: [03:58:56] vk_core.cpp(1799) - Log - Starting capture RDOC 011372: [03:58:56] target_control.cpp( 817) - Log - Got a new capture: 7 (frame 50007) (31192 bytes) (time 1659841136) 5116 byte thumbnail RDOC 011544: [03:58:56] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:56] vk_core.cpp(1934) - Log - Finished capture, Frame 50008 RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21475 (0.61 %) RDOC 011544: [03:58:56] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.031431 seconds RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:56] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 011544: [03:58:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 011372: [03:58:56] target_control.cpp( 817) - Log - Got a new capture: 8 (frame 50008) (31225 bytes) (time 1659841136) 5116 byte thumbnail RDOC 011544: [03:58:56] vk_core.cpp(1799) - Log - Starting capture RDOC 011544: [03:58:56] vk_initstate.cpp( 401) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011544: [03:58:56] vk_core.cpp(1934) - Log - Finished capture, Frame 50009 RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21480 (0.61 %) RDOC 011544: [03:58:56] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029946 seconds RDOC 011544: [03:58:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011544: [03:58:56] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 011544: [03:58:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 011372: [03:58:56] target_control.cpp( 817) - Log - Got a new capture: 9 (frame 50009) (31230 bytes) (time 1659841136) 5116 byte thumbnail RDOC 011372: [03:58:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011372: [03:58:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011372: [03:58:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011372: [03:58:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011372: [03:58:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 011372: [03:58:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011372: [03:58:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011372: [03:58:57] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011372: [03:58:57] vk_replay.cpp(4695) - Log - Created device. RDOC 011372: [03:58:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011372: [03:58:57] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 011372: [03:58:57] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011372: [03:58:57] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011372: [03:58:57] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 011372: [03:58:57] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011372: [03:58:57] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011372: [03:58:57] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 011372: [03:58:57] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 011372: [03:58:57] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 011372: [03:58:57] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011372: [03:58:57] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011372: [03:58:57] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011372: [03:58:57] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 011372: [03:58:57] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 011372: [03:58:57] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [03:58:57] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [03:58:57] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 011372: [03:58:57] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [03:58:57] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [03:58:57] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 011372: [03:58:57] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [03:58:57] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [03:58:57] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 011372: [03:58:57] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [03:58:57] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 011372: [03:58:57] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011372: [03:58:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011372: [03:58:57] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 011372: [03:58:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011372: [03:58:57] vk_core.cpp(2592) - Log - Timer chunk initialisation - 195.440 ms RDOC 011372: [03:58:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006420: [03:58:57] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006420: [03:58:57] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006420: [03:58:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006420: [03:58:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006420: [03:58:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11500 RDOC 011500: [03:58:58] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011500: [03:58:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011500: [03:58:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011500: [03:58:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011500: [03:58:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011500: [03:58:58] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011500: [03:58:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011500: [03:58:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011500: [03:58:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011500: [03:58:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011500: [03:58:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011500: [03:58:58] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011500: [03:58:58] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011500: [03:58:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011500: [03:58:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006420: [03:58:58] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11500] RDOC 011500: [03:58:58] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000002C942ECA4D0 RDOC 011500: [03:58:58] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011500: [03:58:58] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011500: [03:58:58] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011500: [03:58:58] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011500: [03:58:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011500: [03:58:58] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000006F0392 RDOC 011500: [03:58:58] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000002C942ECA4D0 / 0x00000000006F0392 RDOC 011500: [03:58:59] vk_core.cpp(1799) - Log - Starting capture RDOC 011500: [03:58:59] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 006420: [03:58:59] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011500: [03:58:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522816 bytes to 20759 (0.59 %) RDOC 011500: [03:58:59] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.359619 MB capture section in 0.017144 seconds RDOC 011500: [03:58:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 011500: [03:58:59] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 011500: [03:58:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 006420: [03:58:59] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (37349 bytes) (time 1659841139) 10965 byte thumbnail RDOC 006420: [03:59:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 006420: [03:59:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006420: [03:59:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006420: [03:59:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006420: [03:59:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006420: [03:59:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006420: [03:59:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006420: [03:59:00] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006420: [03:59:00] vk_replay.cpp(4695) - Log - Created device. RDOC 006420: [03:59:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006420: [03:59:00] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 006420: [03:59:00] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006420: [03:59:00] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006420: [03:59:00] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 006420: [03:59:00] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006420: [03:59:00] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006420: [03:59:00] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 006420: [03:59:00] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 006420: [03:59:00] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 006420: [03:59:00] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006420: [03:59:00] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006420: [03:59:00] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006420: [03:59:00] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 006420: [03:59:00] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 006420: [03:59:00] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006420: [03:59:00] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006420: [03:59:00] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 006420: [03:59:00] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006420: [03:59:00] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006420: [03:59:00] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 006420: [03:59:00] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006420: [03:59:00] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006420: [03:59:00] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 006420: [03:59:00] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006420: [03:59:00] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 006420: [03:59:00] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006420: [03:59:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006420: [03:59:00] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 006420: [03:59:00] vk_core.cpp(2592) - Log - Timer chunk initialisation - 189.095 ms RDOC 006420: [03:59:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010872: [03:59:01] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010872: [03:59:01] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010872: [03:59:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010872: [03:59:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010872: [03:59:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10912 RDOC 010912: [03:59:01] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010912: [03:59:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010912: [03:59:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010912: [03:59:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010912: [03:59:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010912: [03:59:01] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010912: [03:59:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010912: [03:59:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010912: [03:59:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010912: [03:59:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010912: [03:59:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010912: [03:59:01] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010912: [03:59:01] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010912: [03:59:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010912: [03:59:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010872: [03:59:01] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10912] RDOC 010912: [03:59:01] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x00000178F3A27AA0 RDOC 010912: [03:59:01] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 010912: [03:59:01] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010912: [03:59:02] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010912: [03:59:02] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010912: [03:59:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010912: [03:59:02] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000003A039E RDOC 010912: [03:59:02] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x00000178F3A27AA0 / 0x00000000003A039E RDOC 010872: [03:59:02] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010912: [03:59:02] vk_core.cpp(1799) - Log - Starting capture RDOC 010912: [03:59:02] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 010872: [03:59:02] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 010912: [03:59:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360768 bytes to 41236 (0.56 %) RDOC 010912: [03:59:02] vk_core.cpp(2338) - Log - Captured Vulkan frame with 7.019775 MB capture section in 0.018498 seconds RDOC 010912: [03:59:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 010912: [03:59:02] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 010912: [03:59:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 010872: [03:59:02] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (48825 bytes) (time 1659841142) 3444 byte thumbnail RDOC 010872: [03:59:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 010872: [03:59:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010872: [03:59:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010872: [03:59:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010872: [03:59:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 010872: [03:59:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010872: [03:59:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010872: [03:59:03] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010872: [03:59:03] vk_replay.cpp(4695) - Log - Created device. RDOC 010872: [03:59:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010872: [03:59:03] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 010872: [03:59:03] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010872: [03:59:03] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010872: [03:59:03] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 010872: [03:59:03] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010872: [03:59:03] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010872: [03:59:03] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 010872: [03:59:03] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 010872: [03:59:03] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 010872: [03:59:03] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010872: [03:59:03] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010872: [03:59:03] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010872: [03:59:03] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 010872: [03:59:03] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 010872: [03:59:03] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010872: [03:59:03] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010872: [03:59:03] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 010872: [03:59:03] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010872: [03:59:03] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010872: [03:59:03] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 010872: [03:59:03] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010872: [03:59:03] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010872: [03:59:03] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 010872: [03:59:03] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010872: [03:59:03] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 010872: [03:59:03] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010872: [03:59:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010872: [03:59:03] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 010872: [03:59:03] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 010872: [03:59:03] vk_core.cpp(2592) - Log - Timer chunk initialisation - 166.102 ms RDOC 010872: [03:59:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010516: [03:59:04] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010516: [03:59:04] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010516: [03:59:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010516: [03:59:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010516: [03:59:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7704 RDOC 007704: [03:59:04] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007704: [03:59:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007704: [03:59:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007704: [03:59:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007704: [03:59:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007704: [03:59:04] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007704: [03:59:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007704: [03:59:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007704: [03:59:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007704: [03:59:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007704: [03:59:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007704: [03:59:04] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007704: [03:59:04] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007704: [03:59:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007704: [03:59:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010516: [03:59:04] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7704] RDOC 007704: [03:59:05] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x00000218C8BFCA90 RDOC 007704: [03:59:05] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 007704: [03:59:05] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 007704: [03:59:05] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007704: [03:59:05] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007704: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007704: [03:59:05] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000007200DE RDOC 007704: [03:59:05] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x00000218C8BFCA90 / 0x00000000007200DE RDOC 010516: [03:59:05] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007704: [03:59:05] vk_core.cpp(1799) - Log - Starting capture RDOC 007704: [03:59:05] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 010516: [03:59:05] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 007704: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4130496 bytes to 27817 (0.67 %) RDOC 007704: [03:59:05] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.939148 MB capture section in 0.017194 seconds RDOC 007704: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 007704: [03:59:05] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 007704: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 010516: [03:59:05] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (40714 bytes) (time 1659841145) 8427 byte thumbnail RDOC 010516: [03:59:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 010516: [03:59:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010516: [03:59:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010516: [03:59:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010516: [03:59:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 010516: [03:59:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010516: [03:59:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010516: [03:59:06] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010516: [03:59:06] vk_replay.cpp(4695) - Log - Created device. RDOC 010516: [03:59:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010516: [03:59:06] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 010516: [03:59:06] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010516: [03:59:06] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010516: [03:59:06] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 010516: [03:59:06] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010516: [03:59:06] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010516: [03:59:06] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 010516: [03:59:06] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 010516: [03:59:06] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 010516: [03:59:06] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010516: [03:59:06] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010516: [03:59:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010516: [03:59:06] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 010516: [03:59:06] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 010516: [03:59:06] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [03:59:06] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [03:59:06] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 010516: [03:59:06] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [03:59:06] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [03:59:06] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 010516: [03:59:06] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [03:59:06] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [03:59:06] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 010516: [03:59:06] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [03:59:06] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 010516: [03:59:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010516: [03:59:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010516: [03:59:06] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 010516: [03:59:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::149 RDOC 010516: [03:59:06] vk_core.cpp(2592) - Log - Timer chunk initialisation - 163.755 ms RDOC 010516: [03:59:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010596: [03:59:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010596: [03:59:07] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010596: [03:59:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010596: [03:59:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010596: [03:59:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2260 RDOC 002260: [03:59:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 002260: [03:59:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002260: [03:59:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002260: [03:59:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002260: [03:59:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002260: [03:59:07] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 002260: [03:59:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002260: [03:59:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002260: [03:59:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002260: [03:59:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002260: [03:59:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002260: [03:59:07] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 002260: [03:59:07] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 002260: [03:59:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002260: [03:59:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010596: [03:59:07] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [2260] RDOC 002260: [03:59:08] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000022A6BF5C770 RDOC 002260: [03:59:08] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 002260: [03:59:08] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002260: [03:59:08] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 002260: [03:59:08] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002260: [03:59:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002260: [03:59:08] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000720392 RDOC 002260: [03:59:08] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000022A6BF5C770 / 0x0000000000720392 RDOC 010596: [03:59:09] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 002260: [03:59:09] vk_core.cpp(1799) - Log - Starting capture RDOC 002260: [03:59:09] vk_debug.cpp(2330) - Log - Allocating readback window of 4096 bytes RDOC 002260: [03:59:09] vk_queue_funcs.cpp(1173) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 002260: [03:59:09] vk_queue_funcs.cpp(1173) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 002260: [03:59:09] vk_queue_funcs.cpp(1173) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 002260: [03:59:09] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 002260: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521856 bytes to 22202 (0.63 %) RDOC 002260: [03:59:09] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.358704 MB capture section in 0.035263 seconds RDOC 002260: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 002260: [03:59:09] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 002260: [03:59:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010596: [03:59:09] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (33176 bytes) (time 1659841149) 6206 byte thumbnail RDOC 010596: [03:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010596: [03:59:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [03:59:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [03:59:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [03:59:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 010596: [03:59:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010596: [03:59:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010596: [03:59:10] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010596: [03:59:10] vk_replay.cpp(4695) - Log - Created device. RDOC 010596: [03:59:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [03:59:10] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 010596: [03:59:10] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010596: [03:59:10] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010596: [03:59:10] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 010596: [03:59:10] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010596: [03:59:10] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010596: [03:59:10] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 010596: [03:59:10] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 010596: [03:59:10] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 010596: [03:59:10] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010596: [03:59:10] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010596: [03:59:10] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010596: [03:59:10] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 010596: [03:59:10] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 010596: [03:59:10] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010596: [03:59:10] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010596: [03:59:10] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 010596: [03:59:10] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010596: [03:59:10] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010596: [03:59:10] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 010596: [03:59:10] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010596: [03:59:10] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010596: [03:59:10] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 010596: [03:59:10] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010596: [03:59:10] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 010596: [03:59:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010596: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010596: [03:59:10] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 010596: [03:59:10] vk_core.cpp(2592) - Log - Timer chunk initialisation - 157.148 ms RDOC 010596: [03:59:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009164: [03:59:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009164: [03:59:10] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009164: [03:59:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009164: [03:59:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009164: [03:59:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7700 RDOC 007700: [03:59:11] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007700: [03:59:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007700: [03:59:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007700: [03:59:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007700: [03:59:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007700: [03:59:11] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007700: [03:59:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007700: [03:59:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007700: [03:59:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007700: [03:59:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007700: [03:59:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007700: [03:59:11] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007700: [03:59:11] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007700: [03:59:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007700: [03:59:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009164: [03:59:11] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7700] RDOC 007700: [03:59:11] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x00000211AF2C1CB0 RDOC 007700: [03:59:11] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 007700: [03:59:11] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 007700: [03:59:11] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007700: [03:59:11] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007700: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007700: [03:59:12] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000005D0390 RDOC 007700: [03:59:12] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x00000211AF2C1CB0 / 0x00000000005D0390 RDOC 007700: [03:59:12] vk_core.cpp(1799) - Log - Starting capture RDOC 007700: [03:59:12] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 009164: [03:59:12] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 007700: [03:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525952 bytes to 20847 (0.59 %) RDOC 007700: [03:59:12] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.362610 MB capture section in 0.018485 seconds RDOC 007700: [03:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007700: [03:59:12] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 007700: [03:59:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009164: [03:59:12] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (30597 bytes) (time 1659841152) 5116 byte thumbnail RDOC 009164: [03:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009164: [03:59:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009164: [03:59:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009164: [03:59:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009164: [03:59:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009164: [03:59:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009164: [03:59:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009164: [03:59:13] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009164: [03:59:13] vk_replay.cpp(4695) - Log - Created device. RDOC 009164: [03:59:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009164: [03:59:13] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009164: [03:59:13] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009164: [03:59:13] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009164: [03:59:13] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009164: [03:59:13] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009164: [03:59:13] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009164: [03:59:13] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009164: [03:59:13] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009164: [03:59:13] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009164: [03:59:13] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009164: [03:59:13] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009164: [03:59:13] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009164: [03:59:13] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009164: [03:59:13] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009164: [03:59:13] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [03:59:13] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [03:59:13] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009164: [03:59:13] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [03:59:13] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [03:59:13] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009164: [03:59:13] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [03:59:13] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [03:59:13] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009164: [03:59:13] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [03:59:13] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009164: [03:59:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009164: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009164: [03:59:13] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009164: [03:59:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 009164: [03:59:13] vk_core.cpp(2592) - Log - Timer chunk initialisation - 169.224 ms RDOC 009164: [03:59:13] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 26.578 ms RDOC 009164: [03:59:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 15000 total instances RDOC 009164: [03:59:13] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009164: [03:59:13] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 14.269 ms RDOC 009164: [03:59:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010864: [03:59:14] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010864: [03:59:14] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010864: [03:59:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010864: [03:59:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010864: [03:59:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11516 RDOC 011516: [03:59:14] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011516: [03:59:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011516: [03:59:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011516: [03:59:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011516: [03:59:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011516: [03:59:14] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011516: [03:59:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011516: [03:59:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011516: [03:59:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011516: [03:59:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011516: [03:59:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011516: [03:59:14] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011516: [03:59:14] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011516: [03:59:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011516: [03:59:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010864: [03:59:14] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11516] RDOC 011516: [03:59:14] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000011FAFA48EF0 RDOC 011516: [03:59:14] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011516: [03:59:14] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011516: [03:59:14] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011516: [03:59:15] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011516: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011516: [03:59:15] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000003F03A0 RDOC 011516: [03:59:15] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000011FAFA48EF0 / 0x00000000003F03A0 RDOC 011516: [03:59:15] vk_core.cpp(1799) - Log - Starting capture RDOC 010864: [03:59:15] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011516: [03:59:15] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 011516: [03:59:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092672 bytes to 103209 (0.79 %) RDOC 011516: [03:59:15] vk_core.cpp(2338) - Log - Captured Vulkan frame with 12.486145 MB capture section in 0.066553 seconds RDOC 011516: [03:59:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011516: [03:59:15] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011516: [03:59:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 010864: [03:59:15] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (120019 bytes) (time 1659841155) 10031 byte thumbnail RDOC 010864: [03:59:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 010864: [03:59:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010864: [03:59:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010864: [03:59:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010864: [03:59:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 010864: [03:59:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010864: [03:59:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010864: [03:59:16] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010864: [03:59:16] vk_replay.cpp(4695) - Log - Created device. RDOC 010864: [03:59:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010864: [03:59:16] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 010864: [03:59:16] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010864: [03:59:16] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010864: [03:59:16] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 010864: [03:59:16] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010864: [03:59:16] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 010864: [03:59:16] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 010864: [03:59:16] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 010864: [03:59:16] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 010864: [03:59:16] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010864: [03:59:16] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010864: [03:59:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010864: [03:59:16] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 010864: [03:59:16] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 010864: [03:59:16] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010864: [03:59:16] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010864: [03:59:16] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 010864: [03:59:16] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010864: [03:59:16] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010864: [03:59:16] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 010864: [03:59:16] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010864: [03:59:16] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010864: [03:59:16] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 010864: [03:59:16] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010864: [03:59:16] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 010864: [03:59:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010864: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010864: [03:59:16] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 010864: [03:59:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 010864: [03:59:16] vk_core.cpp(2592) - Log - Timer chunk initialisation - 193.660 ms RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:17] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 35.525 ms RDOC 010864: [03:59:17] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 36.154 ms RDOC 010864: [03:59:17] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 16.380 ms RDOC 010864: [03:59:17] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 13.523 ms RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:17] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:17] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 26.230 ms RDOC 010864: [03:59:18] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 31.049 ms RDOC 010864: [03:59:18] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 13.519 ms RDOC 010864: [03:59:18] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 12.251 ms RDOC 010864: [03:59:18] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:18] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:18] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 27.129 ms RDOC 010864: [03:59:18] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 27.406 ms RDOC 010864: [03:59:18] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 15.310 ms RDOC 010864: [03:59:18] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 16.506 ms RDOC 010864: [03:59:18] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 11.913 ms RDOC 010864: [03:59:18] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:18] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:19] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:19] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:19] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 26.018 ms RDOC 010864: [03:59:19] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 25.149 ms RDOC 010864: [03:59:19] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 20.715 ms RDOC 010864: [03:59:19] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 15.058 ms RDOC 010864: [03:59:19] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 13.206 ms RDOC 010864: [03:59:19] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:19] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:19] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 26.282 ms RDOC 010864: [03:59:19] vk_overlay.cpp(2053) - Log - Timer Quad Overdraw - 26.958 ms RDOC 010864: [03:59:19] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 17.172 ms RDOC 010864: [03:59:19] vk_overlay.cpp(2310) - Log - Timer Triangle Size - 16.929 ms RDOC 010864: [03:59:19] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 2 RDOC 010864: [03:59:19] vk_replay.cpp(1275) - Warning - Couldn't find offset for spec ID 1 RDOC 010864: [03:59:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:318 Log: 1 tools available: vk\vk_parameter_zoo.cpp:320 Log: - RenderDoc vk\vk_parameter_zoo.cpp:335 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 011012: [03:59:20] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011012: [03:59:20] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011012: [03:59:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011012: [03:59:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011012: [03:59:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1780 RDOC 001780: [03:59:20] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 001780: [03:59:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001780: [03:59:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001780: [03:59:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001780: [03:59:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001780: [03:59:20] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 001780: [03:59:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001780: [03:59:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001780: [03:59:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001780: [03:59:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001780: [03:59:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001780: [03:59:20] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 001780: [03:59:20] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 001780: [03:59:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001780: [03:59:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011012: [03:59:20] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [1780] RDOC 001780: [03:59:21] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001680F067170 RDOC 001780: [03:59:21] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 001780: [03:59:21] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 001780: [03:59:21] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 001780: [03:59:21] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001780: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001780: [03:59:21] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000410230 RDOC 001780: [03:59:21] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001680F067170 / 0x0000000000410230 RDOC 011012: [03:59:22] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001780: [03:59:22] vk_core.cpp(1799) - Log - Starting capture RDOC 011012: [03:59:22] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 001780: [03:59:22] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 001780: [03:59:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37132288 bytes to 173313 (0.47 %) RDOC 001780: [03:59:22] vk_core.cpp(2338) - Log - Captured Vulkan frame with 35.412109 MB capture section in 0.040510 seconds RDOC 001780: [03:59:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001780: [03:59:22] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 001780: [03:59:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 011012: [03:59:22] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (183063 bytes) (time 1659841162) 5116 byte thumbnail RDOC 011012: [03:59:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 011012: [03:59:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011012: [03:59:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011012: [03:59:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011012: [03:59:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 011012: [03:59:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011012: [03:59:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011012: [03:59:23] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011012: [03:59:23] vk_replay.cpp(4695) - Log - Created device. RDOC 011012: [03:59:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011012: [03:59:23] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 011012: [03:59:23] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011012: [03:59:23] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011012: [03:59:23] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 011012: [03:59:23] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011012: [03:59:23] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011012: [03:59:23] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 011012: [03:59:23] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 011012: [03:59:23] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 011012: [03:59:23] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011012: [03:59:23] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011012: [03:59:23] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011012: [03:59:23] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 011012: [03:59:23] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 011012: [03:59:23] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011012: [03:59:23] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011012: [03:59:23] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 011012: [03:59:23] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011012: [03:59:23] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011012: [03:59:23] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 011012: [03:59:23] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011012: [03:59:23] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011012: [03:59:23] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 011012: [03:59:23] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011012: [03:59:23] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 011012: [03:59:23] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011012: [03:59:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011012: [03:59:23] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 011012: [03:59:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::200 RDOC 011012: [03:59:24] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::292). RDOC 011012: [03:59:24] vk_core.cpp(2592) - Log - Timer chunk initialisation - 194.556 ms RDOC 011012: [03:59:24] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::292). RDOC 011012: [03:59:24] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::292). RDOC 011012: [03:59:24] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::292). RDOC 011012: [03:59:24] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::292). RDOC 011012: [03:59:24] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::292). RDOC 011012: [03:59:24] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::292). RDOC 011012: [03:59:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011596: [03:59:24] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011596: [03:59:24] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011596: [03:59:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011596: [03:59:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011596: [03:59:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6360 RDOC 006360: [03:59:24] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006360: [03:59:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006360: [03:59:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006360: [03:59:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006360: [03:59:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006360: [03:59:24] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006360: [03:59:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006360: [03:59:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006360: [03:59:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006360: [03:59:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006360: [03:59:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006360: [03:59:24] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006360: [03:59:24] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006360: [03:59:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006360: [03:59:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011596: [03:59:24] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6360] RDOC 006360: [03:59:25] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000002058CD18190 RDOC 006360: [03:59:25] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 006360: [03:59:25] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006360: [03:59:25] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006360: [03:59:25] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006360: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006360: [03:59:25] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000004103A0 RDOC 006360: [03:59:25] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000002058CD18190 / 0x00000000004103A0 RDOC 006360: [03:59:25] vk_core.cpp(1799) - Log - Starting capture RDOC 011596: [03:59:25] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 006360: [03:59:25] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 006360: [03:59:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689856 bytes to 124933 (0.55 %) RDOC 006360: [03:59:25] vk_core.cpp(2338) - Log - Captured Vulkan frame with 21.638733 MB capture section in 0.030445 seconds RDOC 006360: [03:59:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 006360: [03:59:25] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 006360: [03:59:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 011596: [03:59:26] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (147569 bytes) (time 1659841165) 15389 byte thumbnail RDOC 011596: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 011596: [03:59:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011596: [03:59:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011596: [03:59:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011596: [03:59:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 011596: [03:59:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011596: [03:59:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011596: [03:59:27] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011596: [03:59:27] vk_replay.cpp(4695) - Log - Created device. RDOC 011596: [03:59:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011596: [03:59:27] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 011596: [03:59:27] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011596: [03:59:27] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011596: [03:59:27] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 011596: [03:59:27] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011596: [03:59:27] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011596: [03:59:27] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 011596: [03:59:27] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 011596: [03:59:27] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 011596: [03:59:27] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011596: [03:59:27] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011596: [03:59:27] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011596: [03:59:27] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 011596: [03:59:27] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 011596: [03:59:27] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011596: [03:59:27] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011596: [03:59:27] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 011596: [03:59:27] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011596: [03:59:27] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011596: [03:59:27] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 011596: [03:59:27] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011596: [03:59:27] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011596: [03:59:27] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 011596: [03:59:27] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011596: [03:59:27] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 011596: [03:59:27] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011596: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011596: [03:59:27] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 011596: [03:59:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::186 RDOC 011596: [03:59:27] vk_core.cpp(2592) - Log - Timer chunk initialisation - 217.370 ms RDOC 011596: [03:59:27] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 222.011 ms RDOC 011596: [03:59:28] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 160.594 ms RDOC 011596: [03:59:28] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 174.876 ms RDOC 011596: [03:59:28] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 222.994 ms RDOC 011596: [03:59:28] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 170.951 ms RDOC 011596: [03:59:28] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 129.338 ms RDOC 011596: [03:59:29] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 172.948 ms RDOC 011596: [03:59:29] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 175.373 ms RDOC 011596: [03:59:29] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 172.132 ms RDOC 011596: [03:59:29] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 177.623 ms RDOC 011596: [03:59:30] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 175.326 ms RDOC 011596: [03:59:30] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 202.083 ms RDOC 011596: [03:59:30] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 165.269 ms RDOC 011596: [03:59:30] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 143.731 ms RDOC 011596: [03:59:30] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 136.026 ms RDOC 011596: [03:59:31] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 131.334 ms RDOC 011596: [03:59:31] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 197.000 ms RDOC 011596: [03:59:31] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 160.448 ms RDOC 011596: [03:59:31] vk_pixelhistory.cpp(3727) - Log - Timer VkDebugManager::PixelHistory - 168.842 ms RDOC 011596: [03:59:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006880: [03:59:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006880: [03:59:32] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006880: [03:59:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006880: [03:59:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006880: [03:59:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3376 RDOC 003376: [03:59:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003376: [03:59:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003376: [03:59:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003376: [03:59:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003376: [03:59:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003376: [03:59:32] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003376: [03:59:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003376: [03:59:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003376: [03:59:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003376: [03:59:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003376: [03:59:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003376: [03:59:32] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003376: [03:59:32] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003376: [03:59:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003376: [03:59:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006880: [03:59:32] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3376] RDOC 003376: [03:59:32] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x00000151B4C85AB0 RDOC 003376: [03:59:32] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 003376: [03:59:32] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003376: [03:59:33] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003376: [03:59:33] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003376: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003376: [03:59:33] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000770392 RDOC 003376: [03:59:33] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x00000151B4C85AB0 / 0x0000000000770392 RDOC 006880: [03:59:33] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 003376: [03:59:39] vk_core.cpp(1799) - Log - Starting capture RDOC 003376: [03:59:39] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 003376: [03:59:39] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 003376: [03:59:39] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 003376: [03:59:39] vk_core.cpp(1934) - Log - Finished capture, Frame 505 RDOC 003376: [03:59:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22592 bytes to 8329 (36.87 %) RDOC 003376: [03:59:39] vk_core.cpp(2338) - Log - Captured Vulkan frame with 0.021545 MB capture section in 0.015527 seconds RDOC 003376: [03:59:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 003376: [03:59:39] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 003376: [03:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 006880: [03:59:39] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 505) (20404 bytes) (time 1659841179) 7241 byte thumbnail RDOC 006880: [03:59:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 006880: [03:59:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006880: [03:59:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006880: [03:59:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006880: [03:59:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006880: [03:59:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006880: [03:59:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006880: [03:59:40] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006880: [03:59:40] vk_replay.cpp(4695) - Log - Created device. RDOC 006880: [03:59:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006880: [03:59:40] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 006880: [03:59:40] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006880: [03:59:40] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006880: [03:59:40] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 006880: [03:59:40] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006880: [03:59:40] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006880: [03:59:40] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 006880: [03:59:40] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 006880: [03:59:40] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 006880: [03:59:40] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006880: [03:59:40] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006880: [03:59:40] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006880: [03:59:40] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 006880: [03:59:40] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 006880: [03:59:40] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006880: [03:59:40] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006880: [03:59:40] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 006880: [03:59:40] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006880: [03:59:40] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006880: [03:59:40] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 006880: [03:59:40] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006880: [03:59:40] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006880: [03:59:40] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 006880: [03:59:40] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006880: [03:59:40] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 006880: [03:59:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006880: [03:59:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006880: [03:59:40] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 006880: [03:59:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 006880: [03:59:40] vk_core.cpp(2592) - Log - Timer chunk initialisation - 155.415 ms RDOC 006880: [03:59:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011092: [03:59:40] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011092: [03:59:40] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011092: [03:59:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011092: [03:59:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011092: [03:59:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2236 RDOC 002236: [03:59:41] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 002236: [03:59:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002236: [03:59:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002236: [03:59:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002236: [03:59:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002236: [03:59:41] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 002236: [03:59:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002236: [03:59:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002236: [03:59:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002236: [03:59:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002236: [03:59:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002236: [03:59:41] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 002236: [03:59:41] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 002236: [03:59:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002236: [03:59:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011092: [03:59:41] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [2236] RDOC 002236: [03:59:41] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001D70D4AC620 RDOC 002236: [03:59:41] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 002236: [03:59:41] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002236: [03:59:41] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 002236: [03:59:41] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002236: [03:59:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002236: [03:59:41] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000440230 RDOC 002236: [03:59:41] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001D70D4AC620 / 0x0000000000440230 RDOC 002236: [03:59:42] vk_core.cpp(1799) - Log - Starting capture RDOC 011092: [03:59:42] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 002236: [03:59:42] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 002236: [03:59:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519296 bytes to 21379 (0.61 %) RDOC 002236: [03:59:42] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.356262 MB capture section in 0.015500 seconds RDOC 002236: [03:59:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002236: [03:59:42] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 002236: [03:59:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011092: [03:59:42] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31129 bytes) (time 1659841182) 5116 byte thumbnail RDOC 011092: [03:59:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011092: [03:59:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011092: [03:59:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011092: [03:59:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011092: [03:59:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 011092: [03:59:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011092: [03:59:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011092: [03:59:43] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011092: [03:59:43] vk_replay.cpp(4695) - Log - Created device. RDOC 011092: [03:59:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011092: [03:59:43] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 011092: [03:59:43] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011092: [03:59:43] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011092: [03:59:43] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 011092: [03:59:43] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011092: [03:59:43] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011092: [03:59:43] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 011092: [03:59:43] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 011092: [03:59:43] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 011092: [03:59:43] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011092: [03:59:43] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011092: [03:59:43] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011092: [03:59:43] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 011092: [03:59:43] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 011092: [03:59:43] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011092: [03:59:43] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011092: [03:59:43] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 011092: [03:59:43] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011092: [03:59:43] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011092: [03:59:43] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 011092: [03:59:43] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011092: [03:59:43] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011092: [03:59:43] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 011092: [03:59:43] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011092: [03:59:43] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 011092: [03:59:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011092: [03:59:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011092: [03:59:43] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 011092: [04:00:03] vk_core.cpp(2592) - Log - Timer chunk initialisation - 20216.349 ms RDOC 011092: [04:00:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004504: [04:00:03] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 004504: [04:00:03] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 004504: [04:00:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004504: [04:00:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004504: [04:00:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6460 RDOC 006460: [04:00:04] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006460: [04:00:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006460: [04:00:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006460: [04:00:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006460: [04:00:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006460: [04:00:04] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006460: [04:00:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006460: [04:00:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006460: [04:00:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006460: [04:00:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006460: [04:00:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006460: [04:00:04] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006460: [04:00:04] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006460: [04:00:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006460: [04:00:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004504: [04:00:04] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6460] RDOC 006460: [04:00:04] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x00000267843718B0 RDOC 006460: [04:00:04] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 006460: [04:00:04] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006460: [04:00:04] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006460: [04:00:04] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006460: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006460: [04:00:05] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000AB0232 RDOC 006460: [04:00:05] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x00000267843718B0 / 0x0000000000AB0232 RDOC 004504: [04:00:05] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006460: [04:00:05] vk_core.cpp(1799) - Log - Starting capture RDOC 006460: [04:00:05] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 004504: [04:00:05] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 006460: [04:00:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21637 (0.61 %) RDOC 006460: [04:00:05] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.017017 seconds RDOC 006460: [04:00:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006460: [04:00:05] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 006460: [04:00:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 004504: [04:00:05] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31387 bytes) (time 1659841205) 5116 byte thumbnail RDOC 004504: [04:00:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 004504: [04:00:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004504: [04:00:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004504: [04:00:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004504: [04:00:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 004504: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004504: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004504: [04:00:06] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004504: [04:00:06] vk_replay.cpp(4695) - Log - Created device. RDOC 004504: [04:00:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004504: [04:00:06] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 004504: [04:00:06] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 004504: [04:00:06] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 004504: [04:00:06] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 004504: [04:00:06] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 004504: [04:00:06] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 004504: [04:00:06] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 004504: [04:00:06] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 004504: [04:00:06] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 004504: [04:00:06] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004504: [04:00:06] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004504: [04:00:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004504: [04:00:06] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 004504: [04:00:06] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 004504: [04:00:06] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004504: [04:00:06] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004504: [04:00:06] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 004504: [04:00:06] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004504: [04:00:06] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004504: [04:00:06] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 004504: [04:00:06] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004504: [04:00:06] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004504: [04:00:06] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 004504: [04:00:06] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004504: [04:00:06] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 004504: [04:00:06] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004504: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004504: [04:00:06] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 004504: [04:00:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 004504: [04:00:06] vk_core.cpp(2592) - Log - Timer chunk initialisation - 144.458 ms RDOC 004504: [04:00:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011328: [04:00:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011328: [04:00:07] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011328: [04:00:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011328: [04:00:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011328: [04:00:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8204 RDOC 008204: [04:00:07] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 008204: [04:00:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008204: [04:00:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008204: [04:00:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008204: [04:00:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008204: [04:00:07] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 008204: [04:00:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008204: [04:00:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008204: [04:00:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008204: [04:00:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008204: [04:00:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008204: [04:00:07] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 008204: [04:00:07] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 008204: [04:00:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008204: [04:00:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011328: [04:00:07] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [8204] RDOC 008204: [04:00:07] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000002780B64FD30 RDOC 008204: [04:00:07] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 008204: [04:00:07] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 008204: [04:00:08] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 008204: [04:00:08] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008204: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008204: [04:00:08] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000004503A0 RDOC 008204: [04:00:08] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000002780B64FD30 / 0x00000000004503A0 RDOC 011328: [04:00:08] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 008204: [04:00:08] vk_core.cpp(1799) - Log - Starting capture RDOC 008204: [04:00:09] vk_core.cpp(1934) - Log - Finished capture, Frame 200 RDOC 008204: [04:00:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603904 bytes to 62142 (0.59 %) RDOC 008204: [04:00:09] vk_core.cpp(2338) - Log - Captured Vulkan frame with 10.112671 MB capture section in 0.250100 seconds RDOC 008204: [04:00:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 008204: [04:00:09] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 008204: [04:00:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011328: [04:00:09] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 200) (75557 bytes) (time 1659841209) 7788 byte thumbnail RDOC 011328: [04:00:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011328: [04:00:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011328: [04:00:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011328: [04:00:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011328: [04:00:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 011328: [04:00:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011328: [04:00:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011328: [04:00:10] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011328: [04:00:10] vk_replay.cpp(4695) - Log - Created device. RDOC 011328: [04:00:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011328: [04:00:10] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 011328: [04:00:10] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011328: [04:00:10] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011328: [04:00:10] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 011328: [04:00:10] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011328: [04:00:10] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 011328: [04:00:10] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 011328: [04:00:10] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 011328: [04:00:10] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 011328: [04:00:10] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011328: [04:00:10] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011328: [04:00:10] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011328: [04:00:10] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 011328: [04:00:10] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 011328: [04:00:10] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011328: [04:00:10] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011328: [04:00:10] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 011328: [04:00:10] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011328: [04:00:10] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011328: [04:00:10] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 011328: [04:00:10] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011328: [04:00:10] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011328: [04:00:10] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 011328: [04:00:10] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011328: [04:00:10] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 011328: [04:00:10] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011328: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011328: [04:00:10] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 011328: [04:00:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 011328: [04:00:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 011328: [04:00:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 011328: [04:00:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 011328: [04:00:10] vk_core.cpp(2592) - Log - Timer chunk initialisation - 185.266 ms RDOC 011328: [04:00:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003872: [04:00:10] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003872: [04:00:10] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003872: [04:00:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003872: [04:00:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003872: [04:00:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7100 RDOC 007100: [04:00:11] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007100: [04:00:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007100: [04:00:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007100: [04:00:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007100: [04:00:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007100: [04:00:11] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007100: [04:00:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007100: [04:00:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007100: [04:00:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007100: [04:00:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007100: [04:00:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007100: [04:00:11] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007100: [04:00:11] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007100: [04:00:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007100: [04:00:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003872: [04:00:11] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7100] RDOC 007100: [04:00:11] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000020F8F2F8220 RDOC 007100: [04:00:11] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 007100: [04:00:11] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 007100: [04:00:11] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007100: [04:00:11] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007100: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007100: [04:00:11] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000004603A0 RDOC 007100: [04:00:11] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000020F8F2F8220 / 0x00000000004603A0 RDOC 007100: [04:00:12] vk_core.cpp(1799) - Log - Starting capture RDOC 003872: [04:00:12] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 007100: [04:00:12] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 007100: [04:00:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081600 bytes to 164285 (0.44 %) RDOC 007100: [04:00:12] vk_core.cpp(2338) - Log - Captured Vulkan frame with 35.363770 MB capture section in 0.034524 seconds RDOC 007100: [04:00:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007100: [04:00:12] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 007100: [04:00:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 003872: [04:00:12] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (174035 bytes) (time 1659841212) 5116 byte thumbnail RDOC 003872: [04:00:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 003872: [04:00:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003872: [04:00:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003872: [04:00:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003872: [04:00:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 003872: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003872: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003872: [04:00:13] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003872: [04:00:13] vk_replay.cpp(4695) - Log - Created device. RDOC 003872: [04:00:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003872: [04:00:13] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 003872: [04:00:13] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003872: [04:00:13] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 003872: [04:00:13] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 003872: [04:00:13] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003872: [04:00:13] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 003872: [04:00:13] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 003872: [04:00:13] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 003872: [04:00:13] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 003872: [04:00:13] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003872: [04:00:13] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003872: [04:00:13] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003872: [04:00:13] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 003872: [04:00:13] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 003872: [04:00:13] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:00:13] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:00:13] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 003872: [04:00:13] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:00:13] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:00:13] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 003872: [04:00:13] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:00:13] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:00:13] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 003872: [04:00:13] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:00:13] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 003872: [04:00:13] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003872: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003872: [04:00:13] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 003872: [04:00:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 003872: [04:00:13] vk_core.cpp(2592) - Log - Timer chunk initialisation - 169.987 ms RDOC 003872: [04:00:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009088: [04:00:14] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009088: [04:00:14] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009088: [04:00:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009088: [04:00:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009088: [04:00:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10568 RDOC 010568: [04:00:14] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010568: [04:00:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010568: [04:00:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010568: [04:00:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010568: [04:00:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010568: [04:00:14] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010568: [04:00:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010568: [04:00:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010568: [04:00:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010568: [04:00:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010568: [04:00:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010568: [04:00:14] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010568: [04:00:14] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010568: [04:00:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010568: [04:00:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009088: [04:00:14] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10568] RDOC 010568: [04:00:14] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x00000106B06F3330 RDOC 010568: [04:00:14] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 010568: [04:00:14] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010568: [04:00:14] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010568: [04:00:15] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010568: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010568: [04:00:15] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000004703A0 RDOC 010568: [04:00:15] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x00000106B06F3330 / 0x00000000004703A0 RDOC 010568: [04:00:15] vk_core.cpp(1799) - Log - Starting capture RDOC 010568: [04:00:15] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 009088: [04:00:15] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 010568: [04:00:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517248 bytes to 20387 (0.58 %) RDOC 010568: [04:00:15] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.354309 MB capture section in 0.019258 seconds RDOC 010568: [04:00:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:15] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 010568: [04:00:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 009088: [04:00:15] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (30137 bytes) (time 1659841215) 5116 byte thumbnail RDOC 009088: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 009088: [04:00:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009088: [04:00:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009088: [04:00:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009088: [04:00:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009088: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009088: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009088: [04:00:16] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009088: [04:00:16] vk_replay.cpp(4695) - Log - Created device. RDOC 009088: [04:00:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009088: [04:00:16] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009088: [04:00:16] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009088: [04:00:16] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009088: [04:00:16] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009088: [04:00:16] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009088: [04:00:16] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009088: [04:00:16] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009088: [04:00:16] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009088: [04:00:16] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009088: [04:00:16] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009088: [04:00:16] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009088: [04:00:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009088: [04:00:16] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009088: [04:00:16] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009088: [04:00:16] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009088: [04:00:16] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009088: [04:00:16] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009088: [04:00:16] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009088: [04:00:16] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009088: [04:00:16] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009088: [04:00:16] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009088: [04:00:16] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009088: [04:00:16] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009088: [04:00:16] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009088: [04:00:16] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009088: [04:00:16] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009088: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009088: [04:00:16] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009088: [04:00:16] vk_core.cpp(2592) - Log - Timer chunk initialisation - 175.078 ms RDOC 009088: [04:00:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002872: [04:00:17] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 002872: [04:00:17] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 002872: [04:00:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002872: [04:00:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002872: [04:00:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4376 RDOC 004376: [04:00:17] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004376: [04:00:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004376: [04:00:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004376: [04:00:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004376: [04:00:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004376: [04:00:17] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004376: [04:00:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004376: [04:00:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004376: [04:00:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004376: [04:00:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004376: [04:00:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004376: [04:00:17] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004376: [04:00:17] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004376: [04:00:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004376: [04:00:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002872: [04:00:17] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4376] RDOC 004376: [04:00:18] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001573E719F60 RDOC 004376: [04:00:18] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 004376: [04:00:18] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 004376: [04:00:18] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004376: [04:00:18] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004376: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004376: [04:00:18] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000007E00DE RDOC 004376: [04:00:18] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001573E719F60 / 0x00000000007E00DE RDOC 002872: [04:00:18] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004376: [04:00:18] vk_core.cpp(1799) - Log - Starting capture RDOC 004376: [04:00:18] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 002872: [04:00:18] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 004376: [04:00:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441856 bytes to 40158 (0.74 %) RDOC 004376: [04:00:18] vk_core.cpp(2338) - Log - Captured Vulkan frame with 5.189758 MB capture section in 0.017264 seconds RDOC 004376: [04:00:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 004376: [04:00:18] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 004376: [04:00:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 002872: [04:00:18] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (53136 bytes) (time 1659841218) 7826 byte thumbnail RDOC 002872: [04:00:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 002872: [04:00:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002872: [04:00:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002872: [04:00:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002872: [04:00:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 002872: [04:00:19] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002872: [04:00:19] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002872: [04:00:19] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002872: [04:00:19] vk_replay.cpp(4695) - Log - Created device. RDOC 002872: [04:00:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002872: [04:00:19] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 002872: [04:00:19] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002872: [04:00:19] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 002872: [04:00:19] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 002872: [04:00:19] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002872: [04:00:19] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 002872: [04:00:19] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 002872: [04:00:19] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 002872: [04:00:19] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 002872: [04:00:19] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002872: [04:00:19] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002872: [04:00:19] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002872: [04:00:19] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 002872: [04:00:19] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 002872: [04:00:19] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002872: [04:00:19] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002872: [04:00:19] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 002872: [04:00:19] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002872: [04:00:19] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002872: [04:00:19] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 002872: [04:00:19] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002872: [04:00:19] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002872: [04:00:19] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 002872: [04:00:19] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002872: [04:00:19] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 002872: [04:00:19] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002872: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002872: [04:00:19] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 002872: [04:00:19] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 002872: [04:00:19] vk_core.cpp(2592) - Log - Timer chunk initialisation - 154.608 ms RDOC 002872: [04:00:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005984: [04:00:22] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005984: [04:00:22] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005984: [04:00:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005984: [04:00:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005984: [04:00:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5312 RDOC 005312: [04:00:22] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005312: [04:00:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005312: [04:00:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005312: [04:00:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005312: [04:00:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005312: [04:00:22] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005312: [04:00:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005312: [04:00:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005312: [04:00:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005312: [04:00:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005312: [04:00:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005312: [04:00:22] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005312: [04:00:22] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005312: [04:00:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005312: [04:00:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005984: [04:00:23] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5312] RDOC 005312: [04:00:23] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000002B8CE9BB590 RDOC 005312: [04:00:23] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 005312: [04:00:23] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005312: [04:00:23] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005312: [04:00:23] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005312: [04:00:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005312: [04:00:23] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000004903A0 RDOC 005312: [04:00:23] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000002B8CE9BB590 / 0x00000000004903A0 RDOC 005312: [04:00:23] vk_core.cpp(1799) - Log - Starting capture RDOC 005312: [04:00:23] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 005984: [04:00:23] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 005312: [04:00:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4001984 bytes to 27203 (0.68 %) RDOC 005312: [04:00:23] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.816589 MB capture section in 0.015661 seconds RDOC 005312: [04:00:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 005312: [04:00:23] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 005312: [04:00:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 005984: [04:00:24] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (38344 bytes) (time 1659841223) 6656 byte thumbnail RDOC 005984: [04:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 005984: [04:00:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005984: [04:00:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005984: [04:00:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005984: [04:00:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005984: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005984: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005984: [04:00:25] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005984: [04:00:25] vk_replay.cpp(4695) - Log - Created device. RDOC 005984: [04:00:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005984: [04:00:25] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 005984: [04:00:25] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005984: [04:00:25] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005984: [04:00:25] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 005984: [04:00:25] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005984: [04:00:25] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005984: [04:00:25] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 005984: [04:00:25] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 005984: [04:00:25] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 005984: [04:00:25] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005984: [04:00:25] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005984: [04:00:25] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005984: [04:00:25] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 005984: [04:00:25] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 005984: [04:00:25] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [04:00:25] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [04:00:25] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 005984: [04:00:25] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [04:00:25] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [04:00:25] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 005984: [04:00:25] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [04:00:25] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [04:00:25] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 005984: [04:00:25] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [04:00:25] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 005984: [04:00:25] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005984: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005984: [04:00:25] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 005984: [04:00:25] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 005984: [04:00:25] vk_core.cpp(2592) - Log - Timer chunk initialisation - 142.103 ms RDOC 005984: [04:00:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 009976: [04:00:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009976: [04:00:25] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009976: [04:00:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009976: [04:00:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009976: [04:00:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5988 RDOC 005988: [04:00:26] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005988: [04:00:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005988: [04:00:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005988: [04:00:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005988: [04:00:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005988: [04:00:26] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005988: [04:00:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005988: [04:00:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005988: [04:00:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005988: [04:00:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005988: [04:00:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005988: [04:00:26] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005988: [04:00:26] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005988: [04:00:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005988: [04:00:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009976: [04:00:26] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5988] RDOC 005988: [04:00:26] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001ED66F08580 RDOC 005988: [04:00:26] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 005988: [04:00:26] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005988: [04:00:26] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005988: [04:00:26] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005988: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005988: [04:00:26] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000690390 RDOC 005988: [04:00:26] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001ED66F08580 / 0x0000000000690390 RDOC 005988: [04:00:28] vk_core.cpp(1799) - Log - Starting capture RDOC 009976: [04:00:28] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 005988: [04:00:28] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 005988: [04:00:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43944192 bytes to 346261 (0.79 %) RDOC 005988: [04:00:28] vk_core.cpp(2338) - Log - Captured Vulkan frame with 41.908447 MB capture section in 0.040218 seconds RDOC 005988: [04:00:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005988: [04:00:28] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 005988: [04:00:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009976: [04:00:28] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (352916 bytes) (time 1659841228) 2526 byte thumbnail RDOC 009976: [04:00:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009976: [04:00:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009976: [04:00:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009976: [04:00:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009976: [04:00:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009976: [04:00:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009976: [04:00:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009976: [04:00:29] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009976: [04:00:29] vk_replay.cpp(4695) - Log - Created device. RDOC 009976: [04:00:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009976: [04:00:29] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009976: [04:00:29] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009976: [04:00:29] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009976: [04:00:29] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009976: [04:00:29] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009976: [04:00:29] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009976: [04:00:29] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009976: [04:00:29] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009976: [04:00:29] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009976: [04:00:29] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009976: [04:00:29] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009976: [04:00:29] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009976: [04:00:29] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009976: [04:00:29] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009976: [04:00:29] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [04:00:29] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [04:00:29] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009976: [04:00:29] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [04:00:29] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [04:00:29] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009976: [04:00:29] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [04:00:29] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [04:00:29] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009976: [04:00:29] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009976: [04:00:29] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009976: [04:00:29] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009976: [04:00:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009976: [04:00:29] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009976: [04:00:29] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 009976: [04:00:29] vk_core.cpp(2592) - Log - Timer chunk initialisation - 638.575 ms RDOC 009976: [04:00:30] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:30] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:30] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:30] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:30] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:31] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:31] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:31] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:31] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:31] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:31] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:32] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:32] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:32] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:32] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:32] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:32] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:33] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:33] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:33] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:33] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:33] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:33] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:34] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:34] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:34] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:34] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:34] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:35] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:35] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:35] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:35] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:35] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:35] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:35] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:36] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:36] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:36] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:36] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009976: [04:00:36] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:36] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:36] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:37] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:37] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:37] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:37] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:37] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:37] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:38] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:38] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:38] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:38] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:38] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:38] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:38] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:39] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:39] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:39] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:39] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:39] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:39] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:39] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:40] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:40] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:40] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:40] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:40] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:40] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:40] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:41] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:41] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:41] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:41] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:41] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:41] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:42] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:42] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:42] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:42] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:42] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:42] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:42] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:43] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:43] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:43] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:43] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:43] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:43] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:43] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:44] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:44] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:44] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:44] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:44] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:44] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:44] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:45] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:46] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:46] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:46] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:46] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:46] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:46] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:46] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:47] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:47] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:47] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:48] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:48] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 009976: [04:00:48] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:48] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 009976: [04:00:48] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:48] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:48] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:48] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:48] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:48] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:49] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:49] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:49] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:49] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:49] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:49] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:49] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009976: [04:00:50] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:50] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:51] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:51] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:52] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:52] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:52] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:52] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:52] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:52] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:52] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(1818) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:53] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:54] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:54] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:54] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:54] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:54] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:54] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:54] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:55] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:55] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:55] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:55] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:55] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:55] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:55] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1056 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:56] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:57] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 120 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:58] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:00:59] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:00] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:01] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:02] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:03] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:04] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:05] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:06] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:07] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:08] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 1536 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:09] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:10] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:11] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:12] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:13] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:14] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] vk_shaderdebug.cpp(4546) - Log - Got 1 hit candidates out of 816 total instances RDOC 009976: [04:01:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005788: [04:01:15] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005788: [04:01:15] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005788: [04:01:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005788: [04:01:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005788: [04:01:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5084 RDOC 005084: [04:01:16] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 005084: [04:01:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005084: [04:01:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005084: [04:01:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005084: [04:01:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005084: [04:01:16] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 005084: [04:01:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005084: [04:01:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005084: [04:01:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005084: [04:01:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005084: [04:01:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005084: [04:01:16] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 005084: [04:01:16] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 005084: [04:01:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005084: [04:01:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005788: [04:01:16] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [5084] RDOC 005084: [04:01:16] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001F4DE43A650 RDOC 005084: [04:01:16] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 005084: [04:01:16] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005084: [04:01:16] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 005084: [04:01:16] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005084: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005084: [04:01:16] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000002B0066 RDOC 005084: [04:01:16] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001F4DE43A650 / 0x00000000002B0066 RDOC 005788: [04:01:17] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 005084: [04:01:17] vk_core.cpp(1799) - Log - Starting capture RDOC 005084: [04:01:17] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 005084: [04:01:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446784 bytes to 33808 (0.62 %) RDOC 005084: [04:01:17] vk_core.cpp(2338) - Log - Captured Vulkan frame with 5.194458 MB capture section in 0.026408 seconds RDOC 005084: [04:01:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 005084: [04:01:17] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005084: [04:01:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005788: [04:01:17] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (44726 bytes) (time 1659841277) 6438 byte thumbnail RDOC 005788: [04:01:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005788: [04:01:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005788: [04:01:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005788: [04:01:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005788: [04:01:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005788: [04:01:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005788: [04:01:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005788: [04:01:18] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005788: [04:01:18] vk_replay.cpp(4695) - Log - Created device. RDOC 005788: [04:01:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005788: [04:01:18] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 005788: [04:01:18] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005788: [04:01:18] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005788: [04:01:18] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 005788: [04:01:18] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005788: [04:01:18] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005788: [04:01:18] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 005788: [04:01:18] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 005788: [04:01:18] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 005788: [04:01:18] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005788: [04:01:18] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005788: [04:01:18] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005788: [04:01:18] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 005788: [04:01:18] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 005788: [04:01:18] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005788: [04:01:18] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005788: [04:01:18] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 005788: [04:01:18] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005788: [04:01:18] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005788: [04:01:18] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 005788: [04:01:18] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005788: [04:01:18] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005788: [04:01:18] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 005788: [04:01:18] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005788: [04:01:18] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 005788: [04:01:18] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005788: [04:01:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005788: [04:01:18] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 005788: [04:01:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 005788: [04:01:18] vk_core.cpp(2592) - Log - Timer chunk initialisation - 169.157 ms RDOC 005788: [04:01:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003144: [04:01:19] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 003144: [04:01:19] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 003144: [04:01:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003144: [04:01:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003144: [04:01:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9924 RDOC 009924: [04:01:19] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009924: [04:01:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009924: [04:01:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009924: [04:01:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009924: [04:01:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009924: [04:01:19] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009924: [04:01:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009924: [04:01:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009924: [04:01:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009924: [04:01:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009924: [04:01:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009924: [04:01:19] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009924: [04:01:19] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009924: [04:01:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009924: [04:01:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003144: [04:01:19] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9924] RDOC 009924: [04:01:20] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001B60F567A40 RDOC 009924: [04:01:20] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 009924: [04:01:20] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009924: [04:01:20] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009924: [04:01:20] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009924: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009924: [04:01:20] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000660396 RDOC 009924: [04:01:20] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001B60F567A40 / 0x0000000000660396 RDOC 003144: [04:01:20] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 009924: [04:01:20] vk_core.cpp(1799) - Log - Starting capture RDOC 009924: [04:01:20] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 009924: [04:01:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21729 (0.62 %) RDOC 009924: [04:01:20] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016474 seconds RDOC 009924: [04:01:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009924: [04:01:20] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 009924: [04:01:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 003144: [04:01:20] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31479 bytes) (time 1659841280) 5116 byte thumbnail RDOC 003144: [04:01:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 003144: [04:01:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003144: [04:01:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003144: [04:01:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003144: [04:01:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 003144: [04:01:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003144: [04:01:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003144: [04:01:21] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003144: [04:01:21] vk_replay.cpp(4695) - Log - Created device. RDOC 003144: [04:01:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003144: [04:01:21] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 003144: [04:01:21] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003144: [04:01:21] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 003144: [04:01:21] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 003144: [04:01:21] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003144: [04:01:21] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 003144: [04:01:21] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 003144: [04:01:21] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 003144: [04:01:21] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 003144: [04:01:21] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003144: [04:01:21] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003144: [04:01:21] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003144: [04:01:21] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 003144: [04:01:21] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 003144: [04:01:21] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003144: [04:01:21] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003144: [04:01:21] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 003144: [04:01:21] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003144: [04:01:21] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003144: [04:01:21] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 003144: [04:01:21] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003144: [04:01:21] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003144: [04:01:21] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 003144: [04:01:21] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003144: [04:01:21] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 003144: [04:01:21] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003144: [04:01:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003144: [04:01:21] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 003144: [04:01:21] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 003144: [04:01:21] vk_core.cpp(2592) - Log - Timer chunk initialisation - 148.705 ms RDOC 003144: [04:01:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009172: [04:01:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009172: [04:01:25] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009172: [04:01:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009172: [04:01:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009172: [04:01:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10004 RDOC 010004: [04:01:25] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010004: [04:01:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010004: [04:01:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010004: [04:01:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010004: [04:01:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010004: [04:01:25] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010004: [04:01:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010004: [04:01:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010004: [04:01:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010004: [04:01:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010004: [04:01:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010004: [04:01:25] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010004: [04:01:25] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010004: [04:01:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010004: [04:01:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009172: [04:01:25] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10004] RDOC 010004: [04:01:26] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001DBED8CF1D0 RDOC 010004: [04:01:26] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 010004: [04:01:26] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010004: [04:01:26] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010004: [04:01:26] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010004: [04:01:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010004: [04:01:26] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000004D03A0 RDOC 010004: [04:01:26] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001DBED8CF1D0 / 0x00000000004D03A0 RDOC 009172: [04:01:27] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010004: [04:01:27] vk_core.cpp(1799) - Log - Starting capture RDOC 009172: [04:01:27] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 010004: [04:01:27] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 010004: [04:01:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078848 bytes to 163416 (0.44 %) RDOC 010004: [04:01:27] vk_core.cpp(2338) - Log - Captured Vulkan frame with 35.361145 MB capture section in 0.035406 seconds RDOC 010004: [04:01:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010004: [04:01:27] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 010004: [04:01:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 009172: [04:01:27] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (173166 bytes) (time 1659841287) 5116 byte thumbnail RDOC 009172: [04:01:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 009172: [04:01:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009172: [04:01:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009172: [04:01:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009172: [04:01:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009172: [04:01:28] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009172: [04:01:28] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009172: [04:01:28] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009172: [04:01:28] vk_replay.cpp(4695) - Log - Created device. RDOC 009172: [04:01:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009172: [04:01:28] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009172: [04:01:28] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009172: [04:01:28] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009172: [04:01:28] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009172: [04:01:28] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009172: [04:01:28] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009172: [04:01:28] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009172: [04:01:28] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009172: [04:01:28] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009172: [04:01:28] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009172: [04:01:28] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009172: [04:01:28] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009172: [04:01:28] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009172: [04:01:28] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009172: [04:01:28] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009172: [04:01:28] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009172: [04:01:28] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009172: [04:01:28] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009172: [04:01:28] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009172: [04:01:28] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009172: [04:01:28] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009172: [04:01:28] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009172: [04:01:28] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009172: [04:01:28] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009172: [04:01:28] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009172: [04:01:28] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009172: [04:01:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009172: [04:01:28] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009172: [04:01:28] vk_core.cpp(2592) - Log - Timer chunk initialisation - 160.727 ms RDOC 009172: [04:01:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005852: [04:01:28] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 005852: [04:01:28] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 005852: [04:01:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005852: [04:01:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005852: [04:01:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7316 RDOC 007316: [04:01:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007316: [04:01:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007316: [04:01:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007316: [04:01:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007316: [04:01:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007316: [04:01:29] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007316: [04:01:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007316: [04:01:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007316: [04:01:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007316: [04:01:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007316: [04:01:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007316: [04:01:29] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007316: [04:01:29] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007316: [04:01:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007316: [04:01:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005852: [04:01:29] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7316] RDOC 007316: [04:01:29] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000020DF65A12E0 RDOC 007316: [04:01:29] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 007316: [04:01:29] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 007316: [04:01:29] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007316: [04:01:29] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007316: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007316: [04:01:29] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000490230 RDOC 007316: [04:01:29] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000020DF65A12E0 / 0x0000000000490230 RDOC 005852: [04:01:30] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007316: [04:01:30] vk_core.cpp(1799) - Log - Starting capture RDOC 007316: [04:01:30] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 005852: [04:01:30] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 007316: [04:01:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21671 (0.62 %) RDOC 007316: [04:01:30] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.016660 seconds RDOC 007316: [04:01:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007316: [04:01:30] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007316: [04:01:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 005852: [04:01:30] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31421 bytes) (time 1659841290) 5116 byte thumbnail RDOC 005852: [04:01:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 005852: [04:01:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005852: [04:01:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005852: [04:01:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005852: [04:01:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005852: [04:01:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005852: [04:01:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005852: [04:01:31] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005852: [04:01:31] vk_replay.cpp(4695) - Log - Created device. RDOC 005852: [04:01:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005852: [04:01:31] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 005852: [04:01:31] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005852: [04:01:31] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005852: [04:01:31] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 005852: [04:01:31] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 005852: [04:01:31] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 005852: [04:01:31] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 005852: [04:01:31] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 005852: [04:01:31] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 005852: [04:01:31] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005852: [04:01:31] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005852: [04:01:31] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005852: [04:01:31] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 005852: [04:01:31] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 005852: [04:01:31] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005852: [04:01:31] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005852: [04:01:31] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 005852: [04:01:31] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005852: [04:01:31] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005852: [04:01:31] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 005852: [04:01:31] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005852: [04:01:31] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005852: [04:01:31] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 005852: [04:01:31] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005852: [04:01:31] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 005852: [04:01:31] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005852: [04:01:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005852: [04:01:31] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 005852: [04:01:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 005852: [04:01:31] vk_core.cpp(2592) - Log - Timer chunk initialisation - 140.867 ms RDOC 005852: [04:01:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 005852: [04:01:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3810 (0.11 %) RDOC 005852: [04:01:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005852: [04:01:31] vk_core.cpp(2592) - Log - Timer chunk initialisation - 6.651 ms RDOC 005852: [04:01:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3810 (0.11 %) RDOC 005852: [04:01:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 005852: [04:01:31] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 005852: [04:01:31] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 005852: [04:01:31] vk_debug.cpp(1700) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 005852: [04:01:31] vk_debug.cpp(1676) - Error - Getting buffer data for unknown buffer/memory ResourceId::182! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::182! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 005852: [04:01:31] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000598! RDOC 005852: [04:01:31] vk_replay.cpp(3258) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000598! RDOC 005852: [04:01:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009164: [04:01:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009164: [04:01:32] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009164: [04:01:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009164: [04:01:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009164: [04:01:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3252 RDOC 003252: [04:01:32] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003252: [04:01:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003252: [04:01:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003252: [04:01:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003252: [04:01:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003252: [04:01:32] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003252: [04:01:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003252: [04:01:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003252: [04:01:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003252: [04:01:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003252: [04:01:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003252: [04:01:32] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003252: [04:01:32] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003252: [04:01:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003252: [04:01:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009164: [04:01:32] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3252] RDOC 003252: [04:01:32] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001E7B9320600 RDOC 003252: [04:01:32] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 003252: [04:01:32] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 003252: [04:01:32] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003252: [04:01:33] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003252: [04:01:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003252: [04:01:33] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000840392 RDOC 003252: [04:01:33] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001E7B9320600 / 0x0000000000840392 RDOC 003252: [04:01:33] vk_core.cpp(1799) - Log - Starting capture RDOC 009164: [04:01:33] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 003252: [04:01:33] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 003252: [04:01:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 21990 (0.62 %) RDOC 003252: [04:01:33] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.020356 seconds RDOC 003252: [04:01:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 003252: [04:01:33] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 003252: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 009164: [04:01:33] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (35742 bytes) (time 1659841293) 9075 byte thumbnail RDOC 009164: [04:01:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 009164: [04:01:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009164: [04:01:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009164: [04:01:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009164: [04:01:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009164: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009164: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009164: [04:01:34] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009164: [04:01:34] vk_replay.cpp(4695) - Log - Created device. RDOC 009164: [04:01:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009164: [04:01:34] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009164: [04:01:34] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009164: [04:01:34] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009164: [04:01:34] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009164: [04:01:34] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009164: [04:01:34] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009164: [04:01:34] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009164: [04:01:34] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009164: [04:01:34] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009164: [04:01:34] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009164: [04:01:34] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009164: [04:01:34] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009164: [04:01:34] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009164: [04:01:34] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009164: [04:01:34] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [04:01:34] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [04:01:34] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009164: [04:01:34] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [04:01:34] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [04:01:34] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009164: [04:01:34] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [04:01:34] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [04:01:34] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009164: [04:01:34] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009164: [04:01:34] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009164: [04:01:34] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009164: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009164: [04:01:34] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009164: [04:01:34] vk_core.cpp(2592) - Log - Timer chunk initialisation - 165.723 ms RDOC 009164: [04:01:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006180: [04:01:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006180: [04:01:35] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006180: [04:01:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006180: [04:01:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006180: [04:01:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6108 RDOC 006108: [04:01:35] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 006108: [04:01:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006108: [04:01:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006108: [04:01:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006108: [04:01:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006108: [04:01:35] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 006108: [04:01:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006108: [04:01:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006108: [04:01:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006108: [04:01:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006108: [04:01:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006108: [04:01:35] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 006108: [04:01:35] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 006108: [04:01:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006108: [04:01:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006180: [04:01:35] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [6108] RDOC 006108: [04:01:36] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000024847188540 RDOC 006108: [04:01:36] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 006108: [04:01:36] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006108: [04:01:36] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 006108: [04:01:36] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006108: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006108: [04:01:36] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000005003A0 RDOC 006108: [04:01:36] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000024847188540 / 0x00000000005003A0 RDOC 006108: [04:01:36] vk_core.cpp(1799) - Log - Starting capture RDOC 006180: [04:01:36] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 006108: [04:01:36] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 006108: [04:01:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523968 bytes to 22980 (0.65 %) RDOC 006108: [04:01:36] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.360718 MB capture section in 0.017133 seconds RDOC 006108: [04:01:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006108: [04:01:36] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 006108: [04:01:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 006180: [04:01:36] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (32730 bytes) (time 1659841296) 5116 byte thumbnail RDOC 006180: [04:01:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 006180: [04:01:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006180: [04:01:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006180: [04:01:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006180: [04:01:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006180: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006180: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006180: [04:01:37] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006180: [04:01:37] vk_replay.cpp(4695) - Log - Created device. RDOC 006180: [04:01:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006180: [04:01:37] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 006180: [04:01:37] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006180: [04:01:37] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006180: [04:01:37] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 006180: [04:01:37] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 006180: [04:01:37] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 006180: [04:01:37] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 006180: [04:01:37] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 006180: [04:01:37] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 006180: [04:01:37] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006180: [04:01:37] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006180: [04:01:37] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006180: [04:01:37] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 006180: [04:01:37] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 006180: [04:01:37] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006180: [04:01:37] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006180: [04:01:37] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 006180: [04:01:37] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006180: [04:01:37] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006180: [04:01:37] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 006180: [04:01:37] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006180: [04:01:37] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006180: [04:01:37] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 006180: [04:01:37] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006180: [04:01:37] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 006180: [04:01:37] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006180: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006180: [04:01:37] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 006180: [04:01:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 006180: [04:01:37] vk_core.cpp(2592) - Log - Timer chunk initialisation - 145.978 ms RDOC 006180: [04:01:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002960: [04:01:38] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 002960: [04:01:38] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 002960: [04:01:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002960: [04:01:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002960: [04:01:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10216 RDOC 010216: [04:01:38] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010216: [04:01:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010216: [04:01:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010216: [04:01:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010216: [04:01:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010216: [04:01:38] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010216: [04:01:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010216: [04:01:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010216: [04:01:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010216: [04:01:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010216: [04:01:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010216: [04:01:38] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010216: [04:01:38] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010216: [04:01:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010216: [04:01:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002960: [04:01:38] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10216] RDOC 010216: [04:01:39] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000024909B20360 RDOC 010216: [04:01:39] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 010216: [04:01:39] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010216: [04:01:39] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010216: [04:01:39] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010216: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010216: [04:01:39] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000005103A0 RDOC 010216: [04:01:39] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000024909B20360 / 0x00000000005103A0 RDOC 010216: [04:01:39] vk_core.cpp(1799) - Log - Starting capture RDOC 002960: [04:01:39] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 010216: [04:01:39] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 010216: [04:01:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 26025 (0.74 %) RDOC 010216: [04:01:39] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.018640 seconds RDOC 010216: [04:01:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 010216: [04:01:39] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 010216: [04:01:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 002960: [04:01:39] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (35735 bytes) (time 1659841299) 5074 byte thumbnail RDOC 002960: [04:01:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 002960: [04:01:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002960: [04:01:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002960: [04:01:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002960: [04:01:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 002960: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002960: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002960: [04:01:40] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002960: [04:01:40] vk_replay.cpp(4695) - Log - Created device. RDOC 002960: [04:01:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002960: [04:01:40] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 002960: [04:01:40] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002960: [04:01:40] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 002960: [04:01:40] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 002960: [04:01:40] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 002960: [04:01:40] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 002960: [04:01:40] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 002960: [04:01:40] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 002960: [04:01:40] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 002960: [04:01:40] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002960: [04:01:40] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002960: [04:01:40] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002960: [04:01:40] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 002960: [04:01:40] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 002960: [04:01:40] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002960: [04:01:40] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002960: [04:01:40] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 002960: [04:01:40] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002960: [04:01:40] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002960: [04:01:40] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 002960: [04:01:40] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002960: [04:01:40] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002960: [04:01:40] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 002960: [04:01:40] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002960: [04:01:40] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 002960: [04:01:40] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002960: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002960: [04:01:40] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 002960: [04:01:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 002960: [04:01:40] vk_core.cpp(2592) - Log - Timer chunk initialisation - 179.794 ms RDOC 002960: [04:01:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009820: [04:01:41] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009820: [04:01:41] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009820: [04:01:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009820: [04:01:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009820: [04:01:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11344 RDOC 011344: [04:01:41] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 011344: [04:01:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011344: [04:01:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011344: [04:01:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011344: [04:01:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011344: [04:01:41] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 011344: [04:01:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011344: [04:01:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011344: [04:01:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011344: [04:01:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011344: [04:01:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011344: [04:01:41] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 011344: [04:01:41] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 011344: [04:01:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011344: [04:01:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009820: [04:01:41] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [11344] RDOC 011344: [04:01:42] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x0000023A17221540 RDOC 011344: [04:01:42] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 011344: [04:01:42] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 011344: [04:01:42] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 011344: [04:01:42] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011344: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011344: [04:01:42] vk_core.cpp(3759) - Log - RegisterSurface() window 0000000000710390 RDOC 011344: [04:01:42] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x0000023A17221540 / 0x0000000000710390 RDOC 011344: [04:01:42] vk_core.cpp(1799) - Log - Starting capture RDOC 011344: [04:01:42] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 009820: [04:01:42] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 011344: [04:01:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21492 (0.61 %) RDOC 011344: [04:01:42] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.017087 seconds RDOC 011344: [04:01:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011344: [04:01:42] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 011344: [04:01:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 009820: [04:01:42] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (31242 bytes) (time 1659841302) 5116 byte thumbnail RDOC 009820: [04:01:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 009820: [04:01:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009820: [04:01:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009820: [04:01:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009820: [04:01:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009820: [04:01:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009820: [04:01:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009820: [04:01:43] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009820: [04:01:43] vk_replay.cpp(4695) - Log - Created device. RDOC 009820: [04:01:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009820: [04:01:43] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009820: [04:01:43] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009820: [04:01:43] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009820: [04:01:43] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009820: [04:01:43] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009820: [04:01:43] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009820: [04:01:43] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009820: [04:01:43] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009820: [04:01:43] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009820: [04:01:43] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009820: [04:01:43] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009820: [04:01:43] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009820: [04:01:43] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009820: [04:01:43] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009820: [04:01:43] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [04:01:43] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [04:01:43] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009820: [04:01:43] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [04:01:43] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [04:01:43] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009820: [04:01:43] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [04:01:43] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [04:01:43] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009820: [04:01:43] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [04:01:43] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009820: [04:01:43] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009820: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009820: [04:01:44] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009820: [04:01:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 009820: [04:01:44] vk_core.cpp(2592) - Log - Timer chunk initialisation - 136.664 ms RDOC 009820: [04:01:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009800: [04:01:44] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 009800: [04:01:44] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 009800: [04:01:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009800: [04:01:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009800: [04:01:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9840 RDOC 009840: [04:01:44] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 009840: [04:01:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009840: [04:01:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009840: [04:01:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009840: [04:01:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009840: [04:01:44] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 009840: [04:01:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009840: [04:01:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009840: [04:01:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009840: [04:01:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009840: [04:01:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009840: [04:01:44] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 009840: [04:01:44] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 009840: [04:01:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009840: [04:01:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009800: [04:01:44] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [9840] RDOC 009840: [04:01:45] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001FC3B2B9620 RDOC 009840: [04:01:45] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 009840: [04:01:45] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009840: [04:01:45] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 009840: [04:01:45] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009840: [04:01:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009840: [04:01:45] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000005303A0 RDOC 009840: [04:01:45] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001FC3B2B9620 / 0x00000000005303A0 RDOC 009800: [04:01:46] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 009840: [04:01:46] vk_core.cpp(1799) - Log - Starting capture RDOC 009840: [04:01:46] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 009840: [04:01:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542400 bytes to 35289 (1.00 %) RDOC 009840: [04:01:46] vk_core.cpp(2338) - Log - Captured Vulkan frame with 3.378296 MB capture section in 0.016792 seconds RDOC 009840: [04:01:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009840: [04:01:46] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009840: [04:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009800: [04:01:46] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (44500 bytes) (time 1659841306) 4687 byte thumbnail RDOC 009800: [04:01:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009800: [04:01:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009800: [04:01:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009800: [04:01:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009800: [04:01:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 009800: [04:01:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009800: [04:01:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009800: [04:01:47] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009800: [04:01:47] vk_replay.cpp(4695) - Log - Created device. RDOC 009800: [04:01:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009800: [04:01:47] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 009800: [04:01:47] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009800: [04:01:47] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009800: [04:01:47] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 009800: [04:01:47] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 009800: [04:01:47] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 009800: [04:01:47] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 009800: [04:01:47] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 009800: [04:01:47] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 009800: [04:01:47] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009800: [04:01:47] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009800: [04:01:47] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009800: [04:01:47] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 009800: [04:01:47] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 009800: [04:01:47] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009800: [04:01:47] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009800: [04:01:47] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 009800: [04:01:47] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009800: [04:01:47] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009800: [04:01:47] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 009800: [04:01:47] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009800: [04:01:47] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009800: [04:01:47] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 009800: [04:01:47] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009800: [04:01:47] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 009800: [04:01:47] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009800: [04:01:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009800: [04:01:47] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 009800: [04:01:47] vk_core.cpp(2592) - Log - Timer chunk initialisation - 194.224 ms RDOC 009800: [04:01:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011072: [04:01:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011072: [04:01:48] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011072: [04:01:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011072: [04:01:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011072: [04:01:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7244 RDOC 007244: [04:01:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007244: [04:01:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007244: [04:01:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007244: [04:01:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007244: [04:01:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007244: [04:01:48] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007244: [04:01:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007244: [04:01:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007244: [04:01:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007244: [04:01:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007244: [04:01:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007244: [04:01:48] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007244: [04:01:48] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007244: [04:01:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007244: [04:01:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011072: [04:01:48] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7244] RDOC 007244: [04:01:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007244: [04:01:48] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000234B01B1478 RDOC 007244: [04:01:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007244: [04:01:48] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007244: [04:01:48] core.cpp(1977) - Log - Removing device frame capturer for 0x00000234B01B1478 RDOC 007244: [04:01:48] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x00000234B01B1478 RDOC 007244: [04:01:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007244: [04:01:48] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x00000234B01B1478 / 0x00000000004F0230 RDOC 007244: [04:01:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007244: [04:01:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011072: [04:01:48] target_control.cpp( 870) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011072: [04:01:48] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 007244: [04:01:49] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007244: [04:01:49] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007244: [04:01:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 200772 (1.22 %) RDOC 007244: [04:01:49] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.057708 seconds RDOC 007244: [04:01:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007244: [04:01:49] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 007244: [04:01:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011072: [04:01:49] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (207426 bytes) (time 1659841309) 2526 byte thumbnail RDOC 011072: [04:01:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011072: [04:01:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011072: [04:01:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011072: [04:01:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011072: [04:01:50] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011072: [04:01:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011072: [04:01:50] d3d11_replay.cpp(4366) - Log - Created device. RDOC 011072: [04:01:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011072: [04:01:50] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011072: [04:01:50] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011072: [04:01:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011072: [04:01:50] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 119.478 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.849 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.665 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.708 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.400 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.570 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.595 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.624 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.983 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.990 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.512 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.288 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.631 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.525 ms RDOC 011072: [04:01:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.596 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.300 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.582 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.377 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.147 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.995 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.273 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.198 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.297 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.350 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.773 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.607 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.297 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.492 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.735 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.087 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.601 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.834 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.017 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.762 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.954 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.889 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.797 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.799 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.059 ms RDOC 011072: [04:01:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.075 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.684 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.124 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.774 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.329 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.723 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.786 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.727 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.669 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.897 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.385 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.957 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.497 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.221 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.357 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.298 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.417 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.091 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.610 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.079 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.637 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.283 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.974 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.935 ms RDOC 011072: [04:01:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.133 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.863 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.896 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.297 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.525 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.956 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.294 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.427 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.443 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.364 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.258 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.216 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.601 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.873 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.886 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.232 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.040 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.292 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.468 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.657 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.614 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.453 ms RDOC 011072: [04:01:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.537 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.816 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.492 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.533 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.915 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.484 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.555 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.166 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.545 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.882 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.503 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.779 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.725 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.701 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.520 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.462 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.956 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.927 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.126 ms RDOC 011072: [04:01:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.982 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.588 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.684 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.283 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.174 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 65.624 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 64.226 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.251 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.783 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.624 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.994 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.274 ms RDOC 011072: [04:01:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.413 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.312 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 95.250 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 94.307 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 94.323 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.511 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 99.905 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.275 ms RDOC 011072: [04:01:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.243 ms RDOC 011072: [04:01:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.793 ms RDOC 011072: [04:01:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.607 ms RDOC 011072: [04:01:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 132.792 ms RDOC 011072: [04:01:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.514 ms RDOC 011072: [04:01:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.217 ms RDOC 011072: [04:01:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.324 ms RDOC 011072: [04:01:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 127.625 ms RDOC 011072: [04:01:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.520 ms RDOC 011072: [04:01:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.143 ms RDOC 011072: [04:01:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.206 ms RDOC 011072: [04:01:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.797 ms RDOC 011072: [04:01:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 153.548 ms RDOC 011072: [04:01:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 160.314 ms RDOC 011072: [04:01:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 160.519 ms RDOC 011072: [04:01:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.288 ms RDOC 011072: [04:01:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.199 ms RDOC 011072: [04:01:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.345 ms RDOC 011072: [04:01:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 163.520 ms RDOC 011072: [04:01:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.929 ms RDOC 011072: [04:02:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 158.983 ms RDOC 011072: [04:02:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 194.365 ms RDOC 011072: [04:02:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 192.254 ms RDOC 011072: [04:02:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.107 ms RDOC 011072: [04:02:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.895 ms RDOC 011072: [04:02:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 199.453 ms RDOC 011072: [04:02:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.062 ms RDOC 011072: [04:02:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.519 ms RDOC 011072: [04:02:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.673 ms RDOC 011072: [04:02:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.630 ms RDOC 011072: [04:02:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 196.326 ms RDOC 011072: [04:02:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 192.930 ms RDOC 011072: [04:02:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.619 ms RDOC 011072: [04:02:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.040 ms RDOC 011072: [04:02:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.171 ms RDOC 011072: [04:02:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 225.487 ms RDOC 011072: [04:02:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.357 ms RDOC 011072: [04:02:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.518 ms RDOC 011072: [04:02:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.567 ms RDOC 011072: [04:02:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 235.773 ms RDOC 011072: [04:02:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.676 ms RDOC 011072: [04:02:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.737 ms RDOC 011072: [04:02:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.932 ms RDOC 011072: [04:02:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.367 ms RDOC 011072: [04:02:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.984 ms RDOC 011072: [04:02:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.693 ms RDOC 011072: [04:02:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 272.409 ms RDOC 011072: [04:02:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 263.446 ms RDOC 011072: [04:02:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.028 ms RDOC 011072: [04:02:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.766 ms RDOC 011072: [04:02:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 259.005 ms RDOC 011072: [04:02:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.609 ms RDOC 011072: [04:02:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 260.338 ms RDOC 011072: [04:02:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.330 ms RDOC 011072: [04:02:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 294.345 ms RDOC 011072: [04:02:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 288.596 ms RDOC 011072: [04:02:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 289.190 ms RDOC 011072: [04:02:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 289.623 ms RDOC 011072: [04:02:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.743 ms RDOC 011072: [04:02:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.825 ms RDOC 011072: [04:02:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.894 ms RDOC 011072: [04:02:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 295.290 ms RDOC 011072: [04:02:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 293.003 ms RDOC 011072: [04:02:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 299.991 ms RDOC 011072: [04:02:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 296.057 ms RDOC 011072: [04:02:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 322.632 ms RDOC 011072: [04:02:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 322.546 ms RDOC 011072: [04:02:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.255 ms RDOC 011072: [04:02:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.337 ms RDOC 011072: [04:02:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 327.782 ms RDOC 011072: [04:02:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.745 ms RDOC 011072: [04:02:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.833 ms RDOC 011072: [04:02:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 330.183 ms RDOC 011072: [04:02:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 327.122 ms RDOC 011072: [04:02:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.126 ms RDOC 011072: [04:02:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 333.782 ms RDOC 011072: [04:02:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.602 ms RDOC 011072: [04:02:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.919 ms RDOC 011072: [04:02:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 367.792 ms RDOC 011072: [04:02:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 363.168 ms RDOC 011072: [04:02:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 371.389 ms RDOC 011072: [04:02:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 363.800 ms RDOC 011072: [04:02:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.110 ms RDOC 011072: [04:02:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 374.616 ms RDOC 011072: [04:02:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 369.211 ms RDOC 011072: [04:02:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 374.664 ms RDOC 011072: [04:02:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 371.874 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.746 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.230 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.083 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.951 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.188 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.337 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.689 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.486 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.650 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.633 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.862 ms RDOC 011072: [04:02:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.222 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.322 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.904 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.711 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.841 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.870 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.608 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.936 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.047 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.879 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.337 ms RDOC 011072: [04:02:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.191 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.867 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.067 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.112 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.849 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.633 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.444 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.561 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.327 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.205 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.722 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.864 ms RDOC 011072: [04:02:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.542 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.016 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.252 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.786 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.726 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.910 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.843 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.369 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.210 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.453 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.380 ms RDOC 011072: [04:02:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.821 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.032 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.721 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.919 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.980 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.585 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.001 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 86.564 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.813 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.587 ms RDOC 011072: [04:02:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.698 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.738 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.676 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.066 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.689 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.054 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.667 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.381 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.854 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.356 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.892 ms RDOC 011072: [04:02:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.128 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.144 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.612 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.377 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.402 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.491 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.212 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.756 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.218 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.981 ms RDOC 011072: [04:02:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.789 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.100 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.863 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.862 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.691 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.491 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.048 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 86.860 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.116 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.112 ms RDOC 011072: [04:02:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.277 ms RDOC 011072: [04:02:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.277 ms RDOC 011072: [04:02:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.511 ms RDOC 011072: [04:02:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008144: [04:02:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 008144: [04:02:29] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 008144: [04:02:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008144: [04:02:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008144: [04:02:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3752 RDOC 003752: [04:02:29] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 003752: [04:02:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003752: [04:02:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003752: [04:02:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003752: [04:02:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003752: [04:02:29] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 003752: [04:02:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003752: [04:02:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003752: [04:02:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003752: [04:02:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003752: [04:02:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003752: [04:02:29] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 003752: [04:02:29] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 003752: [04:02:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003752: [04:02:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003752: [04:02:29] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008144: [04:02:29] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [3752] RDOC 003752: [04:02:29] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001A8AFB4F148 RDOC 003752: [04:02:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003752: [04:02:29] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 003752: [04:02:29] core.cpp(1977) - Log - Removing device frame capturer for 0x000001A8AFB4F148 RDOC 003752: [04:02:29] core.cpp(1961) - Log - Adding D3D11 device frame capturer for 0x000001A8AFB4F148 RDOC 003752: [04:02:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 003752: [04:02:29] core.cpp(1995) - Log - Adding D3D11 frame capturer for 0x000001A8AFB4F148 / 0x00000000008200DE RDOC 003752: [04:02:29] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003752: [04:02:29] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008144: [04:02:30] target_control.cpp( 870) - Log - Used API: D3D11 (Not presenting & supported) RDOC 008144: [04:02:30] target_control.cpp( 870) - Log - Used API: D3D11 (Presenting & supported) RDOC 003752: [04:02:30] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003752: [04:02:30] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003752: [04:02:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 532175 (3.19 %) RDOC 003752: [04:02:30] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.202145 seconds RDOC 003752: [04:02:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 003752: [04:02:30] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 003752: [04:02:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 008144: [04:02:30] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (580040 bytes) (time 1659841350) 43031 byte thumbnail RDOC 008144: [04:02:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 008144: [04:02:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:02:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:02:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:02:31] d3d11_replay.cpp(4044) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008144: [04:02:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008144: [04:02:31] d3d11_replay.cpp(4366) - Log - Created device. RDOC 008144: [04:02:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:02:31] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008144: [04:02:31] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008144: [04:02:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:02:32] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 390.799 ms RDOC 008144: [04:02:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:02:44] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 008144: [04:02:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:02:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:02:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:02:44] remote_server.cpp(1633) - Log - Capture open complete RDOC 008144: [04:02:44] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 008144: [04:02:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:02:44] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008144: [04:02:44] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 008144: [04:03:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:00] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 008144: [04:03:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:01] remote_server.cpp(1633) - Log - Capture open complete RDOC 008144: [04:03:01] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 008144: [04:03:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008144: [04:03:01] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 008144: [04:03:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008144: [04:03:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 008144: [04:03:01] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 008144: [04:03:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008144: [04:03:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008144: [04:03:01] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 008144: [04:03:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 008144: [04:03:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008144: [04:03:01] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 008144: [04:03:01] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008144: [04:03:01] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 008144: [04:03:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 008144: [04:03:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 008144: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 008144: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 008144: [04:03:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 008144: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008144: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 008144: [04:03:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 008144: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008144: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 008144: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 008144: [04:03:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 008144: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 008144: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 008144: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 008144: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 008144: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 008144: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 008144: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 008144: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 008144: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 008144: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 008144: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 008144: [04:03:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 008144: [04:03:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 008144: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 008144: [04:03:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 008144: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 008144: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 008144: [04:03:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 008144: [04:03:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 008144: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 008144: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 008144: [04:03:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 008144: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 008144: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:03:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:03:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 008144: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:03:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 008144: [04:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 008144: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 008144: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 008144: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 008144: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 008144: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 008144: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 008144: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 008144: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 008144: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 008144: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 008144: [04:04:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 008144: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 008144: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 008144: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 008144: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 008144: [04:04:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 008144: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 008144: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 008144: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 008144: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 008144: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 008144: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 008144: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 008144: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 008144: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 008144: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 008144: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008144: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 008144: [04:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 008144: [04:04:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 008144: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 008144: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 008144: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 008144: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 008144: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 008144: [04:04:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 008144: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 008144: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 008144: [04:04:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 008144: [04:04:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 008144: [04:04:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 008144: [04:04:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 008144: [04:04:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 008144: [04:04:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008144: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 008144: [04:04:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008144: [04:04:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008144: [04:04:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008144: [04:04:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 008144: [04:04:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008144: [04:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011228: [04:04:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 011228: [04:04:48] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 011228: [04:04:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011228: [04:04:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011228: [04:04:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7424 RDOC 007424: [04:04:48] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 007424: [04:04:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007424: [04:04:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007424: [04:04:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007424: [04:04:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007424: [04:04:48] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 007424: [04:04:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007424: [04:04:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007424: [04:04:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007424: [04:04:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007424: [04:04:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007424: [04:04:48] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 007424: [04:04:48] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 007424: [04:04:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007424: [04:04:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011228: [04:04:48] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [7424] RDOC 007424: [04:04:48] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007424: [04:04:48] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000281A19EF148 RDOC 007424: [04:04:48] core.cpp(1977) - Log - Removing device frame capturer for 0x00000281A19EF148 RDOC 007424: [04:04:48] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 007424: [04:04:48] d3d12_device.cpp( 658) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 007424: [04:04:48] core.cpp(1961) - Log - Adding D3D12 device frame capturer for 0x00000281A19EF148 RDOC 011228: [04:04:48] target_control.cpp( 870) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007424: [04:04:49] d3d12_device.cpp(1114) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007424: [04:04:49] core.cpp(1995) - Log - Adding D3D12 frame capturer for 0x00000281A19EF148 / 0x0000000000370066 RDOC 011228: [04:04:49] target_control.cpp( 870) - Log - Used API: D3D12 (Presenting & supported) RDOC 007424: [04:04:49] d3d12_device.cpp(2266) - Log - Starting capture RDOC 007424: [04:04:50] d3d12_device.cpp(2388) - Log - Finished capture, Frame 5 RDOC 007424: [04:04:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18242432 bytes to 434963 (2.38 %) RDOC 007424: [04:04:50] d3d12_device.cpp(2672) - Log - Captured D3D12 frame with 17.397339 MB capture section in 0.531415 seconds RDOC 007424: [04:04:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007424: [04:04:50] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007424: [04:04:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 007424: [04:04:50] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 007424: [04:04:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 011228: [04:04:50] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (3022186 bytes) (time 1659841490) 43031 byte thumbnail RDOC 011228: [04:04:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 011228: [04:04:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:04:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:04:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:04:51] d3d12_replay.cpp(4341) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011228: [04:04:51] d3d12_replay.cpp(4354) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011228: [04:04:51] d3d12_replay.cpp(4371) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011228: [04:04:51] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 011228: [04:04:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011228: [04:04:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011228: [04:04:51] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011228: [04:04:51] d3d12_replay.cpp(4538) - Log - Created device. RDOC 011228: [04:04:51] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:04:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:04:51] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011228: [04:04:52] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 1155.928 ms RDOC 011228: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:05:25] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 011228: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:05:26] remote_server.cpp(1633) - Log - Capture open complete RDOC 011228: [04:05:26] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 011228: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:05:26] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011228: [04:05:26] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 011228: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:00] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 011228: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:02] remote_server.cpp(1633) - Log - Capture open complete RDOC 011228: [04:06:02] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 011228: [04:06:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011228: [04:06:02] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 011228: [04:06:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011228: [04:06:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 011228: [04:06:02] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 011228: [04:06:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011228: [04:06:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011228: [04:06:02] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 011228: [04:06:02] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 011228: [04:06:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011228: [04:06:02] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 011228: [04:06:02] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011228: [04:06:02] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 011228: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 011228: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 011228: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 011228: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 011228: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 011228: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 011228: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 011228: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 011228: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 011228: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 011228: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011228: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 011228: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 011228: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 011228: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 011228: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 011228: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 011228: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 011228: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 011228: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 011228: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 011228: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 011228: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 011228: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 011228: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 011228: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 011228: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 011228: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 011228: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 011228: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 011228: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 011228: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 011228: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 011228: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 011228: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 011228: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 011228: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 011228: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 011228: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 011228: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 011228: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 011228: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 011228: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 011228: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 011228: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 011228: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 011228: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 011228: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 011228: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 011228: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 011228: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 011228: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 011228: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 011228: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 011228: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 011228: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 011228: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 011228: [04:07:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 011228: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 011228: [04:07:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 011228: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 011228: [04:07:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 011228: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011228: [04:07:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 011228: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:07:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:07:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:07:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:07:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 011228: [04:07:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:07:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:07:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 011228: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 011228: [04:08:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 011228: [04:08:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 011228: [04:08:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 011228: [04:08:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 011228: [04:08:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011228: [04:08:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011228: [04:08:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 011228: [04:08:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 011228: [04:08:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 011228: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 011228: [04:08:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 011228: [04:08:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 011228: [04:08:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011228: [04:08:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011228: [04:08:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 011228: [04:08:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011228: [04:08:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011228: [04:08:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011228: [04:08:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 011228: [04:08:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011228: [04:08:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59
RDOC 006360: [04:08:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 006360: [04:08:12] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 006360: [04:08:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006360: [04:08:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006360: [04:08:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4396 RDOC 004396: [04:08:13] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 004396: [04:08:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004396: [04:08:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004396: [04:08:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004396: [04:08:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004396: [04:08:13] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 004396: [04:08:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004396: [04:08:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004396: [04:08:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004396: [04:08:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004396: [04:08:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004396: [04:08:13] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 004396: [04:08:13] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 004396: [04:08:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004396: [04:08:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006360: [04:08:13] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [4396] RDOC 004396: [04:08:13] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 004396: [04:08:13] gl_driver.cpp(1201) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004396: [04:08:13] gl_driver.cpp(1213) - Log - Created new sharegroup 000002C03908AB80 RDOC 004396: [04:08:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004396: [04:08:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004396: [04:08:13] gl_driver.cpp(1088) - Log - Deleting context 0000000000010000 RDOC 004396: [04:08:13] gl_driver.cpp(1112) - Log - Deleting shader group 000002C03908AB80 RDOC 004396: [04:08:13] gl_driver.cpp(1201) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004396: [04:08:13] gl_driver.cpp(1213) - Log - Created new sharegroup 000002C03908A440 RDOC 004396: [04:08:13] core.cpp(1961) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004396: [04:08:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004396: [04:08:13] gl_driver.cpp(1397) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 004396: [04:08:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59) RDOC 004396: [04:08:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006360: [04:08:13] target_control.cpp( 870) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004396: [04:08:13] core.cpp(1995) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000058039E RDOC 006360: [04:08:13] target_control.cpp( 870) - Log - Used API: OpenGL (Presenting & supported) RDOC 004396: [04:08:13] gl_driver.cpp(2219) - Log - Starting capture RDOC 004396: [04:08:16] gl_driver.cpp(2290) - Log - Finished capture, Frame 5 RDOC 004396: [04:08:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13782464 bytes to 392114 (2.85 %) RDOC 004396: [04:08:16] gl_driver.cpp(2439) - Log - Captured GL frame with 13.143982 MB capture section in 2.529494 seconds RDOC 004396: [04:08:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4632 bytes to 4632 (100.00 %) RDOC 004396: [04:08:16] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 004396: [04:08:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006360: [04:08:16] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (428049 bytes) (time 1659841696) 31088 byte thumbnail RDOC 006360: [04:08:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006360: [04:08:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:08:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:08:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:08:17] gl_replay.cpp(3834) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 516.59 RDOC 006360: [04:08:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006360: [04:08:17] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 006360: [04:08:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006360: [04:08:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 006360: [04:08:17] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 006360: [04:08:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006360: [04:08:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006360: [04:08:17] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 006360: [04:08:17] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 006360: [04:08:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006360: [04:08:17] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006360: [04:08:17] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006360: [04:08:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:08:21] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 3089.432 ms RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:24] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:28] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:29] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006360: [04:08:32] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006360: [04:08:32] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006360: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:08:32] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 006360: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:08:38] remote_server.cpp(1633) - Log - Capture open complete RDOC 006360: [04:08:38] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 006360: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:08:38] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006360: [04:08:38] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 006360: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:08:54] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 006360: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:08:55] remote_server.cpp(1633) - Log - Capture open complete RDOC 006360: [04:08:55] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 006360: [04:08:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006360: [04:08:55] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 006360: [04:08:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006360: [04:08:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 006360: [04:08:55] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 006360: [04:08:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006360: [04:08:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006360: [04:08:55] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 006360: [04:08:55] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006360: [04:08:55] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006360: [04:08:55] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 006360: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 006360: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 006360: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 006360: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 006360: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 006360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 006360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 006360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 006360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 006360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 006360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 006360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 006360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 006360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 006360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 006360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 006360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 006360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 006360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 006360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 006360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 006360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 006360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 006360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 006360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 006360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 006360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 006360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 006360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 006360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 006360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 006360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 006360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 006360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 006360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 006360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 006360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 006360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 006360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 006360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 006360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 006360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 006360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 006360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 006360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 006360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 006360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 006360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 006360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 006360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 006360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 006360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 006360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 006360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 006360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 006360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 006360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 006360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 006360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 006360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 006360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 006360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 006360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 006360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 006360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 006360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 006360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 006360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 006360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 006360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 006360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 006360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 006360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 006360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 006360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 006360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 006360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 006360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 006360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 006360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 006360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 006360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 006360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 006360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 006360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 006360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 006360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 006360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 006360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 006360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 006360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 006360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 006360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 006360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 006360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 006360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 006360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 006360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 006360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 006360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 006360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 006360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 006360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 006360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 006360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 006360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 006360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 006360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 006360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 006360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 006360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 006360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 006360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 006360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 006360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 006360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 000948: [04:10:37] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 000948: [04:10:37] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 000948: [04:10:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000948: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 000948: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000948: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000948: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000948: [04:10:38] d3d11_replay.cpp(4366) - Log - Created device. RDOC 000948: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000948: [04:10:38] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000948: [04:10:38] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000948: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000948: [04:10:39] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1009.088 ms RDOC 000948: [04:10:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 15.438 ms RDOC 000948: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000948: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 000948: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000948: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000948: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000948: [04:10:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000948: [04:10:40] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 000948: [04:10:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000948: [04:10:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 000948: [04:10:40] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 000948: [04:10:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000948: [04:10:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000948: [04:10:40] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 000948: [04:10:40] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 000948: [04:10:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000948: [04:10:40] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 000948: [04:10:40] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 000948: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000948: [04:10:40] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 116.763 ms RDOC 000948: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000948: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 000948: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000948: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000948: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000948: [04:10:41] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 000948: [04:10:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000948: [04:10:41] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000948: [04:10:41] d3d12_replay.cpp(4538) - Log - Created device. RDOC 000948: [04:10:41] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 000948: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000948: [04:10:41] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 000948: [04:10:41] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000948: [04:10:42] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000948: [04:10:42] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000948: [04:10:42] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000948: [04:10:44] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 2635.781 ms RDOC 000948: [04:10:58] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2048 for output data RDOC 000948: [04:10:58] d3d12_postvs.cpp( 522) - Warning - Resizing stream-out buffer from 2048 to 4096 for indices RDOC 000948: [04:11:02] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 4096 to 2097152 for output data RDOC 000948: [04:11:04] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 000948: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 010596: [04:11:12] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 010596: [04:11:12] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 010596: [04:11:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010596: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:13] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:13] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:13] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:14] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 492.237 ms RDOC 010596: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:14] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:14] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:14] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:14] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 211.027 ms RDOC 010596: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:14] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:14] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:14] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:15] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.301 ms RDOC 010596: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:15] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:15] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:15] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:15] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 190.551 ms RDOC 010596: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:15] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:15] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:15] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:15] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.559 ms RDOC 010596: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:15] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:15] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:15] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:16] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 190.626 ms RDOC 010596: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:16] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:16] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:16] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:16] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 193.609 ms RDOC 010596: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:16] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:16] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:16] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:16] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 195.708 ms RDOC 010596: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:16] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:16] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:16] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:17] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 199.154 ms RDOC 010596: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:17] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:17] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:17] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:17] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 202.848 ms RDOC 010596: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:17] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:17] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:17] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:17] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 195.068 ms RDOC 010596: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:17] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:17] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:17] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:18] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.623 ms RDOC 010596: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:18] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:18] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:18] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:18] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.303 ms RDOC 010596: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:18] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:18] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:18] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:18] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.342 ms RDOC 010596: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:18] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:18] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:18] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.602 ms RDOC 010596: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:19] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:19] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:19] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 195.912 ms RDOC 010596: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:19] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:19] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:19] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 189.662 ms RDOC 010596: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:19] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:19] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:19] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:20] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 190.959 ms RDOC 010596: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:20] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:20] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:20] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:20] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 191.940 ms RDOC 010596: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010596: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:20] d3d11_replay.cpp(4366) - Log - Created device. RDOC 010596: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:20] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010596: [04:11:20] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010596: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:20] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.294 ms RDOC 010596: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:21] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:21] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:21] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:21] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:21] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:21] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 010596: [04:11:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010596: [04:11:21] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:21] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:21] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 54.195 ms RDOC 010596: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:21] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:21] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:21] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:21] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:21] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:21] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:21] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:21] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.063 ms RDOC 010596: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:21] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:21] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:21] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:21] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:21] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:21] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:21] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:21] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:22] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:22] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.363 ms RDOC 010596: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:22] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:22] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:22] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:22] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:22] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.336 ms RDOC 010596: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:22] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:22] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:22] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:22] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:22] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.198 ms RDOC 010596: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:22] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:22] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:22] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:22] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:22] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.758 ms RDOC 010596: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:22] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:22] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:22] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:22] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:23] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:23] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.818 ms RDOC 010596: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:23] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:23] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:23] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:23] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:23] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 24.576 ms RDOC 010596: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:23] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:23] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:23] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:23] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:23] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.776 ms RDOC 010596: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:23] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:23] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:23] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:23] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:23] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 28.862 ms RDOC 010596: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:23] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:23] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:23] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:23] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:24] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:24] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 24.231 ms RDOC 010596: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:24] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:24] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:24] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:24] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:24] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:24] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 25.356 ms RDOC 010596: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:24] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:24] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:24] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:24] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:24] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:24] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.900 ms RDOC 010596: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:24] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:24] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:24] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:24] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:24] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:24] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 27.868 ms RDOC 010596: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:25] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:25] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:25] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:25] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:25] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 25.803 ms RDOC 010596: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:25] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:25] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:25] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:25] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:25] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.736 ms RDOC 010596: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:25] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:25] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:25] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:25] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:25] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 24.417 ms RDOC 010596: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:25] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:25] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:25] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:25] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:25] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 24.035 ms RDOC 010596: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:25] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:25] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:25] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:26] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:26] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:26] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.287 ms RDOC 010596: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010596: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010596: [04:11:26] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 010596: [04:11:26] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010596: [04:11:26] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 010596: [04:11:26] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 010596: [04:11:26] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010596: [04:11:26] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010596: [04:11:26] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 010596: [04:11:26] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 010596: [04:11:26] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:26] gl_driver.cpp(3420) - Log - Timer chunk initialisation - 23.328 ms RDOC 010596: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:26] d3d12_sdk_select.cpp( 370) - Log - System D3D12 runtime is version 1 RDOC 010596: [04:11:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:26] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:26] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:26] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:26] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:26] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:26] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:27] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:27] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:29] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 3030.630 ms RDOC 010596: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:29] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:30] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:30] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:30] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:30] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:30] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:30] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:30] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:30] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 927.259 ms RDOC 010596: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:31] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:31] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:31] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:31] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:31] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:31] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:31] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:31] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:32] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 948.759 ms RDOC 010596: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:32] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:32] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:32] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:32] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:32] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:32] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:32] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:32] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:33] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 874.913 ms RDOC 010596: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:33] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:33] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:33] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:33] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:33] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:33] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:33] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:33] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:34] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 924.121 ms RDOC 010596: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:34] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:34] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:34] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:34] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:34] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:34] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:35] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:35] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:35] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 902.639 ms RDOC 010596: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:35] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:35] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:35] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:36] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:36] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:36] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:36] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:36] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:36] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 943.532 ms RDOC 010596: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:36] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:37] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:37] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:37] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:37] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:37] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:37] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:37] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:37] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 908.006 ms RDOC 010596: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:38] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:38] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:38] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:38] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:38] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:38] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:38] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:38] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:39] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 894.108 ms RDOC 010596: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:39] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:39] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:39] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:39] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:39] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:39] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:39] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:39] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:40] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 910.858 ms RDOC 010596: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:40] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:40] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:40] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:40] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:40] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:40] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:40] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:40] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:41] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 907.221 ms RDOC 010596: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:41] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:41] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:41] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:41] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:41] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:41] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:41] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:41] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:42] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 941.971 ms RDOC 010596: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:42] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:42] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:42] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:42] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:42] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:43] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:43] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:43] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:43] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 943.721 ms RDOC 010596: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:43] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:43] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:43] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:44] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:44] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:44] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:44] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:44] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:44] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 943.516 ms RDOC 010596: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:45] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:45] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:45] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:45] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:45] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:45] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:45] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:45] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:46] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 913.394 ms RDOC 010596: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:46] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:46] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:46] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:46] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:46] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:46] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:46] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:46] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:47] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 900.529 ms RDOC 010596: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:47] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:47] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:47] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:47] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:47] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:47] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:47] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:47] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:48] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 917.791 ms RDOC 010596: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:48] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:48] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:48] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:48] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:48] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:48] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:48] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:48] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:49] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 899.652 ms RDOC 010596: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:49] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:49] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:49] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:49] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:49] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:49] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:50] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:50] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:50] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 897.567 ms RDOC 010596: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010596: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010596: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010596: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010596: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010596: [04:11:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010596: [04:11:50] d3d12_replay.cpp(4456) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010596: [04:11:50] d3d12_replay.cpp(4538) - Log - Created device. RDOC 010596: [04:11:50] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 010596: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010596: [04:11:50] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010596: [04:11:50] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010596: [04:11:51] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010596: [04:11:51] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010596: [04:11:51] d3d12_device_wrap.cpp(1464) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010596: [04:11:51] d3d12_device.cpp(4023) - Log - Timer chunk initialisation - 898.791 ms RDOC 010596: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004252: [04:11:52] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) loaded in replay application RDOC 004252: [04:11:52] core.cpp( 508) - Warning - Couldn't open socket for target control RDOC 004252: [04:11:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004252: [04:11:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004252: [04:11:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10064 RDOC 010064: [04:11:52] core.cpp( 497) - Log - RenderDoc v1.22 Windows 64-bit Release (0a39b3d6e8327f2ad6779005240e2cde7510fe45) capturing application RDOC 010064: [04:11:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010064: [04:11:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010064: [04:11:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010064: [04:11:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010064: [04:11:52] amd_hooks.cpp( 151) - Log - Registering AMD hooks RDOC 010064: [04:11:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010064: [04:11:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010064: [04:11:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010064: [04:11:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010064: [04:11:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010064: [04:11:52] egl_hooks.cpp(1001) - Log - Registering EGL hooks RDOC 010064: [04:11:52] gl_hooks.cpp( 271) - Log - Registering OpenGL hooks RDOC 010064: [04:11:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010064: [04:11:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004252: [04:11:52] target_control.cpp( 618) - Log - Got remote handshake: demos_x64 [10064] RDOC 010064: [04:11:53] core.cpp(1961) - Log - Adding Vulkan device frame capturer for 0x000001BA1D4AC820 RDOC 010064: [04:11:53] vk_device_funcs.cpp( 853) - Log - Initialised capture layer in Vulkan instance. RDOC 010064: [04:11:53] vk_device_funcs.cpp(1469) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 010064: [04:11:53] app_api.cpp( 355) - Log - Initialising RenderDoc API version 1.5.0 for requested version 10000 RDOC 010064: [04:11:53] vk_device_funcs.cpp(3866) - Log - Created capture device from physical device 0 RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010064: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010064: [04:11:53] vk_core.cpp(3759) - Log - RegisterSurface() window 00000000008F0392 RDOC 010064: [04:11:53] core.cpp(1995) - Log - Adding Vulkan frame capturer for 0x000001BA1D4AC820 / 0x00000000008F0392 RDOC 004252: [04:11:53] target_control.cpp( 870) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004252: [04:11:58] target_control.cpp( 870) - Log - Used API: Vulkan (Presenting & supported) RDOC 010064: [04:11:58] vk_core.cpp(1799) - Log - Starting capture RDOC 010064: [04:11:58] vk_core.cpp(1934) - Log - Finished capture, Frame 5 RDOC 010064: [04:11:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14317120 bytes to 369275 (2.58 %) RDOC 010064: [04:11:58] vk_core.cpp(2338) - Log - Captured Vulkan frame with 13.653870 MB capture section in 0.172756 seconds RDOC 010064: [04:11:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4876 bytes to 4876 (100.00 %) RDOC 010064: [04:11:58] core.cpp(1875) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 010064: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 004252: [04:11:58] target_control.cpp( 817) - Log - Got a new capture: 0 (frame 5) (420287 bytes) (time 1659841918) 45921 byte thumbnail RDOC 004252: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 004252: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:11:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_surface RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 004252: [04:11:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004252: [04:11:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004252: [04:11:59] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004252: [04:11:59] vk_replay.cpp(4695) - Log - Created device. RDOC 004252: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:11:59] vk_device_funcs.cpp(1181) - Log - Replay has physical device 0 available: RDOC 004252: [04:11:59] vk_device_funcs.cpp(1184) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 004252: [04:11:59] vk_device_funcs.cpp(1192) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 004252: [04:11:59] vk_device_funcs.cpp(1361) - Log - Found capture physical device 0: RDOC 004252: [04:11:59] vk_device_funcs.cpp(1364) - Log - - NVIDIA GeForce GTX 970 (ver 516.59 patch 0x0) - 10de:13c2 RDOC 004252: [04:11:59] vk_device_funcs.cpp(1371) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (516.59) - CTS 1.3.1.0 RDOC 004252: [04:11:59] vk_device_funcs.cpp(1375) - Log - Mapping during replay to best-match physical device 0 RDOC 004252: [04:11:59] vk_device_funcs.cpp(1610) - Log - Creating replay device from physical device 0 RDOC 004252: [04:11:59] vk_device_funcs.cpp(1740) - Log - Enabling VK_KHR_driver_properties RDOC 004252: [04:11:59] vk_device_funcs.cpp(1748) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004252: [04:11:59] vk_device_funcs.cpp(1760) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004252: [04:11:59] vk_device_funcs.cpp(1771) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004252: [04:11:59] vk_device_funcs.cpp(1786) - Log - Enabling VK_KHR_buffer_device_address RDOC 004252: [04:11:59] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 0: RDOC 004252: [04:11:59] vk_device_funcs.cpp(1845) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [04:11:59] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [04:11:59] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 0: RDOC 004252: [04:11:59] vk_device_funcs.cpp(1992) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [04:11:59] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [04:11:59] vk_device_funcs.cpp(1843) - Log - Capture describes queue family 1: RDOC 004252: [04:11:59] vk_device_funcs.cpp(1845) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [04:11:59] vk_device_funcs.cpp(1850) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [04:11:59] vk_device_funcs.cpp(1990) - Log - Remapping to queue family 1: RDOC 004252: [04:11:59] vk_device_funcs.cpp(1992) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [04:11:59] vk_device_funcs.cpp(1997) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 29: VK_KHR_present_id (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 30: VK_KHR_present_wait (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 31: VK_KHR_push_descriptor (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 32: VK_KHR_relaxed_block_layout (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 33: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 34: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 35: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 36: VK_KHR_shader_atomic_int64 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 37: VK_KHR_shader_clock (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 38: VK_KHR_shader_draw_parameters (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 39: VK_KHR_shader_float16_int8 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 40: VK_KHR_shader_float_controls (4) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 41: VK_KHR_shader_integer_dot_product (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 42: VK_KHR_shader_non_semantic_info (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 43: VK_KHR_shader_subgroup_extended_types (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 44: VK_KHR_shader_terminate_invocation (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 45: VK_KHR_spirv_1_4 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 46: VK_KHR_storage_buffer_storage_class (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 47: VK_KHR_swapchain (70) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 48: VK_KHR_swapchain_mutable_format (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 49: VK_KHR_synchronization2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 50: VK_KHR_timeline_semaphore (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 51: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 52: VK_KHR_variable_pointers (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 53: VK_KHR_vulkan_memory_model (3) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 54: VK_KHR_win32_keyed_mutex (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 55: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 56: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 57: VK_EXT_4444_formats (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 58: VK_EXT_blend_operation_advanced (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 59: VK_EXT_border_color_swizzle (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 60: VK_EXT_buffer_device_address (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 61: VK_EXT_calibrated_timestamps (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 62: VK_EXT_color_write_enable (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 63: VK_EXT_conditional_rendering (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 64: VK_EXT_conservative_rasterization (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 65: VK_EXT_custom_border_color (12) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 66: VK_EXT_depth_clip_control (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 67: VK_EXT_depth_clip_enable (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 68: VK_EXT_depth_range_unrestricted (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 69: VK_EXT_descriptor_indexing (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 70: VK_EXT_discard_rectangles (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 71: VK_EXT_extended_dynamic_state (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 72: VK_EXT_extended_dynamic_state2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 73: VK_EXT_external_memory_host (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 74: VK_EXT_fragment_shader_interlock (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 75: VK_EXT_full_screen_exclusive (4) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 76: VK_EXT_hdr_metadata (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 77: VK_EXT_host_query_reset (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 78: VK_EXT_image_robustness (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 79: VK_EXT_image_view_min_lod (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 80: VK_EXT_index_type_uint8 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 81: VK_EXT_inline_uniform_block (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 82: VK_EXT_line_rasterization (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 83: VK_EXT_load_store_op_none (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 84: VK_EXT_memory_budget (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 85: VK_EXT_memory_priority (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 86: VK_EXT_multi_draw (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 87: VK_EXT_pci_bus_info (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 88: VK_EXT_pipeline_creation_cache_control (3) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 89: VK_EXT_pipeline_creation_feedback (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 90: VK_EXT_post_depth_coverage (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 91: VK_EXT_primitive_topology_list_restart (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 92: VK_EXT_private_data (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 93: VK_EXT_provoking_vertex (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 94: VK_EXT_queue_family_foreign (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 95: VK_EXT_robustness2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 96: VK_EXT_sample_locations (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 97: VK_EXT_sampler_filter_minmax (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 98: VK_EXT_scalar_block_layout (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 99: VK_EXT_separate_stencil_usage (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 100: VK_EXT_shader_atomic_float (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 101: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 102: VK_EXT_shader_image_atomic_int64 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 103: VK_EXT_shader_subgroup_ballot (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 104: VK_EXT_shader_subgroup_vote (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 105: VK_EXT_shader_viewport_index_layer (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 106: VK_EXT_subgroup_size_control (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 107: VK_EXT_texel_buffer_alignment (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 108: VK_EXT_tooling_info (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 109: VK_EXT_transform_feedback (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 110: VK_EXT_vertex_attribute_divisor (3) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 111: VK_EXT_vertex_input_dynamic_state (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 112: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 113: VK_EXT_ycbcr_image_arrays (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 114: VK_NV_coverage_reduction_mode (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 115: VK_NV_dedicated_allocation (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 116: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 117: VK_NV_device_diagnostic_checkpoints (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 118: VK_NV_device_diagnostics_config (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 119: VK_NV_device_generated_commands (3) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 120: VK_NV_external_memory (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 121: VK_NV_external_memory_win32 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 122: VK_NV_fill_rectangle (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 123: VK_NV_fragment_coverage_to_color (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 124: VK_NV_framebuffer_mixed_samples (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 125: VK_NV_geometry_shader_passthrough (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 126: VK_NV_inherited_viewport_scissor (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 127: VK_NV_linear_color_attachment (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 128: VK_NV_sample_mask_override_coverage (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 129: VK_NV_shader_sm_builtins (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 130: VK_NV_shader_subgroup_partitioned (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 131: VK_NV_viewport_array2 (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 132: VK_NV_viewport_swizzle (1) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 133: VK_NV_win32_keyed_mutex (2) RDOC 004252: [04:11:59] vk_device_funcs.cpp(3107) - Log - Dev Ext 134: VK_NVX_multiview_per_view_attributes (1) RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004252: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004252: [04:11:59] vk_debug.cpp(3005) - Log - nVidia GPU detected - no counters available RDOC 004252: [04:11:59] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::184 RDOC 004252: [04:12:00] vk_core.cpp(2592) - Log - Timer chunk initialisation - 482.930 ms RDOC 004252: [04:12:37] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004252: [04:12:37] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004252: [04:12:37] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004252: [04:12:37] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004252: [04:12:38] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004252: [04:12:38] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:38] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:38] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:38] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:38] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:39] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:39] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:39] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:39] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:39] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:40] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:40] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:40] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:40] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:40] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004252: [04:12:42] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004252: [04:12:43] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004252: [04:12:47] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004252: [04:12:47] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004252: [04:12:48] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004252: [04:12:48] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004252: [04:12:48] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004252: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:12:49] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 004252: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:12:49] remote_server.cpp(1633) - Log - Capture open complete RDOC 004252: [04:12:49] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 004252: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:12:50] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 004252: [04:12:50] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 004252: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:14:21] remote_server.cpp(1599) - Log - Opening capture remotely RDOC 004252: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:14:22] remote_server.cpp(1633) - Log - Capture open complete RDOC 004252: [04:14:22] remote_server.cpp(1659) - Log - Capture ready on replay host RDOC 004252: [04:14:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004252: [04:14:22] gl_emulated.cpp(3812) - Log - Emulating EXT_direct_state_access RDOC 004252: [04:14:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59 RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004252: [04:14:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_vertex_array_range, [354]: GL_NV_vertex_array_range2, [355]: GL_NV_vertex_attrib_integer_64bit, [356]: GL_NV_vertex_buffer_unified_memory, [357]: GL_NV_vertex_program, [358]: GL_NV_vertex_program1_1, [359]: GL_NV_vertex_program2, [360]: GL_NV_vertex_program2_option, [361]: GL_NV_vertex_program3, [362]: GL_NV_viewport_array2, [363]: GL_NV_viewport_swizzle, [364]: GL_NVX_conditional_render, [365]: GL_NVX_linked_gpu_multicast, [366]: GL_NV_gpu_multicast, [367]: GL_NVX_gpu_multicast2, [368]: GL_NVX_progress_fence, [369]: GL_NVX_gpu_memory_info, [370]: GL_NVX_multigpu_info, [371]: GL_NVX_nvenc_interop, [372]: GL_NV_shader_thread_group, [373]: GL_NV_shader_thread_shuffle, [374]: GL_KHR_blend_equation_advanced, [375]: GL_KHR_blend_equation_advanced_coherent, RDOC 004252: [04:14:22] gl_common.cpp( 88) - Log - [376]: GL_OVR_multiview, [377]: GL_OVR_multiview2, [378]: GL_SGIS_generate_mipmap, [379]: GL_SGIS_texture_lod, [380]: GL_SGIX_depth_texture, [381]: GL_SGIX_shadow, [382]: GL_SUN_slice_accum, [383]: GL_WIN_swap_hint, [384]: WGL_EXT_swap_control, RDOC 004252: [04:14:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004252: [04:14:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004252: [04:14:22] gl_replay.cpp(3881) - Log - Created OpenGL replay device. RDOC 004252: [04:14:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 516.59) RDOC 004252: [04:14:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004252: [04:14:22] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 004252: [04:14:22] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 004252: [04:14:22] remote_server.cpp(1688) - Log - Remote capture open complete & proxy ready RDOC 004252: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 004252: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 004252: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 004252: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 004252: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 004252: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 004252: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 004252: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 004252: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 004252: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 004252: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 004252: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 004252: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 004252: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 004252: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 004252: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 004252: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 004252: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 004252: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 004252: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 004252: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 004252: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 004252: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 004252: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 004252: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 004252: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 004252: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 004252: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 004252: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 004252: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 004252: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 004252: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 004252: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 004252: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 004252: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 004252: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 004252: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 004252: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 004252: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 004252: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 004252: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 004252: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 004252: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 004252: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 004252: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 004252: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 004252: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 004252: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 004252: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 004252: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 004252: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 004252: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 004252: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 004252: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 004252: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 004252: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 004252: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 004252: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 004252: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 004252: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 004252: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 004252: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 004252: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 004252: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 004252: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 004252: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 004252: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 004252: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 004252: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 004252: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 004252: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 004252: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 004252: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 004252: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 004252: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 004252: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 004252: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 004252: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 004252: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 004252: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 004252: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 004252: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 004252: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 004252: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 004252: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 004252: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 004252: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004252: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 004252: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 004252: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004252: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 004252: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.1659 RDOC 004252: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer